<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4523477186374056845</id><updated>2011-04-21T10:44:53.865-07:00</updated><category term='Walkthrough'/><category term='download PC game'/><category term='hint'/><category term='FAQs'/><category term='Walkthrough pc ps2 game'/><category term='Guides'/><category term='Softwares for PC Games'/><category term='cheats pc ps2 game'/><title type='text'>games heaven... enjoy</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>41</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-6408450910950220602</id><published>2008-09-11T09:21:00.000-07:00</published><updated>2008-09-11T09:28:04.982-07:00</updated><title type='text'>Need For Russia_PC game</title><content type='html'>&lt;div align="center"&gt;&lt;strong&gt;New car racing game in retro style with famous Russian cars.&lt;/strong&gt; &lt;/div&gt;Need for Russia: Greatest Cars from CCCP is racing game based on upgraded 2 Fast Driver graphics engine, which assure great gameplay, audio and outstanding visual experience.&lt;br /&gt;11 amazing tracks..10 russian cars from 70' and 80'..Career mode..&lt;br /&gt;36 episodes .. real sounds...Realistic physics&lt;br /&gt;&lt;strong&gt;System Requirements: &lt;/strong&gt;&lt;br /&gt;CPU: Pentium 1GHz&lt;br /&gt;RAM: 256 Mb&lt;br /&gt;System: WIN 98/Me/XP/VISTA&lt;br /&gt;DirectX: 9.0 or higher&lt;br /&gt;Graphic: 32Mb&lt;br /&gt;&lt;span style="color: rgb(153, 51, 0);"&gt;Review.....sound and grafix..7, overall..7.2&lt;/span&gt;&lt;img style="width: 419px; height: 280px;" src="http://kotaku.com/assets/resources/2007/04/CCCP.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 51, 51);"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;&lt;span style="color: rgb(51, 51, 0);"&gt;Download Need For Russia...Size..file1-4..100mb..file5..24mb&lt;/span&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/45214664/Need_For_Russia.part1.rar"&gt;Need For Russia _file_1&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(102, 51, 51);"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;&lt;a href="http://rs48.rapidshare.com/files/45225612/Need_For_Russia.part2.rar"&gt;Need For Russia _file_2&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(102, 51, 51);"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;&lt;a href="http://rs74.rapidshare.com/files/45235854/Need_For_Russia.part3.rar"&gt;Need For Russia _file_3&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(102, 51, 51);"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;&lt;a href="http://rs14.rapidshare.com/files/45245616/Need_For_Russia.part4.rar"&gt;Need For Russia _file_4&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://rs78.rapidshare.com/files/45247850/Need_For_Russia.part5.rar"&gt;&lt;span style="color: rgb(102, 51, 51);"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;Need For Russia _file_5&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="color: rgb(0, 0, 153);" href="http://http://movie-god.blogspot.com/2008/07/passwords-for-games-god.html"&gt;&lt;span style="font-weight: bold;"&gt;PASSWORD&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 102, 51); font-weight: bold; font-family: verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-6408450910950220602?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/6408450910950220602/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=6408450910950220602' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6408450910950220602'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6408450910950220602'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/09/need-for-russiapc-game.html' title='Need For Russia_PC game'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-5065975933308894059</id><published>2008-07-31T19:07:00.000-07:00</published><updated>2008-07-31T19:12:05.702-07:00</updated><title type='text'>Free Download Project IGI 2 :covert strike PC Game</title><content type='html'>&lt;h3 class="post-title entry-title"&gt;&lt;a href="http://game-s-freak.blogspot.com/2007/09/photos-of-gitanjali-nagpal.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;  &lt;div class="post-body entry-content"&gt; &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt;  &lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt; &lt;/script&gt;  &lt;p&gt;&lt;a title="" href="http://products.listal.com/images/nodrop/max/B00005V12F/games/874.jpg" rel="lightbox"&gt;&lt;img style="margin-left: auto; width: 303px; margin-right: auto; height: 250px;" src="http://products.listal.com/images/nodrop/100/B00005V12F/games/874.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;Project  &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;IGI&lt;/span&gt; 2 Review &lt;br /&gt;Graphics: 7.5&lt;br /&gt;Sound : 8.5&lt;br /&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;Gameplay&lt;/span&gt; :8.0&lt;br /&gt;Overall : 7.8&lt;br /&gt;This is one of the  &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;exellent&lt;/span&gt; first  shooter game..&lt;br /&gt;VIDEO of Project &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;IGI&lt;/span&gt; 2 covert strike&lt;br /&gt;&lt;/p&gt;&lt;h2&gt;&lt;span style="font-size: 78%;"&gt;Hardware Requirements, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Systeme&lt;/span&gt; &lt;/span&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;Requirements&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;div class="pod" id="whats_new"&gt; &lt;p&gt;&lt;span style="font-size: 78%;"&gt;Windows 95/98/ME/2000/&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;XP&lt;/span&gt;; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;DirectX&lt;/span&gt; 8.1; 450MHz CPU;  128MB RAM; 16-bit Direct Sound compliant sound card; Compatible 3D graphics card  with 16MB RAM; 8X CD-ROM; 800MB &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;HD&lt;/span&gt; space&lt;/span&gt;&lt;/p&gt;&lt;span style="font-weight: bold; font-size: 78%; color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;DOWNLOAD Project IGI 2 :covert strike FULL&lt;br /&gt;size  190 mb&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-size: 78%; color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;a href="http://rapidshare.com/files/42625206/IGI2COST.zip.001"&gt;Project IGI 2  :covert strike rapidshare part1&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-size: 78%; color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;a href="http://rapidshare.com/files/42634304/IGI2COST.zip.002"&gt;Project IGI 2  :covert strike rapidshare part2&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-size: 78%; color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;a href="http://rapidshare.com/files/42638281/IGI2COST.zip.003"&gt;Project IGI 2  :covert strike rapidshare part3&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://rapidshare.com/files/42647519/IGI2COST.zip.004"&gt;&lt;span style="font-weight: bold; font-size: 78%; color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert strike rapidshare  part4&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.com/files/42653300/IGI2COST.zip.005"&gt;&lt;span style="font-weight: bold; font-size: 78%; color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert strike rapidshare  part5&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://movie-god.blogspot.com/2008/07/passwords-for-games-god.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://movie-god.blogspot.com/2008/07/passwords-for-games-god.html"&gt;&lt;span style="font-weight: bold; font-size: 130%; font-style: italic;"&gt;Click Here for  Password&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-size: 78%; color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt; &lt;p style="font-weight: bold; color: rgb(102, 51, 0);"&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;DOWNLOAD Project IGI 2  :covert strike rip&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="font-weight: bold; color: rgb(102, 51, 0);"&gt;&lt;a href="http://www.uploading.com/en/files/6XREBLZ2/IGI%202%20%20Covert%20-%20Strike.rar.html"&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file 1 .....size 55.7 mb each&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/en/files/9BCDMCXV/IGI%202%20%20Covert%20-%20Strike%202.rar.html"&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file&lt;/span&gt;&lt;/span&gt; 2&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/en/files/M4BSRCF0/IGI%202%20%20Covert%20-%20Strike%20%203.rar.html"&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file 3&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/en/files/TGW6I1RT/IGI%202%20%20Covert%20-%20Strike%204.rar.html"&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file 4&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/en/files/EV7RR2Z9/IGI%202%20%20Covert%20-%20Strike%205.rar.html"&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file 5&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/en/files/V7K5HSPT/IGI%202%20%20Covert%20-%20Strike%206.rar.html"&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file 6 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/en/files/I06OWLGE/IGI%202%20%20Covert%20-%20Strike%207.rar.html"&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file 7&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.uploading.com/en/files/EHXK4PFR/IGI%202%20%20Covert%20-%20Strike%208.rar.html"&gt;&lt;span&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Project IGI 2 :covert  strike file 8 ......size 1.5 mb&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span&gt;&lt;a href="http://www.uploading.com/en/files/6XREBLZ2/IGI%202%20%20Covert%20-%20Strike.rar.html"&gt;&lt;span style="font-size: 78%;"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="color: rgb(255, 102, 0);"&gt;&lt;a href="http://movie-god.blogspot.com/2008/07/passwords-for-games-god.html"&gt;Click  Here for PASSWORD&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/walkthrough-of-igi-2covert-strike.html"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;Walkthrough&lt;/span&gt; of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;IGI&lt;/span&gt; 2 : covert  strike&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videogamesinformation.blogspot.com/2007/08/faqs-frequently-asked-questions-of-igi2.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/faqs-frequently-asked-questions-of-igi2.html"&gt;FAQs  and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;HINTs&lt;/span&gt; of &lt;/a&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/faqs-frequently-asked-questions-of-igi2.html"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;IGI&lt;/span&gt; 2 : covert  strike&lt;/a&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/cheats-of-igi2-covert-strike.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/cheats-of-igi2-covert-strike.html"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;CHEATs&lt;/span&gt; &lt;/a&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/cheats-of-igi2-covert-strike.html"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_12"&gt;IGI&lt;/span&gt; 2 : covert  strike&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-5065975933308894059?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/5065975933308894059/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=5065975933308894059' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/5065975933308894059'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/5065975933308894059'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/free-download-project-igi-2-covert.html' title='Free Download Project IGI 2 :covert strike PC Game'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-7749627485189388610</id><published>2008-07-31T12:40:00.000-07:00</published><updated>2008-07-31T18:54:50.842-07:00</updated><title type='text'>Free download Ghost master PC Game</title><content type='html'>&lt;h3 class="post-title entry-title"&gt;&lt;a href="http://game-s-freak.blogspot.com/2007/09/ghost-master.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/h3&gt;&lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt;&lt;br /&gt;&lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt; &lt;/script&gt;&lt;br /&gt;&lt;p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_KC2jo7rNpn4/RuftZYFU1VI/AAAAAAAAACA/eAFKwg5ilRA/s1600-h/ghost+master.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5109313322492417362" style="FLOAT: right; MARGIN: 0pt 0pt 10px 10px; WIDTH: 363px; CURSOR: pointer; HEIGHT: 324px" alt="" src="http://bp2.blogger.com/_KC2jo7rNpn4/RuftZYFU1VI/AAAAAAAAACA/eAFKwg5ilRA/s320/ghost+master.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;RATiNG ....8.5...Superb&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;&lt;b&gt;System Requirements for Ghost master&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;Windows XP/ME/2000/98&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;PIII 500 or equivalent&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;128 MB RAM&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;4X CDROM/DVD-ROM Drive&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;700 MB Free HD space&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Arial,Helvetica,sans-serif;"&gt;16MB Direct 3D-cpable video card&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="COLOR: rgb(102,51,102)"&gt;Download Ghost Master&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:+0;"&gt;&lt;a href="http://rapidshare.de/files/26831333/gm_oyuncehennemi.part1.rar.html" target="_blank"&gt;.part1.rar.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.de/files/26832711/gm_oyuncehennemi.part2.rar.html" target="_blank"&gt;.part2.rar.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.de/files/26834315/gm_oyuncehennemi.part3.rar.html" target="_blank"&gt;part3.rar.html&lt;/a&gt;&lt;br /&gt;&lt;a href="http://rapidshare.de/files/26830067/gm_oyuncehennemi.part4.rar.html" target="_blank"&gt;part4.rar.html&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="FONT-WEIGHT: bold; COLOR: rgb(102,51,51)" href="http://movie-god.blogspot.com/2008/07/passwords-for-games-god.html"&gt;Click Here for PASSWORD&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://movie-god.blogspot.com/2008/07/passwords-for-games-god.html"&gt;&lt;span style="FONT-WEIGHT: bold; COLOR: rgb(51,204,0)"&gt;Cheats &amp;amp; Hints For Ghost Master&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-7749627485189388610?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/7749627485189388610/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=7749627485189388610' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/7749627485189388610'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/7749627485189388610'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/free-download-ghost-master-pc-game.html' title='Free download Ghost master PC Game'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_KC2jo7rNpn4/RuftZYFU1VI/AAAAAAAAACA/eAFKwg5ilRA/s72-c/ghost+master.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-5031213288415041395</id><published>2008-07-31T12:28:00.000-07:00</published><updated>2008-07-31T12:30:01.527-07:00</updated><title type='text'>Check the avibility of Links or Files</title><content type='html'>Check the avibility of Links or Files&lt;br /&gt;&lt;br /&gt;Sometimes Rapidshare or other file sharing site deletes some file uploaded there. So it become important to check their avibility.&lt;br /&gt;&lt;br /&gt;Follow the following steps.&lt;br /&gt;&lt;br /&gt;1.Go to the URL___http://rapidshare.com/checkfiles.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;2.Copy and paste all links to be downloded in the check URLs box&lt;br /&gt;e.g.&lt;br /&gt;http://rapidshare.com/files/51118163/vty-0103.iso.001&lt;br /&gt;http://rapidshare.com/files/51118497/vty-0103.iso.002&lt;br /&gt;http://rapidshare.com/files/51118882/vty-0103.iso.003&lt;br /&gt;http://rapidshare.com/files/51119232/vty-0103.iso.004&lt;br /&gt;&lt;br /&gt;3.Click on Check URLs.&lt;br /&gt;&lt;br /&gt;4.If files are available then displayed File to Load&lt;br /&gt;&lt;br /&gt;5.If not present then displayed File inexistent.&lt;br /&gt;&lt;br /&gt;6. File factory link checker&lt;br /&gt;&lt;br /&gt;http://www.filefactory.com/tools/link_checker.php&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;MOST IMPORTANT&lt;br /&gt;&lt;br /&gt;Alwase check the PASSWORD After Downloading First File.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-5031213288415041395?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/5031213288415041395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=5031213288415041395' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/5031213288415041395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/5031213288415041395'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/check-avibility-of-links-or-files.html' title='Check the avibility of Links or Files'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-1174886279539157666</id><published>2008-07-31T12:22:00.000-07:00</published><updated>2008-07-31T12:35:54.415-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='download PC game'/><title type='text'>Free download Age of Empires 3 PC Game</title><content type='html'>RATING....Sound_8...Grafix_8...Gameplay_8...Overall_8&lt;br /&gt;&lt;br /&gt;SYS REQ&gt;&gt;Microsoft Windows 98, ME, 2000, XP ... - 128 MB of RAM&lt;br /&gt;Pentium 800 MHz or equivalent .... 64 MB 3D video card&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Default Age of Empires 3 (3CDs ISO)&lt;br /&gt; &lt;br /&gt;Age of Empires 3&lt;br /&gt;&lt;img src="http://i20.tinypic.com/34t5wsl.jpg" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img style="width: 553px; height: 414px;" id="ncode_imageresizer_container_1" src="http://i18.tinypic.com/4l4v1mr.jpg" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/check-avibility-of-links-or-files.html"&gt;&lt;br /&gt;How to Check the availability of Links or Files&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;DOWNLOAD AGE of Empires 3 New and working&lt;br /&gt;&lt;br /&gt;http://rapidshare.com/files/61985774/Age_Of_Empires_3_CD1.part1.rar&lt;br /&gt;http://rapidshare.com/files/61995564/Age_Of_Empires_3_CD1.part2.rar&lt;br /&gt;http://rapidshare.com/files/62006278/Age_Of_Empires_3_CD1.part3.rar&lt;br /&gt;http://rapidshare.com/files/62018353/Age_Of_Empires_3_CD1.part4.rar&lt;br /&gt;http://rapidshare.com/files/62031029/Age_Of_Empires_3_CD1.part5.rar&lt;br /&gt;http://rapidshare.com/files/62064554/Age_Of_Empires_3_CD1.part6.rar&lt;br /&gt;http://rapidshare.com/files/62068917/Age_Of_Empires_3_CD1.part7.rar&lt;br /&gt;http://rapidshare.com/files/62083914/Age_Of_Empires_3_CD2.part1.rar&lt;br /&gt;http://rapidshare.com/files/62275113/Age_Of_Empires_3_CD2.part2.rar&lt;br /&gt;http://rapidshare.com/files/62321396/Age_Of_Empires_3_CD2.part3.rar&lt;br /&gt;http://rapidshare.com/files/62335031/Age_Of_Empires_3_CD2.part4.rar&lt;br /&gt;http://rapidshare.com/files/62354845/Age_Of_Empires_3_CD2.part5.rar&lt;br /&gt;http://rapidshare.com/files/62363697/Age_Of_Empires_3_CD2.part6.rar&lt;br /&gt;http://rapidshare.com/files/62373539/Age_Of_Empires_3_CD3.part1.rar&lt;br /&gt;http://rapidshare.com/files/62383295/Age_Of_Empires_3_CD3.part2.rar&lt;br /&gt;http://rapidshare.com/files/62391558/Age_Of_Empires_3_CD3.part3.rar&lt;br /&gt;http://rapidshare.com/files/62398734/Age_Of_Empires_3_CD3.part4.rar&lt;br /&gt;http://rapidshare.com/files/62405706/Age_Of_Empires_3_CD3.part5.rar&lt;br /&gt;http://rapidshare.com/files/62419223/Age_Of_Empires_3_CD3.part6.rar&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/cheats-for-age-of-empires-3.html"&gt;Cheats and hints for Age of Empires 3&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;&lt;.................LIKE THIS GAME.................&gt;&gt;leave coment&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-1174886279539157666?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/1174886279539157666/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=1174886279539157666' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1174886279539157666'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1174886279539157666'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/free-download-age-of-empires-3-pc-game.html' title='Free download Age of Empires 3 PC Game'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i20.tinypic.com/34t5wsl_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-2030119169976624642</id><published>2008-07-31T12:12:00.000-07:00</published><updated>2008-07-31T12:22:09.669-07:00</updated><title type='text'>Free Download Need For Russia PC game</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/09/need-for-russia.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; &lt;/script&gt;&lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;strong&gt;New car racing game in retro style with famous Russian cars.&lt;/strong&gt;&lt;div align="center"&gt; &lt;/div&gt;Need for Russia: Greatest Cars from CCCP is racing game based on upgraded 2 Fast Driver graphics engine, which assure great gameplay, audio and outstanding visual experience.&lt;br /&gt;11 amazing tracks..10 russian cars from 70' and 80'..Career mode..&lt;br /&gt;36 episodes .. real sounds...Realistic physics&lt;br /&gt;&lt;strong&gt;System Requirements: &lt;/strong&gt;&lt;br /&gt;CPU: Pentium 1GHz&lt;br /&gt;RAM: 256 Mb&lt;br /&gt;System: WIN 98/Me/XP/VISTA&lt;br /&gt;DirectX: 9.0 or higher&lt;br /&gt;Graphic: 32Mb&lt;br /&gt;&lt;span style="color: rgb(153, 51, 0);"&gt;Review.....sound and grafix..7, overall..7.2&lt;/span&gt;&lt;img style="width: 419px; height: 280px;" src="http://kotaku.com/assets/resources/2007/04/CCCP.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 51, 51);"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 102, 0);"&gt;&lt;span style="color: 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src='https://blogger.googleusercontent.com/tracker/4523477186374056845-2030119169976624642?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/2030119169976624642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=2030119169976624642' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2030119169976624642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2030119169976624642'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/free-download-need-for-russia-pc-game.html' title='Free Download Need For Russia PC game'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-3695808557315382880</id><published>2008-07-31T12:06:00.000-07:00</published><updated>2008-07-31T12:07:35.713-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Softwares for PC Games'/><title type='text'>Free Download 7_zip file archiver</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/09/download-7zip-file-archiver.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" 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href='http://gamers-god.blogspot.com/2008/07/free-download-7zip-file-archiver.html' title='Free Download 7_zip file archiver'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-8526002764067873410</id><published>2008-07-31T11:52:00.000-07:00</published><updated>2008-07-31T11:55:48.544-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>The Godfather Cheat Codes and Walkthrough</title><content type='html'>&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;The Godfather Cheat Codes&lt;/span&gt;&lt;br /&gt;Cheats&lt;br /&gt;Go to the Pause Menu 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href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8526002764067873410'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8526002764067873410'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/godfather-cheat-codes-and-walkthrough.html' title='The Godfather Cheat Codes and Walkthrough'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-1061784487809201212</id><published>2008-07-31T11:50:00.000-07:00</published><updated>2008-07-31T11:57:34.219-07:00</updated><title type='text'></title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/09/godfather-game.html"&gt;The 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_2mb&lt;/a&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/godfather-cheat-codes-and-walkthrough.html"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;The Godfather Cheat Codes and Walkthrough&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tbHfaj1A058/Ry5QvC78aMI/AAAAAAAAAOA/lm7hsv89V_I/s1600-h/xx.gif"&gt;&lt;img style="cursor: pointer; width: 444px; height: 249px;" src="http://bp0.blogger.com/_tbHfaj1A058/Ry5QvC78aMI/AAAAAAAAAOA/lm7hsv89V_I/s400/xx.gif" alt="" id="BLOGGER_PHOTO_ID_5129125794793941186" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-1061784487809201212?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/1061784487809201212/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=1061784487809201212' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1061784487809201212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1061784487809201212'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/godfather-game-review-of-godgathergame.html' title=''/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_KC2jo7rNpn4/RvGmt7hEJnI/AAAAAAAAAEY/ZSXyenCA2NI/s72-c/430100e9a4343299d720ed132b6cb3963ed327.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-1190208584190328073</id><published>2008-07-31T11:49:00.000-07:00</published><updated>2008-07-31T11:50:48.679-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Softwares for PC Games'/><title type='text'>Free download FAST CAP PRO-game video recorder</title><content type='html'>&lt;script type="text/javascript"&gt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;Use FastCap Game Recorder to Create Your Own Game Movies for 2D and 3D Games!  Take Screenshots.&lt;br /&gt;&lt;p&gt;&lt;br /&gt;FastCap is a smart PC game tool to Record and Compress video and audio on the fly while you are playing them!&lt;br /&gt;&lt;a href="http://www.ejoystudio.com/products/fastcappro/index.htm"&gt;&lt;img style="width: 196px; height: 188px;" src="http://www.ejoystudio.com/images/fastcappro_box.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt; FastCap will not laggard down your PC much even when you capture at elevated FPS (Frames per Second). FastCap's video resolution is elective. It can generate vivid movies of your 2D or 3D Games with frame size bulk up to 1152 x 864 or diminutive frame size (e.g. 400 x 300).&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;FastCap also support profuse video and audio compressed formats (e.g. Microsoft widow video1, mjpg, xvid as video compressed formats and mp3 and PCM as audio compressed formats), which would greatly moderate your &lt;a id="KonaLink0" target="_top" class="kLink" style="text-decoration: underline ! important; position: static;" href="http://game-s-freak.blogspot.com/2007_09_01_archive.html#"&gt;&lt;span style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;color:#00c800;" &gt;&lt;span class="kLink" style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;"&gt;file &lt;/span&gt;&lt;span class="kLink" style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;"&gt;size&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; up to 1 / 15 of your AVI plan! You can cavort your PC game, capture and compress it all at one time and as long as you like!&lt;br /&gt;Watch movie created by FAst cap pro&gt;&gt;&lt;br /&gt;&lt;table style="width: 172px; height: 133px;" border="0" bordercolor="#000000"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td height="21"&gt;&lt;br /&gt;&lt;/td&gt;           &lt;td&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;           &lt;td&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td&gt;&lt;br /&gt;&lt;/td&gt;           &lt;td&gt;&lt;a href="http://www.ejoystudio.com/movie.php?#M4"&gt;&lt;img src="http://www.ejoystudio.com/products/fastcappro/images/fastcappro_movie_004.jpg" border="0" height="120" width="160" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;With FastCap, you can also: Explain how to utilize software, &lt;a id="KonaLink2" target="_top" class="kLink" style="text-decoration: underline ! important; position: static;" href="http://game-s-freak.blogspot.com/2007_09_01_archive.html#"&gt;&lt;span style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;color:#00c800;" &gt;&lt;span class="kLink" style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;"&gt;web &lt;/span&gt;&lt;span class="kLink" style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;"&gt;sites&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; and other applications; Show how software bugs, errors and problems occur; Demonstrate features, unique versions of software, &lt;a id="KonaLink1" target="_top" class="kLink" style="text-decoration: underline ! important; position: static;" href="http://game-s-freak.blogspot.com/2007_09_01_archive.html#"&gt;&lt;span style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;color:#00c800;" &gt;&lt;span class="kLink" style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;"&gt;web &lt;/span&gt;&lt;span class="kLink" style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 13px; position: static;"&gt;sites&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; and other applications; Create screen demo, tutorial and training videos, and distribute them to as many people as you want through the Internet.&lt;br /&gt;&lt;a href="http://rapidshare.com/files/57182101/FAST_CAP_PRO.ZIP"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 102); font-style: italic;"&gt;&lt;span style="color: rgb(153, 51, 0);"&gt;download FAST CAP PRO-game video recorder&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://rapidshare.com/files/57182101/FAST_CAP_PRO.ZIP"&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 102); font-style: italic;"&gt; &lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-1190208584190328073?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/1190208584190328073/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=1190208584190328073' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1190208584190328073'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1190208584190328073'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/free-download-fast-cap-pro-game-video.html' title='Free download FAST CAP PRO-game video recorder'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-6744954048968310493</id><published>2008-07-31T11:41:00.000-07:00</published><updated>2008-07-31T11:46:19.198-07:00</updated><title type='text'>Free download 3D Driving School</title><content type='html'>&lt;table style="width: 360px; height: 153px;" border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td height="160" width="360"&gt;&lt;img src="http://www.3d-fahrpruefung.de/Grafik/b26_1.jpg" align="bottom" height="160" width="360" /&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;            &lt;td&gt;&lt;br /&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;3D Driving-School (Super Auto-école 3D) offers the possibility to you of practicing in different countries your driving abilityOver a large motorway different european countries are connected:&lt;br /&gt;&lt;br /&gt;* The small town Gobesdorf to practise essential driving skills step by step.&lt;br /&gt;* Simulation of a Berlin. Different situations will be mixed and must be solved within higher density of traffic&lt;br /&gt;* London - driving on the left lane. Navigate your car by using special signalling rules and obseriving different traffic signs&lt;br /&gt;* New “Defensive driving training” in Paris and Amsterdam&lt;br /&gt;* A practice ground to learn basic driving skills.&lt;br /&gt;&lt;a href="http://rs121.rapidshare.com/files/27600279/Game_-_3D_Driving_School__www.LebFun.net_.rar"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(153, 51, 0);"&gt;download 3D Driving School..94mb&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;password is lebfun.net&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-6744954048968310493?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/6744954048968310493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=6744954048968310493' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6744954048968310493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6744954048968310493'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/free-download-3d-driving-school.html' title='Free download 3D Driving School'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-5383925905221712576</id><published>2008-07-31T11:38:00.000-07:00</published><updated>2008-07-31T11:41:09.965-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Cheats for Mario Forever pc game</title><content type='html'>&lt;pre&gt;&lt;span style="font-size: 100%;"&gt;&lt;span style="color: rgb(255, 255, 255); font-family: Arial;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Open the folder Mario Forever( default : C:\Buziol Games\Mario Forever) where the &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;game has been installed. Open the configuration setting file "mafosav" with Notepad &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;or other text editor.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Originally it looks:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[]&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=560&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1181&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=11471&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=1&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent2=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save2=560&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save2=1181&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save2=11471&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev2=1&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent0=7777&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save3=560&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save3=1181&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save3=11471&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev3=1&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent3=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Change the values as you desire to reach world 2,3,4,5,6,7,8.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;World 2 values:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=637&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1236&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=12824&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;World 3 values:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=728&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1301&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=14423&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=3&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;World 4 values:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=805&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1356&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=15776&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=4&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;World 5 values:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=875&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1406&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=17006&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=5&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;World 6 values:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=924&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1441&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=17867&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=6&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;World 7 values:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=994&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1491&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=19097&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=7&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;World 8 values:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;chlebent1=0&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata1save1=1071&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata2save1=1546&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;ata3save1=20450&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;stringlev1=8&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(51, 0, 0); font-size: 100%;"&gt;&lt;span style="font-family: Arial;"&gt;A NEW WORLD!:&lt;br /&gt;-------------&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 100%;"&gt;&lt;span style="color: rgb(255, 255, 255); font-family: Arial;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;It's not a cheat but a way to a new world.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;When you choose a world which you have saved.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Don't go inside a pipe but go go straight were you will find some goodies.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Stand on the Bricks after the flower and jump at the left side of the screen.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;GO straight inside a pipe.&lt;/span&gt;&lt;br /&gt;You will find a new world.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 100%;"&gt;&lt;span style="color: rgb(255, 255, 255); font-family: Arial;"&gt;&lt;span style="color: rgb(51, 0, 0);"&gt;Hint:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;-----&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;When You Start The Save Game. You Don't Enter A Pipe Go Front, &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;If You Wanna Pick A Goodie Then You May But Go More Front And Stand On &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;The Brick And Jump Most Higher You Can. And Go More Front You'll See &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;There A New Special Level Named As Human Laboratory Will Come And Enter &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;A Pipe Which Has A Question Mark On It And Enter It. And You'll Find That .&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-family: Arial;"&gt;There Are Humans Instead Of The Normal Enemies.&lt;/span&gt;&lt;/span&gt;&lt;/pre&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-5383925905221712576?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/5383925905221712576/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=5383925905221712576' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/5383925905221712576'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/5383925905221712576'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/cheats-for-mario-forever-pc-game.html' title='Cheats for Mario Forever pc game'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-6418682711335415228</id><published>2008-07-31T11:33:00.000-07:00</published><updated>2008-07-31T11:38:26.851-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='hint'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough pc ps2 game'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Cheats Hints for Ghost Master</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/08/about-this-blog-video-games.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;p&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Get ghost on first level&lt;/span&gt;&lt;br /&gt;When you go into the first house you will find a ghost near the back of the house on the first floor. get cogjammerand and put him on the radio on the shelf over the vacuum then use the move at the top of his list and the ghost will now be yours to use&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;How to get hidden character&lt;/span&gt;&lt;br /&gt;To get banzi go to unusual suspects and bind stone wall to the plant in the main lobby and use tremor&lt;br /&gt;&lt;span style="color: rgb(153, 102, 51);"&gt;Chimney Ghost&lt;/span&gt;&lt;br /&gt;If you know the level with the ghost in the basment (the guy with the blow torch)&lt;br /&gt;and the women upstairs, then you will understand.&lt;br /&gt;To get the ghost stuck in the chimney go downstairs to the living room ( 1st floor)&lt;br /&gt;put a horror in that room with the power&lt;br /&gt;''Bitter cold'' and wait, a couple of seconds later the room upstairs will be filling with smoke, someone should find this and he/she will call a handyman to clear the chimney and then the skeleton will fall and the chimney guy (guy on the roof) will be free.&lt;br /&gt;Hospital ghosts&lt;br /&gt;I've got 2 of the ghosts in the hospital...&lt;br /&gt;&lt;br /&gt;Daydreamer - To wake up daydreamer, use a "suspicious stench" power in the room, and he will wake up n join u&lt;br /&gt;&lt;br /&gt;Harriet - You need to scare Kevin (the kid) then he will drop a bunny toy he's holding. Let someone to find the toy and he/she will return the bunny to his owner (the kid who is crying).&lt;br /&gt;Ghosts you can obtain!&lt;br /&gt;level 1 - weatherwitch - You can release weatherwitch by putting cogjammer on the hoover and use his wild and crazy then you will have weatherwitch ,which you need ferther on in the game.&lt;br /&gt;level 2 - lucky - you can get lucky by using her charm power when a mortal is play on the pinball machine.&lt;br /&gt;hecterroeyes - you can get him bye using aethers shattering song and it breaks the glass.&lt;br /&gt;wendel - you can get wendel by scaring the man who sleeps in the bed that wendel is stuck in.&lt;br /&gt;level 3 - static - you can get static by using stonewalls tremor on the roof. achlight - you can retrieve him by using fools errand and a mortal will smash the wall.&lt;br /&gt;maxine factor - you can get her by using her obsession when a man and a women walkes up the last flight of stairs.&lt;br /&gt;level 4 moonscream - you can get her when the professor comes to summon the demon use her spooky suprise and she will be yours.&lt;br /&gt;raindancer - you can get this fine ghost by using stonewalls tremer to know the bee hive off the outside toilet then let the mortals do the rest.&lt;br /&gt;whisperwind - use weatherwhiches gatherwinds and use whisperwinds tempest at the same time to break the dream catcher.&lt;br /&gt;level 5 fingers - use fools errand again on the cheif and she whistle his tune then he plays it on the piano and he will join you&lt;br /&gt;knuckels - when someone goes to play poker use jinx on the person who wins and then knuckles will join you.&lt;br /&gt;jordan flash - to get her use stonewalls and boos tremor together and the earn will break.&lt;br /&gt;wavemaster - i don't klnow how to get him so please help!!!!!!!&lt;br /&gt;level 6 - electrospasm - use raindancers flood and use his spark and then the chair breaks.&lt;br /&gt;blue murder - keep your eye out for a bent copper and the suddenly she said "that copper is as bent as whistle get him over here"(its a man i thinbk it's the 3rd off the bottom.&lt;br /&gt;level 7 - hogwash - use the ghost in the mirro's uneath gift (or summit like that) and the people of the house will carry it around and eventually he will be yours (DON'T SCARE THE PERSON WHO HAS THE PRESANT OR THEY WILL DROP IT AND IT WILL DISSAPEAR)&lt;br /&gt;firetail - as soon as you start the level use raindancers rain on the whiches protection circle in the bowl of water.&lt;br /&gt;the ghost in the mirror - i have got her i just don't know her name lol. look for the girl who looks like her and keep scaring her when she goes to the downstairs toilet then eventually she will go to the upstairs one a hurrah u got her.&lt;br /&gt;level 8 hard boiled - to get hard boiled keep scariong everyone out the house untill everyone is gone except the little girl then a ghost hunter will cum in scare his as qwuick as possible then he is yours.&lt;br /&gt;level 9 i am currently on this on the phantom of the operation room which is a hospital and i can manage to get on of them but no one else.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 0, 204);"&gt;Cheat!!!!!!!!!!!!!!!!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you click recommend at the bottom left of the screen when you go to haunt it will automatically put the ghosts you need to unlock the trapped ones.&lt;br /&gt;&lt;span style="color: rgb(102, 102, 0);"&gt;Ghost Hints&lt;/span&gt;&lt;br /&gt;On level one to get the lady chained to the vacuum put the electric guy on the radio above her. Put his power on full blast or wild and crazy. The vacuum will fall and she will be yours after that!&lt;br /&gt;On the next house to get the guy in the basement behind the wall use trimmer and some bricks will fall. Later on a handy man will come and tare down the rest of the bricks. To get the girl in the boarded up room put boo on the bed with the skeleton on it and put him on his highest power. Then later on the handy man and the police will find both of the bodies. TO get the guy in the chimney use bitter cold in the room with the piano and the fire place and the room up above it will fill with smoke. A chimney cleaner will clean the chimney and the skeleton will fall down.&lt;br /&gt;On level three to get the brain in the bottle use either and play a shattering song which brakes the glass. To get the cat have the guy in the chimney and put his power on the highest one. That will shock the cat. To get the ghost upstairs scare some people that killed him.&lt;br /&gt;On level four to get the lady in the toilet use trimmer by the bee hive. The bee hive will fall and someone will use the bathroom and flush the toilet. To get the guy in the dream catcher use the highest power which is the scratching song. I still don't know how to get the lady in the basement.&lt;br /&gt;On level five to get the guy in the electric chair put an electric guy on the wires by him and use the highest power. The electric chair should go off. I'm still working on how to find out how to free the police.&lt;br /&gt;How to unlock some of the ghosts&lt;br /&gt;On that level were you have to get all the corpses discovered first use stone wall in the basement, there is a hole in the floor near the ghost near the boiler, use stone walls tremor and a couple of bricks come out the wall then wait till one of the family discovers him and you get him then to get the Ariel guy at the chimney on the ground floor use some one with bitter cold it causes the fireplace two floors up to smoke badly the handyman comes and has a poke around and the corpse falls down and you get him, and finally to get Maxine in the attic wait till a member of the family breaks open the first door ad goes into the second when this happens you have to get a female member of the family to use the cosmetics on the table and you get her now there is alot too do in one level so what I did was when into high scores and got arclight later&lt;br /&gt;How to get people out faster&lt;br /&gt;Use combinations of ghosts in one area. Such as, Electrical, Water, Inside, and Violence. Get as many ghosts into one area as you can and you will it the mortals with multiple scares and get rid of them quicker!&lt;br /&gt;Haunting tips&lt;br /&gt;I thought up some tips as i was playing works on house 101 and the 2nd one best&lt;br /&gt;&lt;br /&gt;1. first of all gather everyone downstairs&lt;br /&gt;then place a boo at the top set his power on the highest you can and look on the list and go on commands set it so that he will only use them if he sees a mortal&lt;br /&gt;&lt;br /&gt;2 put a spider in the room where the stairs come down and set its power so that the swarm&lt;br /&gt;allover&lt;br /&gt;&lt;br /&gt;3.place a "shivers" in the living room or dining room then place the rest in wherever you think is necessary just only leave them one choice ..... THE DOOR&lt;br /&gt;&lt;span style="color: rgb(102, 0, 0);"&gt;Level 3 Corpse Locations&lt;/span&gt;&lt;br /&gt;1. go to the basement and talk to the man behind the wall he will ask you to free him ... place an earth element next yto the wall and use the power tremor it should knock a brick out of place do this 3 + times .wait for someone to go near it quickly place a boo near the stairs to stop them getting up and place power on the highest you've got next place an another in the top room and put its powers on the highest if he heads towards the side you've done it right bench the 2 haunters and cross your fingers that he peeps through the visible gap if he dose he should go up and ring the police if he didn't SORRY TRY AGAIN.&lt;br /&gt;&lt;br /&gt;2. go to the top floor look at where the stairs are and go down a level if your looking at the stairs rotate your camera and there should be a door with a ghost behind&lt;br /&gt;talk to the ghost: she will ask you something to do with makeupwhat she means is&lt;br /&gt;FREE ME get someone to go through that door and look at the corpse they should ring the police if they don't 1 glace may not have been enough so do it again&lt;br /&gt;&lt;br /&gt;3. I don't know how to get corpse 3&lt;br /&gt;&lt;span style="color: rgb(51, 51, 255);"&gt;Tips&lt;/span&gt;&lt;br /&gt;After completing house 101 you are presented with two available haunts. Choose Calamytiville as your second haunt.&lt;br /&gt;&lt;br /&gt;The reason for this is that you can get the 'arial fitter', Static. His ability to shock every electrical fetter in the same room will allow you to get 'Lucky' from the pinball machine on the other available level when you've finished this level.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/walkthrough-faq-guides-of-ghost-master.html"&gt;&lt;span style="font-weight: bold; color: rgb(102, 0, 0);"&gt;Walkthrough, FAQ &amp;amp; Guides of Ghost master PC game&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-6418682711335415228?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/6418682711335415228/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=6418682711335415228' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6418682711335415228'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6418682711335415228'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/cheats-hints-for-ghost-master.html' title='Cheats Hints for Ghost Master'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-228182451623697767</id><published>2008-07-31T11:31:00.000-07:00</published><updated>2008-07-31T11:33:15.775-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Pc cheats for True Crime New York City</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/08/project-igi-2-review-graphics-7.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt;&lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;          Level select:&lt;br /&gt;Pause game play and enter the CompStat/Map screen. Then, hold [Shift] + F and press [Enter] three times.&lt;br /&gt;&lt;br /&gt;100 Bad Cop points:&lt;br /&gt;Pause game play and enter the CompStat/Map screen. Then, hold [Shift] + F and press [Space] three times.&lt;br /&gt;&lt;br /&gt;100 Career points:&lt;br /&gt;Pause game play and enter the CompStat/Map screen. Then, hold [Shift] + F and press [Delete] three times.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-228182451623697767?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/228182451623697767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=228182451623697767' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/228182451623697767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/228182451623697767'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/pc-cheats-for-true-crime-new-york-city.html' title='Pc cheats for True Crime New York City'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-2756351110530022780</id><published>2008-07-31T11:26:00.000-07:00</published><updated>2008-07-31T11:31:42.682-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough'/><title type='text'>Walkthrough of IGI 2:covert strike</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/08/walkthrough-of-igi-2covert-strike.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;font style="font-family: times new roman;" size="2"&gt;A. Intro / Revision History&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;B. Quick Tips&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;c. Walkthrough&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    1. INFILTRATION&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    2. DEEP IN THE MINES&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    3. THE WEATHER STATION&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    4. BRIDGE ACROSS THE DNESTR&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    5. AMBUSH&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    6. PRODUCTION FACILITY&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    7. BORDER CROSSING&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    8. LIBYAN RENDEZVOUS&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    9. PRISON ESCAPE&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    10.PRIBOI'S VILLA&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    11.THE AIRFIELD&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    12.ZALEB'S STRONGHOLD&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    13.SHOWDOWN AT THE DOCKS&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    14.ISLAND ASSAULT&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    15.AIR-STRIKE&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    16.THE ANCIENT TEMPLE&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    17.SECRET WEAPONS LAB&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    18.MISSION CONTROL&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    19.THE LAUNCH PAD &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;B. Quick Tips&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  1. Always check your map/objectives everytime a mission starts. It's &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      important so you'll get familiar with the place, guard positions etc.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  2. Use your silenced weapons as much as possible to avoid noise. Always aim&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      at the head so they won't react and call for help or sound the alarm.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  3. Always look for security cameras around. You can either shoot them with&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      a silenced pistol or just sneak with it while it's rotating at the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      opposite direction. If you get caught by one of these it will start the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      siren and lots of guards will go out and hunt you down. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  4. Make good use of your binoculars / thermal goggles. Thermal goggles can&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      see through most surfaces (wooden walls/boxes/crates). Binoculars are &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      good for long range peeping.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  5. The most obvious way is not always the safest way. Look for other routes&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      like backdoors, ventilations, sewers etc.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  6. Don't always run. Learn when to crouch, crawl, and walk. The peek command&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      is also useful.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  7. Move in the shadows. Guards might not notice you even if your close as&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      long as your in a dark place. Stay away from the lights as much as&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      possible.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  8. SAVE your game, when in doubt... SAVE. It's accessible through the map&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      (IGI HQ - upload for save; download for load). &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     ***Warning***  Saving (uploading) takes almost 5 seconds. So frequent&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      saving will really affect if your aiming for an AGENT rank.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  9. What's important here is your patience, strategy, keen eye (gamma &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      correction will help) and proper timing for your actions. Of course at &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      some point you really have to use brute force (kill-em-all-as-if-youre-&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      playing-deathmatch) so you're Counter-Strike/Quake skills are still &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      useful here.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;c. Walkthrough&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;______________________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;1. INFILTRATION                /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |1.1. infiltrate main compound    |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      You'll start outside the enemy compound, don't go to the main gate as &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards will sound the alarm when they see you (you don't wanna mess with&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    lots of bad guys at the start of the game). Instead go a little bit to&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the right from starting position where there is a gate with camera, shoot  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    that cam w/ your silenced pistol before you get close. Picklock the gate&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    (when you get close to the lock a key icon will appear) and go inside the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    building. There are just 3 guys here, so you can handle them one by one &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    even with your pistol, or shoot the first guy and sneak past the other &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    two (you can turn around the cargo containers and jump to the crates &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    avoiding the 2nd guy and and the guard at the top walkway). Now go to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the back door and head to the huge cargo containers.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                     _________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                    main gate |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                     _________|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                              | &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  ____________|__&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |           |* | &lt;-- gate (*=&gt;camera)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |warehouse  |__|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |building   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |           |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 _|=__________|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                   ^  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 back door&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |1.2. cross the river to gain access to upper compound |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      There's a space between the two cargo containers ahead of you (near the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    2 big water tanks). Walk inside the gap so the guards to your right won't&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    notice you. You'll notice the camera at the leg of the water tower in &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    front of you, shoot it with your SD (pistol). On your map check the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    southern house with the two guards standing at the front. Go behind the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    house  (don't run for they might hear you). Quietly kill them (or ignore&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    them) and head to the factory (south of your map). While getting close &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you'll notice through the window a camera so shoot it before you enter. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    There are two  guys here so you can kill them (sneak behind) easily. Get &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    up the ladder (you'll know it when you see it) and before climbing the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    second ladder press the switch somewhere on your left (this will reverse&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the direction of the  conveyor belt at the top). After that climb again, &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    but before jumping the conveyor belt use your binoculars and zoom forward,&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you'll notice a camera ahead, get your shooting skills ready and jump to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the belt. This moves fast so you really should aim at the camera before &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    it gets a closer look at your face.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     **NOTE** Sometimes when I play this level even if I did not shoot the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    camera it doesn't notice me (the cam light will go red and blink but&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    only once and the alarm will not sound) maybe  the movement of the belt&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    is fast and I arrived when the cam is rotating at the sides.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  ____________|__&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |           |* | &lt;-- gate (*=&gt;camera)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |warehouse  |__|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |building   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |           |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;              ____|=__________|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |    __&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  |   &lt;__&gt; &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                           \ tanks(?)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;             _ s _|    __  / &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            | |p| |   &lt;__&gt;          &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            | |a| |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            | |c| | &lt;- cargo containers&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            |_|e|_|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt; &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                     _ &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                   *&lt;_&gt;  &lt;-- water tank w/ camera&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;               __                       &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          / @ |  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards- @ |__| &lt;- southern building&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |     &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |____          &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        * |   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         / = &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   factory|= stairs (*=&gt; camera)   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |=&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt; &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |1.3. Activate, and use lift down to mines  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Now we're inside the next factory building turn left until you&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    reach the back door. Move quietly so the guard won't notice you then&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    shoot him (take note of the camera stuck on the wall). Use your action&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    key on the panel to open the door and head to the bunker.  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Use your thermal goggles so you can see the last two guys of this&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    level. Before you get trigger happy check the camera at the left side&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    of the wall. Shoot it first then finish the two guards. Now to get down&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you must activate the power by picking the gate lock and turning the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    generator on (it's near the camera to your left). Press the button on&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the wall near the generator (the one with the up arrow) then when the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    lift goes up, press the button on the other wall (the one with the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    down arrow) and stand on the lift to complete the mission.     &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;2. DEEP IN THE MINES           /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |2.1. gain access to lower cave system |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Once the lift lands be careful and move forward quietly so you won't&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    be noticed by the guard that walks back and forth. Crouch and hide&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    behind the rocks. You'll notice there are two guards on your way, one&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    that is patrolling and the other is guarding the elevator to your left.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    You'll also see a camera w/c FYI cannot be destroyed. Do not worry for&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you won't be using that elevator, there's a metal door at the front of&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the truck ahead of you... that's where you're going. In order to get&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    there though you have to shoot the guy near the elevator while the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrolling guy is going the other side or you can also shoot them &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    both (quietly and fast). There are some guards far to your right and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    also inside the near building and they'll come if they   hear some &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    shouting or gun fires. After that go to the metal panel and open it, &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    this will lead you inside the ventilation shafts all the way down to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the mines.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |2.2. disable security system     |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Your objective here is to go to the office on the left part of the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    cave where the security system must be deactivated. It's the elevated &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    room  on the left side. You'll see two guards moving back and forth just&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    in front of you. I suggest not to shoot them because there are other &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards who might notice some ugly bodies on the floor. Wait till they &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    turn their backs then move slowly (crouch mode) to the stone outcrops &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    (shadow of the stones to your right). While the 2 guards are still &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    moving far from you go straight to the space between the crates and the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    small house/shack a little to your left. After that cross the tracks &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and the train silently and hide behind the crates. There are 3 guards &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    talking to each other here, but they won't notice you if you crawl up &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to the stairs. What you have to be careful with is the single guard that&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrols near the office. Use your thermal goggles to see the guard's&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    movement. When the area is clear quietly crawl/crouch to the office and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    disable the security system. Don't run coz there's a guy hiding on the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    other door.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                        tunnel&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                      { ------ }  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                        == ==G *2             |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                        == ==                 | S = starting position&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  D    = = ==                 | L = lights&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     ____         _   ==|¯|==                 | r = rocks&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         |       | | == |_|==                 | # = crates&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       *1|-      |_| == |t|==                 | G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     ____|-       #  == |r|==                 |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          -         == |a|==    ___   G G    |suggested way:&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;               # c   == |i|==   |   |         | A = rock outcrops&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         ##    ##    == |n|==   |___|         | B = space bet. crate &amp;amp; shack&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        ####         == |_|==     B           | c = behind the crates&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       G G      @       == ==    ###          | D = side of the north shack &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        G       @@                            |  (after you disabled &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;               @@@@                   L  rr A |          security system)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            G  @@@@@@                      ___|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;               @@   @@@@@@@@@@@@@@@@@@( S )   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                           G G         | |       *1 = security system office&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                                       | |       *2 = tunnel switch&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt; &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________________________                     &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |2.3. open doors to tunnel        |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Go back and still check the patrolling guard on your way down. Your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    next target is the guy guarding the switch that opens the tunnel doors. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Move around the small shack near the tunnel doors and wait for the pair &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    of patrolling guys on the other side to move away. Now silently sneak &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    behind the guard and pop him once in the head with your SD. Turn the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    switch and run (that's right RUN) back to the train and activate it. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |2.4. ride the train to the ventilation shaft |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Once the train moves jump to the middle coaches of the train and duck&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    or crawl because you will be joined by another train with 2 guys in its&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    cabin. Wait till the train stops, jump and move back along the tracks &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    till you see the ventilation shaft to your left. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |2.5. use ventilation shaft to gain access to the weather station |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      I think this is the hardest objective in this mission :)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           JUST OPEN THE SHAFT'S ACCESS DOOR.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;3. THE WEATHER STATION         /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |3.1. pick up laser cutter from air drop |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Check you map and run to the air drop location. There are two&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards here, equip your weapon of choice (SD for silent killing or SMG &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    for quick kill) and shoot them both. You must be quick here because &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    there are 5 patrolling guards going to your location. After  you picked&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the laser cutter (and the sniper rifle) go find some place to hide, or&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    move around far to your right to avoid encounter. My suggestion is to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    kill them all with your rifle (you have 15 ammo anyway).&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     ***GRENADE THROWING STRATEGY***&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      This one was sent by Mark Wynne:&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      "If you are carrying a grenade or two when climbing the hill at the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    beginning to pick up the airdrop, and can haul ass fast enough to get to&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the rocks that line the edge of the air-drop clearing before the patrol &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    comes down the hill, then loiter with intent behind the rocks until the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrol has come down to the airdrop spot. A carefully lobbed grenade right&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    into the middle of them makes them turn tail and run for their lives, and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    if you time it right you get them all. It's fun to watch them fly up into&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the air. Seven kills with one piece of ordinance; elegant!"&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |3.3. disable the security system &amp;amp; override airlock... |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     ***Note*** This is the 3rd objective but I suggest to get this one &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    first because it will be more easier if the security alarm is &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    deactivated first. And the guards on the 2nd objective building have&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    EXTRAORDINARY HEARING ABILITIES! &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Now check your map again, there's only one way to get to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    next place... and there are lots of guards on that direction.But there's&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    a way to avoid passing that house over the hill and even the 2 guards &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on the mountain ridge. Walk on the sides of the hill, that's the left&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    side on your map. If you decided to kill the guys on the house you'll &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    be rewarded with a dragunov (from the guy at the balcony) and some &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    grenades. But if you don't want to waste your rifle's ammo (&amp;amp; your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    health) then move on the slopes of the hill. Continue moving around the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    sides until you reach the weather station. Be careful though coz you&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    might fall if you stray too much on the sides. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Position yourself on the southwest part of the weather station&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    (E on the map below) and wait for the two patrolling guards to walk near&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the ridge. Shoot them down with your sniper rifle so you only have 4 &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards left patrolling the area of the station. Get a little closer and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    wait for them to walk far from the compound (they usually go to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    southern part) and shoot them with your rifle as fast as you can so&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    they won't react or shout or do anything stupid that might get attention&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    from the men in the buildings. If you do it right you won't hear the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    sound of the alarm. Now go near Building 3 (building with #3 in it, duh)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and crawl as much as possible. Don't crawl on the side where the camera&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    is, coz there's also a guy on the balcony at that side. Crawl on the left&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    side of the generator. Now when you're inside continue crawling until&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you reach the room with the security system and a security camera on &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the side of the stairs. Position yourself under the camera and time its&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rotation. Go into crouch mode and wait for the camera above you to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rotate right into the door then move forward to the computer. The &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    camera will beep but only once and will not sound the alarm, by the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    time it rotates back you've already deactivated the security system.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            |         1 &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            |               &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;             |    |             &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;             |      |    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            /       \___    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           /           \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           |      G |¯¯| \             1 = objective 1&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           |     G |__| -&gt; house        2,3,4,5 = objectives 2 to 5&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        h &gt;|        /                       G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        i  |           /                &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        l -&gt;|       _/¯ &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    l    |     |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          --&gt; |      |                 &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        s      |  |                &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        i ---&gt; |GG|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        d      |  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        e ----&gt; |  |       &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        s       |   \__/¯¯¯¯¯¯¯¯\ &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                \          \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         |    4    2      |    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            |     3  5      |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            \               |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                   |E_          __/&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                      \________/&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |3.2. steal papers from the safe |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Still move quietly and crawl your way outside and head to Building 2.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Check the guy at the balcony of Building 3 using your thermal goggles &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    before moving. You can't do the same thing that you did with Building 3&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    coz there's a guard on the other side of the room here. And what I hate &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    here is that if you're wearing your thermal goggles and JUST switch your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    weapons he  will quickly stare at your direction. That means if you open &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the door he will definitely see you. So just continue switching your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    weapons and wait for him to shout and go up to tell the other guys then&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    run to the corner of the room (the space below the stairs). Equip your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    pistol (by now you already spent most of your sniper's ammo) and wait for&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    them to go down one by one. They will be staring and throwing grenades &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    at the previous room so you can shoot them at the back. Once all of them&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    are dead, get the papers and head to Building 4.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |3.4. steal prototype EMP chip from the lab |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to the lab and open the door. Still on crouch mode open &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the first panel of the air lock door and close it with the switch at the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    back of that same panel. Then hack the second panel and quickly pop the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    2 researchers in the head with your SD. Open the safe room and get the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    EMP chip and head outside.      &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |3.5. raise the weather balloon &amp;amp; await evacuation |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Check your map (sometimes there's one guard left outside &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    looking for you) then head to the weather balloon and raise it.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;_________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;4. BRIDGE ACROSS THE DNESTR    /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |4.1. infiltrate warehouse &amp;amp; acquire four C4 charges |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to the warehouse up north, there are two ways to get inside the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    compound. One is the obvious way w/c is the gate while the 2nd is an &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    opening in the fence in the south part (check the map below). There are&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    four guards in the first warehouse area, sneak in to them one by one by&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    hiding behind the trucks or below the trucks. Shoot them in a manner &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    that will not create too much noise. Once the other guy reacts blow his&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head and do the same with the others... fast. Now on to the next area,&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    study the movement of the 2 patrols here and notice they move up and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    down almost at the same time. Sneak behind the truck then unto the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    first cargo container and wait for the mid guard to pass and stop at &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the bushes. Pop his head once and if you're far enough from the 2nd &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guard he will not hear you. Crawl your way to the bushes on the south-&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    east part and wait for the 2nd guy to get close and shoot his head too.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    If you're lucky the two remaining guards will only stare but not &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    approach your area. When that happens you can also try two ways here:&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    1) crawl again until your reach the 2 guards and hide under the nearest&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    truck,destroy the camera first and quickly shoot the two guys; or 2) &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Head back and hide to the left side of the first cargo container and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    aim at the camera from long range (use your pistol). After the camera's&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    shut aim for the guards shoot any of them and wait for the remaining &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guy to run and sound the alarm button, he will get close so you can&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    shoot him easily before he presses the alarm. Once the area is clear&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head to the warehouse and still crouch your way inside. Hide behind the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crates and shoot the closest guard. Then before shooting the two far &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards aim for the camera first. After that kill the remaining guards &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    including the guy at the top walkway. Unlock the gate, pick the C4 and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    use the backdoor to get out. There's still a guard here but he has his&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    back on you so quietly approach and shoot him in the head. Use the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    eastern gate and position yourself on the hill.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       gate    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ___|___|__________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    |     | |          G        | G G G     |      &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    |     | ¯¯¯¯¯¯¯¯¯¯¯¯|    |________|        &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    |     |           |       |     |    T = truck&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    | T    G| warehouse   |         |    G = guard&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    |     |           |   T   T   |    -|-    ccc = cargo container&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    | T     |_____________|*___GG_____|     |gate    * = camera&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    |   G       G |          a            -|-    a = alarm button&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    | T         -|-       G       G   b |    b = bushes    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    |     G    |     T            b|    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    |   T    T    -|-     ccccc   cccccc   bb |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |___________O_|____________bb______bb____|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            ^&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        fence hole    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |4.2. acquire the timers &amp;amp; fuses from a patrol near the bridge |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Observe the area here and check the location of the timer/fuse.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Quietly crawl     on the side of the hill and hide from the bushes. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Most of the guards here are facing the river side so you can sneak&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    behind them and you only have to worry about the two patrolling guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    so better check their movements. Once you get the timer/fuse crawl&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    until you reach the road and get ready to dodge some bullets.    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |4.3. set a C4 on each on of the 4 supporting pillars of the bridge |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Run (that's right RUN!!!) to the pillars and shoot the patrolling&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guard on the bridge while dodging the bullets from the previous camp.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Set the C4 on each pillars run around the other side of the bridge &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and do the same. Then head to the 4th objective location.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |4.4. get to safety before the bridge explodes...  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Just wait for the bombs to explode... the timer is set to 20 seconds&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    so better have at least a minute or more left when your planting the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    C4s so the bridge will fall before the convoy arrives.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;______________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;5. AMBUSH    /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |5.1. destroy the APC using the rocker launcher found in the convoy |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      I did this mission the fast way so I can avoid those guys unloaded by&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the APC and the baddies from the choppers. When  the mission starts run&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to the convoy and massacre all those who breathe (except you). Use your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    m16 grenades before getting close and kill the rest. Quickly pick the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rocket launcher at the back of the 2nd truck and aim at the APC before&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    it unloads more soldiers.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |5.2. pick up the EMP chips from the trucks in the convoy |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After that run to the first truck where the chips are and activate &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the panel on the back to open the door. Pick the EMP chips and you'll&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    notice two choppers landing on your starting point. That's a No No, &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    because that's not your chopper. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |5.3. await the helicopter for evacuation  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head far north before more enemies approach you, I ran on the hill&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    north of the first objective compound. Check your map and look for your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    helicopter (the chopper with #3 in it) and wait for it to pick you up.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;_________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;6. PRODUCTION FACILITY  /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |6.1. disable the security cameras |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      This is one difficult mission I must say, you must have enough PATIENCE&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and careful study of the patrol routes here. It took me hours to find the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    best way w/o sounding the alarm and fighting the monsters (i mean guards).&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Use your SAVE slots wisely. You'll be in crouch mode most of the time and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the PEEK command will be very useful here too, so better configure it &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    near your directional buttons.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      When the mission starts check your map and run to the nearest guard on&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the hill. Approach from the back and when you get close shift to crouch &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    mode. To save your ammo break his neck(Damn! It was only in this mission&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    when I found out you can snap you enemy's neck from behind). Pick his &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    dragunov and from where you're standing locate the other guy whose out &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    of the compound (in the trees), use thermal goggles to trace him easily.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Aim from here so the nearby guards won't hear or know where the shot &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    came from. Move to the hill on your left and aim for the guard whose &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrolling the northern wall (the wall closest to you). I suggest shooting&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guard on the north-east corner first because he sometimes shoots back.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    After that snipe the patrolling guard on the wall, I must say it's &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    important that you take care of him early coz you'll be passing that wall&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on your way to objective 4.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Now using your binoculars check if the rest of the guards we're &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    alarmed... if not then you did the right way. Head to the trees on the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    west and locate the body of the guard you just shot, he also has a &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    dragunov so you'll have more rifle ammo (actually after the guards on &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the wall, I never used my primary weapon on this mission). Your next move&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    is to get inside the parking area. Study the movement of the two guards &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    here and when both of them are walking far from the main gate run and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    lock pick it. Head to the truck on your right and time your movement &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    again. When    they're going the same way as before run to the main door &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and avoid being caught by the camera. I suggest saving here.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Now activate the panel and switch to crouch mode, enter the building &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    quietly. Move to the left side of the building, just across the stairs &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    going up. You'll notice the camera on the top (opposite the outside &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    camera), don't worry coz the cam will not rotate to your direction. What &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you have to time right is the camera just above you. The security system&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    by the way is located on the left room in the 2nd floor from where you're&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    standing. Still on crouch mode move a little on the first steps of the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    stairs facing the location of the cam above. Peek to see where its &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rotating, and crouch your way to the top of the stairs. There's also a &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    post here so you can hide behind it. Peek again so you'll know when to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    move then crouch to the security room. Most of the times one cam will &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    see you and beep once but after you get inside the room they'll stop. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Disable the security system.    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |6.2. steal the blueprints for the EMP chips |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Before you get out peek outside because the room across you is now open&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and there's a guard walking back and forth. Time his movement once again, &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crouch and head back down and into the basement where the blueprints are &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    located. Make your way up again to the security room and check the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    movement of the guy in the 2nd floor.I suggest saving again here.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |6.3. turn off the power for the electrical fences |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Your next target is the switch for the electrical fences, head to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    door next to the security room (not the door leading to the balcony). &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Here study the guards patrol routes again. Check your map, when the 2 &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ground guards start walking north-east and the guard at the balcony is &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    turning back south... that's your time to crouch the walkway up to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    end post. Don't kill the poor guy coz the nearby guard will see, instead &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    just turn the switch off while his busy over-looking the forest. Check &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    your map again and wait for the same opportunity and jump the walkway &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    (that's right JUMP!).&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |6.4. Turn on the power for the factory machinery |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      The purpose of objective 3 is for you to be able to climb the fence to&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the main facility compound (you can now climb the fence left of the mid &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    gate), but I find it difficult to run forward w/o being detected. What I &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    did is I moved around and climbed the northern wall, thus my suggestion&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    of killing the patrolling guard earlier on the mission.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Check the map below so you'll know where to go. From your landing spot&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    move slowly to the crates and cargo container a bit north. Still on &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crouch mode jump the crates and also on the container, once above crawl &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to the end and let yourself    fall. If you're fast enough you're already &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crouching to the next cargo container before one of the guards see you. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    If you prefer to wait, he'll move around and you will be seen but before &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    he make some noise shoot him in the head with a pistol. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Check if the other guard notices... if not then we're still cool. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Crouch to the next cargo container and climb the ladder behind the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    building. Still crouch and head to the next compound, climb down and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head to the door behind the factory. Hey have you been saving your game &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    lately?&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      _________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     [G]_________,,___________________,,______________________[G]     &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||       4        |    5            ||&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      || c      |¯¯¯¯¯¯¯|       |                               ||   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||3     |_______|    |          C            ||    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||c            | C     c    6 C        ||    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||2              |         C             ||         &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     [G]            |  ____________________     ||        &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       |            |  |              |    7    ||    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       |            |  |        backdoor-&gt;|_    ||       &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     [G]            |  |            |    ||    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||1            |  |            |    ||    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||            |  |    factory        |    ||    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||            |  |            |    ||       &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||            |  |____________________|    ||        &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||            |                ||&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         [G]= guard posts&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          c = containers&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          1 = jump here&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          2 = jump over container&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          3 = hide behind crates&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          4 = climb ladder &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          5 = go down&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          6 = hide behind containers&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          7 = use the back door&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Watch out for the patrolling guard on the eastern wall, there are cargo &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    containers here so you can hide and wait while he passes. Go to the back &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    door and still on crouch mode enter the factory. Hide behind the crates, &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you'll see a camera just ahead and if you peek above the crates you'll &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    notice the two guards beside the truck. Equip your SD and shoot the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    camera, crawl to the left near the conveyor belt and from here you can: &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    1) jump the crates quietly and open the door; or 2) crawl under the truck&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and shoot the 2 guards fast before heading the next room. Open the door &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and shoot the camera on the wall. Crawl your way to the stairs far ahead&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and    turn on the power for the factory machinery.    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |6.5. Hack the computer controlling the assembly line machinery |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Crawl your way back, cross the conveyor belt and sneak past the two &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    scientists/factory workers. If you get caught shoot both of them and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    hope that the guards across don't hear you. Crawl up and do some hacking.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |6.6. Get to the helicopter for evacuation |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After that you'll hear the alarm (just when you thought you finished the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    mission w/o that sound). Run (that's right RUN) the hell out of this &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    place, climb the wall and jump wherever you want (outside the compound &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    or to the parking area). Run to the trees while swaying left and right &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to avoid "friendly" fires and wait until the chopper lands for a big &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    surprise!&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;_____________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;7. BORDER CROSSING  /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |7.1. ambush the communications vehicle guards |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Actually I already have the gut feeling that this will happen, and I&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    miss Anya since the first game so it's good to hear her again.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Run straight to the truck and move slowly when you get close to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    first guard. Break his neck, get the rifle and move under the truck. Aim &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    at the two guards in a way that both of them will be shot by just one &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    fire. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |7.2. send radio signal for rescue helicopter |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After you killed the three guards activate the radio signal and head to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the extraction zone.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |7.3. move to extraction zone |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      This is the hard part, after you activated the signal the place ahead&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    will be swarming with enemies/choppers/APCs. I found two ways for this &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    objective: &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       1) After you've sent the signal face right, cross back to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    other side of the road and    crawl to the south. When you think your far &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    enough from the communications vehicle run (that's right RUN) south until&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you reach the land mines.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       2) After you've sent the signal face left and run (that's right RUN &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    again) straight to the open space until you can see the lake. Don't go &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    further coz there are APCs on the lake side, instead head to the trees &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    south and either shoot or sneak the enemies there (about 3 I think). &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Then head to the land mines. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      There's only one way to the extraction point &amp;amp; there are LOTS of baddies&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    here. I assume you already saved your game, hide under the bushes and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    wait for them to leave the south area. Most will leave while some will &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    stay and patrol the area (most of the time 5 enemies). When that happens&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    aim your rifle on the 5 guards and also the guard on the southern tower. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    When the south is clear (sometimes a group of guards still go back) crouch&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    your way to the tower and climb the fence. Head to the chopper.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            ^&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            |              | |              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        obj. 1 &amp;amp; 2         |r|              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                           |o|              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                           |a|              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                           |d|              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                           | |              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ---        -------------XXX--------------- &lt;-mine ropes&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      | go   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |      \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      | here  |       mine field&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      \       |__&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       \         \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        |         |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    _________________________________________ &lt;- fence         &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          [G]  ^&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;               |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          climb here&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            [chopper]&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ***** SILENT KILLING STRATEGY *****&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       This one is sent by viper on how to kill those guards approaching&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   once you've sent the signal:&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       "After you send the signal go hide in the big light green bushes. then&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   attract some attention by shooting at a gaurd or something. When the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   gaurds get near you shoot them. They can't see you. If they come close &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   enough, you can slash them with a knife. It was so cool! I made heaps of &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   dead bodies all over the place."&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;______________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;8. LIBYAN RENDEZVOUS /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |8.1. meet the bribed local militia man to be guided... |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Sneak the guard on the docks, hide behind the crate and when he's&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    returning back follow and break his neck.Before approaching your contact,&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    I suggest killing the rest of the nearby guards first. Your contact has &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the habit of running all the way to the surveilance room even if there &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    are guards ahead, thus shooting him and restarting your mission. Run &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    straight to the front road. Then move slowly and turn left, you'll see&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    a guard on his back. Approach and kill then shoot the guy on the balcony&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    with your SOCOM. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After that you can shoot the two guys on the road ahead but most of the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    time they will react and return fire causing the three guards far south &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to approach your area or worse sound the alarm. What I did here is I &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    climbed first the ladder on the nearby building, then crouched and turned&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    left, till I have a close view of the guard on the balcony. I shot his &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head alerting the nearby guards (just the guards not the alarm). Then I &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ran (that's right RAN) back the ladder (so one of the guards will get &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    close) and hide behind the drum. I shot him on the head with my SOCOM and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    when the other guy gets close I did the same way. After that move to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    alley where the remaining nearby guard is standing. Climb the crates to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    have a closer look, use your SOCOM and pop him in the head. Go back to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the local militia man and head to the surveilance room.    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |8.2. shut down the surveillance cameras for the hotel |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      There's is still one guy inside the room, so shoot the camera on the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    wall first then kill the guard and get to the computer.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |8.3. pick up explosive charge |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Check your map and now the rest of the objectives can be seen. Head&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to the balcony where you shot one of the guards. That's where the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    explosive charge is.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |8.4. blow up refueling vehicle in the market place |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      From where you're standing head to the balcony of the next building and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    jump to the ground. If you are on crouch mode and jumped you won't loose &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    health. Head to the vehicle in the market place while crouching to avoid&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    any sound, place the explosives at the back of the truck then run to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crates on the south west corner of the market place and hide. Wait till &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    all of the guards get close to the bon fire then run (that's right RUN) &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to the west exit and move along the wall sides so the guard on the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    balcony can't see you. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |8.5. neutralise the intelligence operatives guarding priboi |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Move along the alleys till you get close to the hotel. There are two &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    snipers on the roof, if you picked the sniper rifle from the guard at &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    objective 3 then get some nice position and shoot the snipers or just &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    run ahead to the wide open doors of the hotel.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |8.6. get to the hotel and rescue priboi |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Once inside, turn left and find the room where Priboi is held.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;__________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;9. PRISON ESCAPE /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |9.1. escape from your cell |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Once the mission starts crouch and sneak behind the guard outside your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    cell and break his neck. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |9.2. get your map computer and lockpicks back |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to the place where your map computer and lockpicks are. There is a&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guard ahead and a camera at the top of the stairs. Wait for the camera to&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rotate and sneak behind the guard then break his neck. Get your things &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and head back.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |9.3. locate priboi in main prison building |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Open the room just across, and climb up the stairs. There's also a&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    security camera here so peek first before heading to Priboi's room. After&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you checked Priboi's cell, head to the room near the stairs to pick your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    SOCOM. Then get down and go back to the place where you got your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    lockpics/map.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |9.4. get to the security control building and hack the terminal...|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Shoot the camera on top of the stairs, and head outside. Hide behind &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the crates and you'll see an opening on the fence. Head behind the second&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crates, sneak past the guard/s and enter the nearby hut. There's a ladder &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    here going down the sewers. There are four guards here which you can kill&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    w/o them noticing you. Find your way on the other end of the tunnel and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    climb up. If your fast on doing the previous objectives you'll enter this&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    area without guards patrolling outside the hut.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Climb the watch tower and kill the guard atop. Get the sniper rifle &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    (YOU'LL NEED THAT SAME RIFLE UNTIL MISSION 11 SO DON'T DROP IT) and    slide &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    down the wire. After that move around to the walls and into the security &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    control building. Sneak past the camera outside the building and get &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    inside.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |9.5. open gates to the inner and outer yards and the main gates |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to objective 5 building and kill the guards inside using your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    SOCOM. Climb up the roof and kill the sniper. Pick up the rifles and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    from here shoot all    guards that you can see. Just avoid any guard &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    running to the alarm button. Once your done showing off your sniping &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    skills, head back down and press the buttons to the inner,outer yard and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    main gates. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |9.6. take down the 2 guards covering the gate |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      If you did objective 5 (sniping all guards on the ground) you definitely&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    killed the 2 guards whoever they are. Head back to the top of objective 5&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    building and just wait for Priboi to come out.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;____________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;10. PRIBOI'S VILLA /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |10.1. take backup of Priboi's computer records |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      From where you're standing aim at the 3 guards outside the villa and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    kill them with your sniper rifle. Head to the front wooden gate, shoot&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guard that patrols the roof and open the gate. Crouch and check&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guards on your map. Destroy the camera on one of the buildings&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and shoot the patrolling guards using your SOCOM, shoot also the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    remaining guards on both building roofs. Crouch your way to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    building on your right. Head to the roof, use the wire to get to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    other building, then slide on the other wire down to Priboi's main&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    house. Hide behind the posts and check the 2 security cameras rotation.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Shoot them if you like, open the door panel and head inside.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Still on crouch mode close the door behind and check the guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrolling the northern side of the house. They'll see you through&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the glass windows if you're not careful so time their movement then&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    jump down on the middle and head to the kitchen at the back. There's&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    a guard here but he won't notice you if your crouching. Snap his neck&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    then head down to Priboi's room. Don't forget to close the middle door&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you just passed for guards might still see you. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      The left door leads to the computer records, open the door and peek&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    through the window. You'll see a security camera and 2 guards as well.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crawl to the corner and close the door behind. Peek again to see the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    camera's rotation then crawl to the back of the sofa. Move around to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the computer and take the backup, then head out the same way you &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    entered. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |10.2. pick up the envelope located in the safe in Priboi's bedroom |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Go to the right door, and simply crouch to the safe. The guard here&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    has his back on you and there's no security camera around. If you &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    still prefer to kill the guards outside like I do then crawl near the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    door to Priboi's computer. Shoot the camera outside with your sniper&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rifle and quickly shoot one of the guards below it. Crouch back to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    door corner, wait for one of the guards to enter and sound the alarm,&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    but before he presses that you should be able to kill him with your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    SOCOM. If no one enters then good, if you peeked and they seemed not&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    alarmed then better... shoot the one behind the window and silently&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    approach the other and break his neck. Don't kill the guard patrolling&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on the other side of the pool coz lots of guards can see him both above&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and below. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |10.3. get out of there in Priboi's limousine...|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      See the map below to know where you're going. Crouch to the left side&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    of the pool area and head down to the lower level of the compound. Crawl&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on the left side of the railing, to avoid being seen. Jump down to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    south east room of the garage and use the ladder to get inside. Hide&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    behind the truck and move behind the northern buildings to avoid enemies.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Check the patrolling guards and head to the limousine.  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          ______________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |  _____    _____    |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          | |___*_|  |_____|   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |                    |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |____  G    G   T____|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |   |            |   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |   |            | L |&lt;-climb down here      G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |   |            |   |                       L = ladder&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯         T = truck&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                         |              G G            * = limousine&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            crawl here-&gt; |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                         |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                         |____________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                          |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                          |      G   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                          |  |¯¯¯¯¯¯¯¯¯¯¯¯¯¯|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;             crouch here-&gt;|  | pool         |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                          |  |______________|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                          | &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                          |  |¯¯¯¯¯G¯¯G¯¯¯G¯|                 &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                          |  |(balcony)  G  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ****JACKHAMMER MASS MURDERING****&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Sameer Verma e-mailed me with this one, including the computer that I &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    missed. This terminal disables the cameras for 1 minute. Here's what he&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    said:&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    "I would like to bring one thing in notice to you that in PRIBOI'S VILLA&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    stage when we have climbed the stairs to building to the right and have &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    used the wire to get to the roof of the other building, then you &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    straightaway grabbed the other wire and went down . However what i did &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    was something else. I crouched and opened the door of that building and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head to the door just right after opening the door. Still crouched i went&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    slowly down the stairs ,checking with thermal maps for guards position &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and entered the door right on the first floor . There were two guards &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on the two windows facing it. I broke the neck of both and took the jack&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    hammer from the  stockpile.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    It has enough ammo to massacre all the guards . Then i walked to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the computer and disabled the cameras for one minute.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    After that i crouched and head to the roof,used wire to get to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    door of main villa.As cameras were diabled for 1 min. i quickly &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    went inside and took hide in one of the rooms in the kitchen and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    waited for all the guards to come and killed all the rascals . MY &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    GOD! jack hammer was so effective . It's the best gun i have found &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    up till now."&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Note: doing this one will definetely not result an Agent ranking, it's &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    just for the fun of using jackhammer w/c is one of the most powerful&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    weapons of the game. Just be sure to pick your sniper rifle back before&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ending the mission. ^_^&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;____________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;11. THE AIRFIELD   /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |11.1. infiltrate compound |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Run to the main gate, you can climb the fence on the left part of&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the gate but before that check the patrolling guard and when straying&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to your left sneak closely and shoot him once in the head with your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    SOCOM. Climb the fence and crouch your way to the truck near the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    helipad. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |11.2. sabotage radio |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      I just hope you still have some ammo left for your sniper rifle...&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    I have one left myself. If you don't have any ammo or if you brought&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the wrong gun (AK47?! who told you to bring that?!) then head to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guard house at the main gate, there's a rifle inside along with two &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards as well. Snipe the guy standing at the radio tower, there are &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    3 guards patrolling around the house and they also get inside so &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    better enter while they're out. Head up and sabotage the radio. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Climb down the stairs and wait for one of the 3 guards to stop below &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the tower. Snap his neck from behind, head to the guard at the kitchen&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and snap his neck too. You probably noticed a computer on the other &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    room, use it to disable the security cameras for 2 minutes. Nevermind&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guard inside the comfort room and go out.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |11.3. acquire ammunition for helicopter's gun |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Use the backdoor of the southern warehouse, if you disabled the security&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    system on objective 2 then just get in... if not then just shoot it before&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    it sounds the alarm. Enter the warehouse (still crouching of course) and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    jump to the crates on your right. This will take you up to your chopper's&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ammunition and some ammo for your SOCOM, proximity mines and other guns as&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    well. Head back down the and leave the same way you got in.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |11.4. power up fuel pumps |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Run around left of the helipad and to the fuel pumps. Shoot the guard&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    while his standing at the front gate, shoot the other guard inside and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    then the camera. Activate the panel to open the gate and power up the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    fuel pumps.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |11.5. activate the fuel pump |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Activate the fuel pump and wait for less than 3 minutes. Anya will &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    report that 2 enemy helicopters are going to your location so better&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    get some place to hide. You can hide inside the guard house near the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    fuel pumps so you can activate it again in case an enemy turns it off.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    If in case an enemy enters your hiding place, just shoot with your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    SOCOM. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    *** A BETTER(?) SUGGESTION ***&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After objective 2 do objectives 4 and 5. This way the enemy will &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    approach the compound while your heading to the warehouse for the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    ammo. You don't have to wait and hide to a place nearby for almost 3 &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    minutes, besides this is a big building and  you can hide behind&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the crates on the upper section. You won't be noticed and in my &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    experience in this mission if you hide at the warehouse enemies outside&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    will not turn the fuel pumps off. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;_________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;12. ZALEB'S STRONGHOLD  /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |12.1. exterminate the enemies heading for the radio station |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      This is a hard one. When you get close to the first enemy compound&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    shoot those enemies on the roofs especially those with RPGs followed&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    by the enemies on the ground. There's also some enemies near the first&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    truck so you might as well shoot that.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |12.2. get Priboi's briefcase, and eliminate Zaleb |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      You'll pass another convoy with RPG armed men, just shoot the barrels&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    beside the trucks and they will explode along with the enemies near them.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    You'll pass another building shoot the barrels at the front door and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    kill the enemy on the roof. After that is Zaleb's Compound, shoot the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards at the watchtowers and the enemies on the roofs. Shoot the vehicles&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    as well. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After you land shoot the rest of enemies on the ground and enter Zaleb's&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    building. Zaleb and Priboi's briefcase is on the second floor. Use your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    thermal googles to know where guards are located in each rooms.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |12.3. get back to the helicopter with the briefcase |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After you killed Zaleb and his posse get the briefcase and climb up &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    coz other guards are advancing below. Once on the rooftop jump on the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    southern side of the building and run around far from the compound leading&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    back to the road and your Helicopter. (see the map below)      &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                                ___&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           |         |         | H |    | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;           |_________|         |___|    |r|      H = helicopter&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                                        |o| ^    G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 G              |¯|     |a| |    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     ________  GG      _______  |_|     |d| |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |Zaleb's|_   G   |       |         | | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |bldg.  |  |     |       |        / /  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |_______|__|     |_______|       / /   | &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;             jump                           |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;             here                           |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;              |                            /&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;              \___________________________/ &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;____________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;13. SHOWDOWN AT THE DOCKS  /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |13.1. search database for information on secure area |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Follow the guard to your left, when he turns around the truck continue&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    forward until you reach the building with a security camera on top of the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    door. Sneak while the camera is rotating on the other side and pick the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    lock of the door. Sneak behind the single guard and break his neck. Head&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to the other room and do the same on the other guard. Go to the room &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    with the computer and kill the guard inside. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |13.2. turn on power to crane |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Go out the same way you entered and head to the northern area with lots&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    of cargo containers in it. Check your map, you'll see that the southern&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    section has a gap between two containers where you can get in. Sneak&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    behind the three patrols and head to the space. Move around until you &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    reach the guard house, from here you can kill the guards without them&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    noticing you. Peek then pop out to kill each guards. You might start with&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guy inside the guard house. When the three patrols see their dead&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    bodies they will run to the alarm, you can shoot them one by one if your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    hiding beside the guard house.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to objective 2 building, activate the panel on the gate while the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    camera is facing the other side. Move not directly to the generator for &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you'll be seen by the sniper on the roof. Walk around far right and along&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the wall. Get behind the building and climb the ladder up. Sneak behind&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guard on the roof and snap his neck. Pick his sniper rifle and jump&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    down to the generator (you'll only loose a little health anyway). Turn on&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the power and head out while watching the patrolling guards outside. Exit&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the compound the same way you got in.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |13.3. destroy secure compound wall |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Get close to the crane by moving along the wall and around the crane.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Sneak behind and (as usual) break his neck. Climb up and operate the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crane. Before you get down and enter the secured compound I suggest that&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    drop your rifles/Socom here. You won't be needing them yet but they will&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    be useful on the last part of the mission. SO BETTER LEAVE THEM HERE.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |13.4. search offices in secure warehouse |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Climb down, enter the secured compound and sneak past the patrolling&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards. There's a door on the southern side of the warehouse so head &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    there. Crouch your way to the office and operate the computer.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After the cutscene slash the guard on your front and jump (that's right&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    JUMP!) to the water and swim back to the crane (there's a ladder on the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    side). If you're following this walkthrough then you still have your&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    stuffs on the crane. Pick it up and if you want you can aim at Quest and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    his men from here. The problem is when you climb down the crane there'll &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    be more enemies below because of the noise you just created. So you can&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    enter the secured compound first then kill Quest and the others. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;_____________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;14. ISLAND ASSAULT  /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |14.1. turn off the power supply for the radar facility |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Spratley Islands... actually we Filipinos are also claiming this place&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and is in fact very near our territory (check your map... oh sorry not &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    that map, I mean a real map).&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      At the start swim to the left until you reach the hill with barbed &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    wires. If you crouch/crawl along the barbed wire you'll see that it ends&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on the top of the hill and you can continue crawling until you're near &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the power supply compound. Crawl down, approach the guard hut and break&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    his neck, get his dragunov if you like. Check the movement of the 2&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrolling guards here then move to the nearby shack. Hide first then&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    jump on the cement brick and over the wired fence to your left. Go&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    get some nice position where you have a view of the three guards inside &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the power supply area (check the map below). Shoot them with your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    silenced SMG and when all are dead move around to the entrance. Still &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    check the movement of the nearby guards and activate the panel to the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    gate. You have to turn off the two power supplies to complete the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    objective. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |             |__  G____|    |_____|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |   G&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |               ___   ___  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    h |             __|GG| |  |f |\        &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    i  \ a         |  | G   1 |  | \  to objective 2&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    l   | | b|     |c_|_______|  /  \       &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    l   | |_G|      ___|d       /    \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        |               /¯¯\e/¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        \                  hill&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         |      G&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         |   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt; &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        suggested way:&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     a = crawl down the hill&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     b = kill the guy on the guard hut  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     c = head into the nearby shack&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     d = jump over the wired fence&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     e = shoot the 3 guards from this position (use SMG)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     f = move around to the gate&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     1 = objective 1&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |14.2. disable radar terminal |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      To avoid the baddies on the next area just crawl on the right side of&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the cliff. You can jump over the wires and then crawl, move close to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    wires but not close that you'll hurt yourself... just enough to avoid&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    falling/sliding down. You won't be noticed if you crawl on the right time.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    If the guy near the satellite dish is approaching just stop or shoot him&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    with your SMG. Continue crawling until you reach the area past objective&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    2 with lots of trees in it, you can easily jump the wires from here.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to the radar terminal camp, crouch while inside to avoid enemies'&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    attention and when you reach the end shoot the guy with your SMG while &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    he's looking at the window. Disable radar terminal and exit the camp.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |14.3. disable communications terminal |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After you finished objective 2 a chopper will land near objective 3&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    unloading enemies to make the mission a little bit harder for you of &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    course. Just leave it to the crawling expert:)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Once the chopper's finished unloading, get close and climb the nearby&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    slope (see map below). Crawl your way up and avoid being seen by the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards. Check your map for enemy movoment, then continue crawling around&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the hill. There's still one guard standing here, but you can shoot him&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    with your SMG. when you reach the last compound, crouch inside and break&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the neck of the first guard. Before you snap the next guy's neck check&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guard to your left, he'll see you if you crouch so crawl instead and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    finish the 2nd guy. Open the last door but hide coz there's still one&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guard left. Peek to see if he's not facing the door anymore then kill him.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Disable the communications terminal.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |     |                   ^&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   \_     \      G           |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |  G |               objective 3&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |    \  &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       \    \           G G&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  hill-&gt;\    \____         G  G                   G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         \        \       &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          |______  \         G&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 \  \       &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                ^ |__\        &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   climb here __|    [chopper landing]&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   &lt;-objective 2      &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  _____&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 /     \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                /&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;___________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;15. AIR-STRIKE    /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |15.1. get in range &amp;amp; tag 1st SAM launcher  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Get down and hide behind the crates down the hill. Use your laser &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    designator and aim at the SAM launcher, wait for the counter to reach&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    zero and the friendly fighter will drop bomb on it.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |15.2. get in range of 2nd SAM launcher before friendly...  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      From here crawl your way under the trees, and avoid getting close&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to other enemies on the ground. When you think you're far from the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    1st compound and no one can see you, quickly run down the hill until&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you reach the road below. Cross the road and run on the other side,&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    check your map if your getting close to a group of guards. When this&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    happens jump into the ocean (that's right JUMP!) and swim to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    other side of the 2nd area. (see map below)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                                  ^&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                                  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                              objective 1&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;               |     | | &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                \     \ \   _______ &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    jump here-&gt; *|     | |  | G   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                  \ G  |r|  |G  G |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                   | G |o|  ¯¯¯¯¯¯¯         G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        (ocean)    |   |a|                  3,2 = objectives 3 &amp;amp; 2&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                   |   |d|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                    \  | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;             go here |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;          _______^__/&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                      /¯¯¯¯¯\&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       tag here-&gt;* \    3 2&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            {hill}  \ \_____/&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                     |_&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                       \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Go up the hill, check your map and get close to the 2nd SAM site.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |15.3. tag 2nd SAM launcher  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       Use again your laser designator to tag the SAM launcher, then continue&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    going up the hill.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |15.4. move to dropzone &amp;amp; collect equipment canister  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;       You can avoid the enemies up the hill if you always check your map&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and just move around to reach the dropzone.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;_________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;16. THE ANCIENT TEMPLE  /            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |16.1. neutralise enemy snipers  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Run to your left, go a bit closer to the front gate and the snipers.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Aim and shoot all 7 of the snipers, I suggest hitting the guards in the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    middle (one of them sounds the alarm). From here if you can snipe the 2&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrolling guards on the left and right side of the wall (RPG armed) then&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    shoot them so you'll have no problem once inside. Just restart if your &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    hear the siren.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |16.2. gain access to main gate  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to the main gate and open it. Crouch and climb the stairs to where&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the previous snipers are. If you killed the patrolling RPG armed guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    along the wall then just crawl to the west side of the courtyard. If not&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    sneak and kill them with your SMG when they get close. There's a wire here&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    where you can slide down to the guard hut on the next area.(see map below)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|===========|\&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;  3   ||   T T T  [¯¯¯¯]\   |===========||&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      /\  c        ¯¯¯¯  \ /\           /\        G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||  c    G        ^  ||           ||        c = crates&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||     G G        |  ||   G G  2  ||        T = trees&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      \/              wire \/           \/&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||                    |===========||        2 = objective 2 &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ||____________________|===========|/        3 = objective 3&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Once on the next area... crouch, jump and move around the trees and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the crates coz there are 3 guards patrolling this area. Open the west&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    gate to gain access to the next courtyard. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |16.3. disable security cameras  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Still check the movement of the guards on the walls. Crouch near the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    truck and crawl behind the house. There's a security camera on the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    nearby building so hide on the posts or the crates to avoid detection.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Enter the house and sneak behind the guard inside. Snap his neck and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    disable security cameras.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |16.4. re-align satellite dish   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to objective 4 building, still crouch to avoid the enemies near&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the communications tower. Get inside and re-align satellite dish.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _____________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |16.5. gain access to main temple building  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Get out, and head to the large communications tower near you. Activate&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the panel and climb up. Before you slide, snipe first the 2 guards &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    standing on the 2nd floor of the main temple. Slide down the wire to reach&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the western gate, climb down the ladder, sneak behind the 2 guards in the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    middle and use your Silenced SMG. Check the other patrolling guards and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head to the next ladder, climb up, and slide down the wire. Move around&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and find the door to the temple building.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;______________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;17. SECRET WEAPONS LABORATORY/            &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |17.1. get blueprints of laboratory  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Crouch and follow the 2 guards on your front. Turn left to the filing&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    cabinets (see map below) and find the blueprints.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     __________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |        |      |        |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |                   2    |    1 = objective 1&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |      __|_, ,__|__, ,__*|    2 = objective 2&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |     |*                 |    G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |_, ,_|   |stairs        |    * = security camera&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |       G  ¯¯¯¯¯¯        |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |         |¯¯¯¯¯¯¯¯¯¯¯¯¯¯|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     | 1    G  |              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |         |              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |_, ,_    |              |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |     |   |______________|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |     |                  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     |     |        [start]   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _______________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |17.2. customize transmitter  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Move to the room on your right and head to the transmitter. Watch for&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guards walking near the stairs and also for the camera near the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    transmitter. Once you're done with the transmitter move back to the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    previous room and prepare to go down the stairs. Wait for the 2 guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to move on the other side and also check the camera facing the stairs.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ____________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |17.3. Upload data on EMP weapons  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head down and jump to the right side of the stairs to avoid being &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    noticed by the nearby guards. Move around the stairs, jump the crates&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    near the huge Buddha (is that a Buddha?) and jump on the other side into&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the tunnel. Check your map, you'll see a red pipe like structure going&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    down, that's the ventilation shaft and that's where you're going. To&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    get there though you have to picklock the gate while the camera is &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rotating on the other side. Do the same to open the ventilation shaft and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    get inside. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After that, crouch to your right. This leads you down the white pipe,&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    follow that pipe until you reach the kichen side of the laboratory. Get&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    inside, move right to the dining room and into the main lab. Look for&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards patrolling the area. (see map below)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      __________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |       |   G G  |      GG G   | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |_______|_, ,____|__________, ,| |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                          |     |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                          |     |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |  e                       \     |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      | e         3              |     |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |        [main lab 2]      |     |     G - guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                          \   G |     e - enemies (white dressed)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |_________, ,______________|  G  |     = - white pipe&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |        |_____            |     |     3 - objective 3&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |  cubicles                |gate_|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |            cubicles      |   = |&lt;-start here (white pipe)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |  e e e                   |   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |   e      [main lab 1]    |   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |*               __________|   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |¯¯¯¯¯¯|         |         |   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                 __, ,____|   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |_, ,__|___, ,___|         |   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |      |                   |   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      | kitchen    dining room   |   = |      &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |_, ,__|___________________|   = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                              = |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |=============================== |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |________________________________|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Head to the main lab, and move to the right coz there's a camera and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    a group of enemies on your left. Crouch under the walkway so guys walking&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    above will not notice you. Continue crouching to the 2nd area where &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    objective 3 is. Move under the walkway and into the computer in the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    center. Upload data on EMP weapons and wait for a cutscene.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After that quickly crouch and snipe Yao Ming (or whoever he is) and also&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    shoot the 2 guards beside him. Run behind the servers(?) and wait for&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards coming out of the room at the back. Shoot them with you rifle as&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    they come out one by one. After that crouch, turn around and shoot the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards coming from the 1st laboratory area. You can shoot them while &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    aiming under the servers.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;______________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;18. MISSION CONTROL  /&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |18.1. sabotage radar control  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      I hate this mission! I can't save because i'm running out of memory &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    (It's the RAM i guess... i only have 128 mb). Anyways I still believe&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    that no one, not even my minimum system requirements can stop me from&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    saving the world! Well, after 20 or more times of restarting I'm able&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to finish this one w/o uploading that stupid IGI HQ :)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Once the mission starts, run to your right. You don't have to enter&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the main gate and face the baddies coz there's another gate on the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    right side of the fence (see map below). I suggest you shoot the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards on the right watch towers (both of them) with your G11 and ignore&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the guy patrolling along the fence (just run far from him). Open the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    gate by shooting the lock with your SMG, the camera might catch you if&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the gate's manually picked. Now approach the inner guard house, crouch&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and open the door then quickly hide on the side. Peek to see if he's &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    still staring at your direction, if not sneak inside and break his neck.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Activate the computer to open the gate to the 2nd compound.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Check the camera's here especially the one near you. When it's rotating&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on the other side, run to left warehouse and enter through the backdoor&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    (see map below). Inside are 2 guards walking back and forth, just shoot&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    them quickly with your SMG on their heads to avoid return fires. Head to &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the far door and open the nearby gate to gain access to the next compound.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      _____________________ &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    &lt;- objective 1        | &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;         | __     __  |   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      ___|5  |   |  | |   /   2&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |  ||  |   |  | |   /*&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     [G] |4__|*  |__| |  [G]&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |  |____   _____|   |                1 = run around here&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |         [3]       |                2 = enter the right gate   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |        *          |                3 = sneak the inner guard hut&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                   |                4 = get inside the back door&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                 G |                5 = get out on the other door&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                   |      1         &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                   |                G = guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      |                   |              [G] = guard tower&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;     [G]____[G]_/  /_____[G]               * = security camera &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 | |   &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;                 | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;        [start]  | |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Now this is more easier (as long as you can time the cameras), just move&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to the radar control building (objective 1) and wait for the camera to&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rotate on the other side. Go up the ramp quickly and open the door. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    There's no enemy inside so just sabotage the radar control and exit the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    building. Check the security camera again before you go out.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   __________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |18.2. call for repairs  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Crouch your way to the left side of the helicopter. Look through the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    side opening of the chopper and aim at the tower guard near the central&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    gate. Use your SMG on him to avoid noise, if you use your G11 then other&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    nearby guards will hear you.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After he's finished go to objective 2 building and do the same way&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you entered the radar control building. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |18.3. gain access to launch control compound  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After you call for repairs run down and wait for tech boy to go a&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    little bit far and run (that's right RUN! again) inside the compound. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    The camera will see you but will only beep once, then return to crouch &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    mode and move behind the left building.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |18.4. acquire launch codes    |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Enter the last building, where objectives 4,5,6,7 are. Watch for the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    security camera first before entering. Open the 2nd door, snap the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards neck and get the briefcase.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |18.5. reprogram navigational computer  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      This is where things get messy... I can't get a silent approach and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    avoid being seen by the white guy near the navigational computer. So if &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    you found a better way to sneak past the guards here it will be more &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    appreciated.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Anyways what I did here is check first the movements of the 2 guards&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    outside using the map. Once they're both on the sides, I get in still&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    crouching and jumped down from the walkway (not the stairs) and moved &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    close to the navigational computer room. I opened the door, moved&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    a bit... and AHHH! All hell breaks loose! He noticed me, I shot him before&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    he fires. Ran to the computer, reprogrammed it, and went out for some&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    blood bath.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |18.6. override launch control |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Actually there's just a few enemies here... but I didn't want a Desk&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Officer ranking after repeating the game for numerous times!&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After I did objective 5, I head out and killed the other white guys&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    and override the launch control. Nevermind the camera, the alarm is on&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    anyway. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |18.7. slide down the wire to the launch pad |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      After objective 6, I go back the stairs, killed the remaining &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guards and went outside. I climbed the ladders and slide down the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    wire to the launch pad. That's all... and I still hate this mission!&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;______________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;19. THE LAUNCH PAD   /&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   **** This mission 19 walkthrough was sent by Bernd Wolffgramm. It is&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   an english translation from his German IGI-2 FAQ. So if you have some&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   questions about this mission kindly e-mail him instead (see credits &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   section below). **** &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   /Objectives|&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ___________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |19.1. stop fuel  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      You start off on the mast, quickly climb down and lie down. Slowly move&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    towards the edge of the roof, use the SMG to kill the 2 people in the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    control booth. Then climb down the 2nd ladder, clear the area, open the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    gate by using the computer in the booth, move out and run in direction of&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the tanks. Here kill the guy in the booth, open the gate and kill the few&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    guys in that area. Use two valves to stop the fuel.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ______________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |19.2. Place the transmitter at the rocket   |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Use the elevator to get to the top of the rocket. Simply place the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    transmitter here. Until you do that there is hardly any resistance, but&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    two snipers in your back.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |19.3. Bring in the arms at the rocket  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Bringing in the arms is not the hard part but surviving the masses of &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    enemies that now target you after placing the transmitter. Grab the Sniper&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    rifle from the dead sniper at the top of the rocket and try to kill as &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    many soldiers on the ground as possible. Some of the enemies already &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    began to climb up the stairs towards you, so be careful here too. Now&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    start your way down. Make sure you always walk on solid surface, as soon&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    as you walk over the grate, the enemies might shoot you from below. So&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    make your way down to the three arms, bring them in, then run down the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    stairs as soon as there is no more resistance. Make sure you use the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    minigun as heavy weapon.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   _________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   |19.4. Lock the bunker  |&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Time is a bit of a factor in this mission so run down the tower, cross&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the green over to the bunker, eliminate the guy in the booth, go in, open&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the grate and run to the left of the bunker. Here use the code lock, as&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    soon as the door opens go in and directly turn left again, you'll see&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    another code pad, use it. Make your way up, eliminate the 1st troops &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    coming at you. On the left side of the structure there is a lever, &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    use it. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    __________________________&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    \****ANOTHER STRATEGY**** \&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Here's another mission 19 walkthrough this time by Sameer Verma so I&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    also suggest you send questions regarding the strategy below to him &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    instead. (see credits section below)&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Here's what he said:&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      "This mission is not so difficult if you maintain silence and stealth.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Again i was also stuck at the end, my game too crashed at the end. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      This mission requires carefull study of where to walk,run &amp;amp; crouch as &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    mission has only 20 min. First after sliding by the wire you will reach &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on top of a tower .Qickly turn  to crouch mode as enemies here are ready &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to welcome you,then slowly crawl to ladder and walk down check the map for&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    patrolling guard. Kill him once he is close to you . Be sure to kill him &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    in 1 shot otherwise he will create some noise, alerting the nearby guards.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Next aim at the alarm switch guard inside the building will run to alarm&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    kill hin with your SMG,wait for the guard in the small bunker to come out &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to alarm do the same with him. Now,still crouched enter the bunker and use&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    the computer to open the gate. Still crawling head to the guard to besides&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    truck quickly snap neck of both. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Now it's time to RUN. Run to the objective 1 and stop near helipad turn&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    to crouch mode and head towards guard room. Get some nice position and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    wait for one of the guard patrolling come near concrete wall shoot him &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    with your SMG,now quickly turn towards the door and kill the guard inside. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Open the gate and come out to shoot rest of the guards. They will not &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    notice you if you are on crawling mode.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Now turn to run mode and quickly switch off the supply for fuel. Now &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head towards the rocket. Once you are near the concrete floors stop here.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Turn to crawling mode else snipers at tower will see you. Quickly kill the&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    2 guards patrolling around the launch pad. Head to the tower and kill the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    man standing near lift w/ your SOCOM. Now run to the lift and activate it. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      When you reach the top you will see the guard facing outside, easily &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    snap his neck and wait don't head directly to the objective 2,there are &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    snipers waiting to be killed climb up the stairs and break their necks. &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Now turn to run mode towards the objective 2 and install homing device.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    Return and move the gantries,there are 3 gantries to be move 3rd floor,&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    6 floor and 8th floor(hopefully). Once you will move the first gantry &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    alarm will be activated. Don't worry just finish the rest of the two and &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    head up(SAVE HERE). &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;      Don't directly use the wire to slide down, first fire with your m17 gun&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    at the guards near the starting point because you will be reaching the &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    same tower from where you started. There is no need to kill them just &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    draw their attention towards you and head back. Check the map if all of &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    them are heading towards you. Just wait for the right time to slide down.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    After you reach the tower, quickly run towards the bunker. There is panel&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    on the back door activate it and close it or seal off else you will not &lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    be able to survive the blast off. Enter and first seal off the bunker and&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    then launch it before the count down expires. Kill the two guards and two&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-family: times new roman;" size="2"&gt;    scientist using your killing skill which you learn up till now.&lt;/font&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-2756351110530022780?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/2756351110530022780/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=2756351110530022780' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2756351110530022780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2756351110530022780'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/walkthrough-of-igi-2covert-strike.html' title='Walkthrough of IGI 2:covert strike'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-1560719638530693350</id><published>2008-07-31T11:23:00.000-07:00</published><updated>2008-07-31T11:24:57.110-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><title type='text'>FAQs (Frequently Asked Questions) of IGI2 covert strike</title><content type='html'>&lt;span style="font-size: 85%;"&gt;D. FAQs (Frequently Asked Questions)&lt;br /&gt;______________________________________________________________________________&lt;br /&gt;¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯&lt;br /&gt;&lt;br /&gt; 1. How can I finish mission 4? I always ran out of time.&lt;br /&gt;     &gt;&gt; You can't finish this mission in just one run. You're bound to&lt;br /&gt;     restart especially on the warehouse area where you'll probably spend&lt;br /&gt;     most of your time. If you picked the c4 with around 5 or 4 minutes left&lt;br /&gt;     then it's still a good run, if more than that then the better. Sneaking&lt;br /&gt;     down the hill to pick the fuse/timer is more easier. Planting the bombs&lt;br /&gt;     is also easy as long as you time your run on the bridge, that way you'll&lt;br /&gt;     never be killed by the nearby guards. Side stepping while running also&lt;br /&gt;     helps to avoid shots. Save wisely, if you think you arrived at one spot&lt;br /&gt;     earlier than before, then save so you don't have to restart all over.&lt;br /&gt;&lt;br /&gt; 2. Mission 5 is more difficult, how can I beat all of them plus the APC?&lt;br /&gt;     &gt;&gt; You probably waited for the APC to unload the bad guys inside. You'll&lt;br /&gt;     really have a problem approaching the convoy, I suggest running&lt;br /&gt;     immediately to the convoy and get the rocket launcher before it unloads&lt;br /&gt;     the baddies.&lt;br /&gt;&lt;br /&gt; 3. How can I cross the mine fields in Border Crossing w/o getting killed?&lt;br /&gt;     &gt;&gt; Just follow the ropes but don't cross/jump on it, you'll definitely&lt;br /&gt;     die. The ropes will turn at one point where you can climb the fence&lt;br /&gt;     (assuming you killed the bad guys patrolling this area and the one at&lt;br /&gt;     the tower). I also made a small ASCII map for this one, just to give&lt;br /&gt;     you an idea of where to go (it's in the mission 7 walkthrough).&lt;br /&gt;&lt;br /&gt; 4. Where are the two guards mentioned in last objective of Prison Escape?&lt;br /&gt;     &gt;&gt; I don't know too. Maybe they're the two guards near the "inner" gate&lt;br /&gt;     but if you followed my walkthrough w/c is snipe all guards on the ground,&lt;br /&gt;     then you probably killed them.&lt;br /&gt;&lt;br /&gt; 5. I thought i finished mission 13, but they caught me and the next thing I&lt;br /&gt;    know I only have my knife with me. Where are my weapons?&lt;br /&gt;     &gt;&gt; Then you're not reading the walkthrough. I suggest you read my&lt;br /&gt;     strategy for Showdown at the Docks, you'll have a better chance of&lt;br /&gt;     killing Quest this way than picking your weapons inside the warehouse.&lt;br /&gt;&lt;br /&gt; 6. Why is there no walkthrough for mission 19? Why don't you upgrade your&lt;br /&gt;    PC? You can't play newer games with that trash.&lt;br /&gt;     &gt;&gt; I can't play mission 19 because my pc crashes during the loading&lt;br /&gt;     screen, and I don't have enough money to upgrade my &lt;a id="KonaLink2" target="_top" class="kLink" style="text-decoration: underline ! important; position: static;" href="http://game-s-freak.blogspot.com/2007_08_01_archive.html#"&gt;&lt;span style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 11px; position: static;color:#00c800;" &gt;&lt;span class="kLink" style="color: rgb(0, 200, 0) ! important; font-family: &amp;quot;Trebuchet MS&amp;quot;,Trebuchet,Arial,Verdana,Sans-serif; font-weight: 400; font-size: 11px; position: static;"&gt;system&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;. I live in a&lt;br /&gt;     squatters area in a third world country. I'm lucky enough that i'm able&lt;br /&gt;     to play this game, from what I saw at other forums even gamers with a&lt;br /&gt;     high end system are still unable to play IGI-2 because of it's crashing&lt;br /&gt;     problems. Why don't you just ask some questions that make sense or&lt;br /&gt;     better yet contribute that mission 19.&lt;br /&gt;     &gt;&gt; By the way, someone already contributed a walkthrough for this&lt;br /&gt;     mission.&lt;br /&gt;&lt;br /&gt; 7. Your english sucks... didn't you study english during high school?&lt;br /&gt;     &gt;&gt; You're still writing?! I know that. If only most people around the&lt;br /&gt;     world can understand Tagalog, then I wouldn't make this FAQ in english.&lt;br /&gt;     That's also the reason why I made those ASCII maps, it's better so&lt;br /&gt;     you'll have a visual idea of what i'm referring. My favorite subject&lt;br /&gt;     was History not English.  Go make your own FAQ if you like... just don't&lt;br /&gt;     copy mine.&lt;br /&gt;&lt;br /&gt; 8. I ran towards my enemies like a maniac. I destroyed every buildings on&lt;br /&gt;    my way. I am one with the crosshairs. I am a force to be reckoned with.&lt;br /&gt;    SO WHY AM I DEAD?&lt;br /&gt;     &gt;&gt; Hey Hotshot, you're dead because you didn't think. Still using all&lt;br /&gt;     your muscles except the one that matters most? In IGI2 you must know&lt;br /&gt;     when, where and how to attack. Plan your moves first before getting&lt;br /&gt;     trigger happy.&lt;br /&gt;&lt;br /&gt; 9. I know where my enemies are. I know how to use my thermal goggles. I&lt;br /&gt;    know where the next objective is located. My map is my best friend. I&lt;br /&gt;    know how to crouch and crawl. I'm being smart about my moves. SO WHY&lt;br /&gt;    AM I STILL DEAD?&lt;br /&gt;     &gt;&gt; Hey Mastermind, you're dead because you didn't get your hands dirty.&lt;br /&gt;     Other than thinking, placing a bullet in someone's head is important&lt;br /&gt;     too. That's why your years of studying at military school will come in&lt;br /&gt;     handy.^_^&lt;br /&gt;&lt;br /&gt; 10.I saw a cheat somewhere, something about typing NADA at the main menu,&lt;br /&gt;    then you can use God Mode, All Ammo and other cheats on the game. Is that&lt;br /&gt;    true?&lt;br /&gt;     &gt;&gt; No. Head to the Cheats section about this one.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-1560719638530693350?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/1560719638530693350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=1560719638530693350' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1560719638530693350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1560719638530693350'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/faqs-frequently-asked-questions-of-igi2.html' title='FAQs (Frequently Asked Questions) of IGI2 covert strike'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-3262156456148629515</id><published>2008-07-31T11:21:00.000-07:00</published><updated>2008-07-31T11:22:48.657-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>CHEATS of IGI2 covert strike</title><content type='html'>&lt;h3 class="post-title entry-title"&gt;  &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;CHEATS&lt;br /&gt;&lt;p&gt;&lt;br /&gt;To activate the cheat mode you must first type "NADA" in the main&lt;br /&gt;menu, followed by:&lt;br /&gt;&lt;br /&gt;Code        Result&lt;br /&gt;------------------&lt;br /&gt;ALLGOD   - God Mode&lt;br /&gt;ALLAMMO  - Unlimited Ammo&lt;br /&gt;EASY     - Lower difficulty&lt;br /&gt;&lt;br /&gt;Get access to all missions: In the main menu of IGI2:CS Press Left Ctrl + Left Shift + F9  at the same time.&lt;br /&gt;&lt;br /&gt;NEW  WILL DISABLE ALL THE ANYMIES IN THE GAME.&lt;br /&gt;Find all the folder named "ai" in the game's folder. Then rename them&lt;br /&gt;with any other name.&lt;br /&gt;Now when you run then game, all the anemies in the game will stood as&lt;br /&gt;a model. But be care ful of tanks and other machineguns they are still&lt;br /&gt;active.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://game-s-freak.blogspot.com/2007/08/walkthrough-of-igi-2covert-strike.html"&gt;walkthrough of IGI 2:covert strike&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-3262156456148629515?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/3262156456148629515/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=3262156456148629515' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/3262156456148629515'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/3262156456148629515'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/cheats-of-igi2-covert-strike.html' title='CHEATS of IGI2 covert strike'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-8289001673778828469</id><published>2008-07-31T11:20:00.000-07:00</published><updated>2008-07-31T11:21:24.298-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Cheats for Age of Empires 3</title><content type='html'>&lt;h3 class="post-title entry-title"&gt;  &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt;&lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;Cheat.....       Effect&lt;br /&gt;&lt;p&gt;this is too hard .....    Win in singleplayer&lt;br /&gt;Nova &amp;amp; Orion .......    Gives 10,000 XP&lt;br /&gt;A recent study indicated that 100% of herdables are obese ......    Fattens all animals on map&lt;br /&gt;Speed always wins......     Turns on 100x gather/build rates&lt;br /&gt;Sooo Good .......    Turn on “Musketeer’ed!” when you get killed by Musketeers&lt;br /&gt;Ya gotta make do with what ya got .....    Spawns the Mediocre Bombard at your Home City gather point&lt;br /&gt;Give me liberty or give me coin......     Gives 10,000 coin&lt;br /&gt;&lt;censored&gt;     Gives 10,000 wood&lt;br /&gt;Medium Rare Please  .....   Gives 10,000 food&lt;br /&gt;X marks the spot  ......   Reveals map (fog of war still there)&lt;br /&gt;Shiver me Timpers!  ....   Destroys all the enemy boats on the map&lt;br /&gt;tuck tuck tuck  ....   Spawns a big red monster truck that can run over anything&lt;br /&gt;Where's that axe? .....    George Crushington&lt;br /&gt;Jacquesiscute .....    Spawn 20 Muskeeteers at your Town Center&lt;br /&gt;Jakeiscute  ....   Spawn 20 Skirmishers at your Town Center&lt;br /&gt;&lt;nature&gt;     Get 10,000 Wood&lt;/nature&gt;&lt;/censored&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-8289001673778828469?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/8289001673778828469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=8289001673778828469' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8289001673778828469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8289001673778828469'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/cheats-for-age-of-empires-3.html' title='Cheats for Age of Empires 3'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-7243550667040225591</id><published>2008-07-31T11:12:00.000-07:00</published><updated>2008-07-31T11:13:24.805-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough pc ps2 game'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Grand Theft Auto: Vice City Cheats, Walkthrough, Guides, FAQ</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/05/grand-theft-auto-vice-city-cheats.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;p&gt;&lt;a href="http://colorsfromindia.blogspot.com/2008/07/pc-game-photogalary.html"&gt;&lt;span style="font-weight: bold;"&gt;GTA Vice City Photo Galary&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Cheat List&lt;br /&gt;See the keyboard? Type the cheats (displayed in CAPs) to get the effect. Note that Cap Sense does not apply to the cheats!&lt;br /&gt;&lt;br /&gt;  * THUGSTOOLS ~ Weapon set #1&lt;br /&gt;  * PROFESSIONALTOOLS ~ Weapon set #2&lt;br /&gt;  * NUTTERTOOLS ~ Weapon set #3&lt;br /&gt;  * ASPIRINE ~ Restore health&lt;br /&gt;  * PRECIOUSPROTECTION ~ Gain/restore armor&lt;br /&gt;  * ICANTTAKEITANYMORE ~ Kill self&lt;br /&gt;  * YOUWONTTAKEMEALIVE ~ Increase Wanted Level&lt;br /&gt;  * LEAVEMEALONE ~ Decrease Wanted Level&lt;br /&gt;  * FANNYMAGNET ~ Female actors follow player&lt;br /&gt;  * CERTAINDEATH ~ Tommy smokes a cigarette&lt;br /&gt;  * DEEPFRIEDMARSBARS ~ Player model changed to fat&lt;br /&gt;  * PROGRAMMER ~ Player model changed to skinny&lt;br /&gt;  * STILLLIKEDRESSINGUP ~ Player model changed randomly&lt;br /&gt;  * CHEATSHAVEBEENCRACKED ~ Player model is Ricardo Diaz&lt;br /&gt;  * LOOKLIKELANCE ~ Player model is Lance Vance&lt;br /&gt;  * MYSONISALAWYER ~ Player model is Ken Rosenberg&lt;br /&gt;  * LOOKLIKEHILARY ~ Player model is Hilary King&lt;br /&gt;  * ROCKANDROLLMAN ~ Player model is Love Fist rocker #1&lt;br /&gt;  * WELOVEOURDICK ~ Player model is Love Fist rocker #2&lt;br /&gt;  * ONEARMEDBANDIT ~ Player model is Phil Cassidy&lt;br /&gt;  * IDONTHAVETHEMONEYSONNY ~ Player model is Sonny Forelli&lt;br /&gt;  * FOXYLITTLETHING ~ Player model is Mercedes&lt;br /&gt;  * PANZER ~ Spawns a Rhino Tank&lt;br /&gt;  * TRAVELINSTYLE ~ Spawns a Bloodring Banger&lt;br /&gt;  * GETTHEREQUICKLY ~ Spawns a Bloodring Banger (alternate)&lt;br /&gt;  * GETTHEREFAST ~ Spawns a Sabre Turbo&lt;br /&gt;  * GETTHEREVERYFASTINDEED ~ Spawns a Hotring Racer&lt;br /&gt;  * GETTHEREAMAZINGLYFAST ~ Spawns a Hotring Racer (alternate)&lt;br /&gt;  * THELASTRIDE ~ Spawns a Romero's Hearse&lt;br /&gt;  * ROCKANDROLLCAR ~ Spawns a Love Fist Stretch/Limo&lt;br /&gt;  * RUBBISHCAR ~ Spawns a Trashmaster&lt;br /&gt;  * BETTERTHANWALKING ~ Spawns a Golf Caddie&lt;br /&gt;  * BIGBANG ~ Explodes nearby cars&lt;br /&gt;  * MIAMITRAFFIC ~ Aggressive AI driving on&lt;br /&gt;  * AHAIRDRESSERSCAR ~ All cars become pink&lt;br /&gt;  * IWANTITPAINTEDBLACK ~ All cars become black&lt;br /&gt;  * COMEFLYWITHME ~ Flying cars cheat&lt;br /&gt;  * GRIPISEVERYTHING ~ Vehicle handling improved&lt;br /&gt;  * GREENLIGHT ~ All traffic signals green&lt;br /&gt;  * SEAWAYS ~ Cars hover over water&lt;br /&gt;  * WHEELSAREALLINEED ~ Only car wheels visible&lt;br /&gt;  * LOADSOFLITTLETHINGS ~ Some cars have big wheels&lt;br /&gt;  * HOPINGIRL ~ Actors get into player's current car&lt;br /&gt;  * ALOVELYDAY ~ Weather sunny&lt;br /&gt;  * APLEASANTDAY ~ Weather overcast&lt;br /&gt;  * ABITDRIEG ~ Weather very overcast&lt;br /&gt;  * CANTSEEATHING ~ Weather foggy&lt;br /&gt;  * CATSANDDOGS ~ Weather stormy&lt;br /&gt;  * LIFEISPASSINGMEBY ~ Time compression (speeds up game time)&lt;br /&gt;  * ONSPEED ~ Time compression (alternate)&lt;br /&gt;  * BOOOOOORING ~ Time expansion&lt;br /&gt;  * CHASESTAT ~ Shows Media Level&lt;br /&gt;  * FIGHTFIGHTFIGHT ~ Actors all attack (riot cheat)&lt;br /&gt;  * NOBODYLIKESME ~ Actors attack player&lt;br /&gt;  * CHICKSWITHGUNS ~ Female actors armed&lt;br /&gt;  * OURGODGIVENRIGHTTOBEARARMS ~ All actors armed&lt;br /&gt;  * CHASESTAT ~ Show media level (when 2+ stars):&lt;br /&gt;&lt;br /&gt;&lt;a href="http://colorsfromindia.blogspot.com/2008/07/pc-game-photogalary.html"&gt;&lt;span style="font-weight: bold;"&gt;GTA Vice City Photo Galary&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://guides.ign.com/guides/493118/"&gt;&lt;span style="font-weight: bold;"&gt;Walkthrough, Guides, FAQ&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-7243550667040225591?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/7243550667040225591/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=7243550667040225591' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/7243550667040225591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/7243550667040225591'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/grand-theft-auto-vice-city-cheats.html' title='Grand Theft Auto: Vice City Cheats, Walkthrough, Guides, FAQ'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-3512944534053190987</id><published>2008-07-31T11:09:00.000-07:00</published><updated>2008-07-31T11:11:27.826-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough'/><category scheme='http://www.blogger.com/atom/ns#' term='hint'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Cheats Walkthrough Hints Mafia City of lost heaven</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/05/cheats-walkthrough-hints-mafia-city-of.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;p&gt;Mafia Cheats&lt;br /&gt;Hit SHIFT and the tilde key (above the TAB key) when the game is running and enter the following cheats.&lt;br /&gt;badgangsters - invulnerability&lt;br /&gt;deadguns - restock guns and ammunition&lt;br /&gt;&lt;br /&gt;Mafia Unlockable: Free Ride Extreme Mode&lt;br /&gt;To unlock Free Ride Extreme Mode, beat the game once. In this mode, there are new cars and no cops in sight.&lt;br /&gt;&lt;br /&gt;Mafia Unlockable: All Prototype models of cars&lt;br /&gt;You must complete every mission in Free Ride Extreme Mod.&lt;br /&gt;&lt;br /&gt;Mafia Hint: Find Extreme Freeride Missions&lt;br /&gt;When in the Extreme Freeride mode, you can go to the lighthouse for hints. Go to the door of the lighthouse and equip your map. With the map equipped, right-click the door. With the map on you will be able to see exactly where the mission can be found.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://colorsfromindia.blogspot.com/2008/07/videogames.html"&gt;&lt;span style="font-weight: bold;"&gt; Download Mafia Save games&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://faqs.ign.com/articles/370/370689p1.html"&gt;&lt;span style="font-weight: bold;"&gt;Walkthrough Mafia City of lost heaven&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-3512944534053190987?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/3512944534053190987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=3512944534053190987' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/3512944534053190987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/3512944534053190987'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/cheats-walkthrough-hints-mafia-city-of.html' title='Cheats Walkthrough Hints Mafia City of lost heaven'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-4992993813894237811</id><published>2008-07-31T10:58:00.000-07:00</published><updated>2008-07-31T11:04:33.581-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Cheats, Walkthrough, FAQs, Guides for Infernal</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/11/cheats-walkthrough-faqs-guides-for.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;p&gt;&lt;span style="font-weight: bold; color: rgb(102, 0, 0);"&gt;Cheats&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="pl5 pr5 pb10"&gt; Press escape (ESC) during game play and enter your which ever code you want. You won't get any confirmation that anything has been enabled. &lt;/div&gt;                          &lt;table style="width: 677px; height: 225px;" class="table w432 tal"&gt;&lt;tbody&gt;&lt;tr&gt;         &lt;th class="w50p fwb p5"&gt;Cheat&lt;/th&gt;         &lt;th class="w50p p5"&gt;Effect&lt;/th&gt;        &lt;/tr&gt;                &lt;tr class=""&gt;          &lt;td class="w50p fwb p5"&gt;           IFGPLASMA...          &lt;/td&gt;          &lt;td class="w50p p5"&gt;           Gives you a plasma gun.          &lt;/td&gt;         &lt;/tr&gt;                &lt;tr class="alt"&gt;          &lt;td class="w50p fwb p5"&gt;           IFUAMMO....          &lt;/td&gt;          &lt;td class="w50p p5"&gt;           Full ammo including grenades and mines.          &lt;/td&gt;         &lt;/tr&gt;                &lt;tr class=""&gt;          &lt;td class="w50p fwb p5"&gt;           IFDAURA....          &lt;/td&gt;          &lt;td class="w50p p5"&gt;           Change aura to infernal.          &lt;/td&gt;         &lt;/tr&gt;                &lt;tr class="alt"&gt;          &lt;td class="w50p fwb p5"&gt;           IFMDAMAGE...          &lt;/td&gt;          &lt;td class="w50p p5"&gt;           Didn't seem to do much when I tried however it's supposed to increase damage.          &lt;/td&gt;         &lt;/tr&gt;                &lt;tr class=""&gt;          &lt;td class="w50p fwb p5"&gt;           IFGDGUN.......          &lt;/td&gt;          &lt;td class="w50p p5"&gt;           Gives you a pistol.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamefaqs.com/computer/doswin/file/926226/48151"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(102, 0, 0);"&gt;Walkthrough, FAQs, Guides for Infernal&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-4992993813894237811?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/4992993813894237811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=4992993813894237811' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/4992993813894237811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/4992993813894237811'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/cheats-walkthrough-faqs-guides-for.html' title='Cheats, Walkthrough, FAQs, Guides for Infernal'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-4162338723676106546</id><published>2008-07-31T10:56:00.000-07:00</published><updated>2008-07-31T11:03:23.617-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats pc ps2 game'/><title type='text'>Cheats, Walkthrough, FAQs, Guides for GTA 3</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/05/cheats-walkthrough-faqs-guides-for-gta.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;p&gt;Cheat List   &lt;/p&gt;Type one of the codes below during gameplay to activate its function. &lt;p&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Invisible Cars:&lt;/b&gt; anicesetofwheels&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Destroy all cars:&lt;/b&gt; bangbangbang&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Speed up Gameplay:&lt;/b&gt; boooooring&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Flying vehicle:&lt;/b&gt; chittycittybb&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Better vehicle handling:&lt;/b&gt; cornerslikemad&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;100% Health:&lt;/b&gt; gesundheit&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Tank (Rhino) appears:&lt;/b&gt; giveusatank&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Get All Weapons:&lt;/b&gt; gunsgunsguns&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;More Money:&lt;/b&gt; ifiwerearichman&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Change Outfit:&lt;/b&gt; ilikedressingup&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Cloudy Weather:&lt;/b&gt; ilikescotland&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Rainy Weather:&lt;/b&gt; ilovescotland&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Insane Pedstrians:&lt;/b&gt; itsallgoingmaaad&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Super-speedy Game Clock:&lt;/b&gt; madweather&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Higher Wanted Level:&lt;/b&gt; morepoliceplease&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Crank Up Gore:&lt;/b&gt; nastylimbscheat&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Pedestrians Attack:&lt;/b&gt; nobodylikesme&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Lower Wanted Level:&lt;/b&gt; nopoliceplease&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Foggy Weather:&lt;/b&gt; peasoup&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Clear Weather:&lt;/b&gt; skincancerforme&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Clock Moves Faster:&lt;/b&gt; timeflieswhenyou&lt;br /&gt;&lt;/li&gt;&lt;li&gt; &lt;b&gt;Pedtrians Fight One Another:&lt;/b&gt; weaponsforall  &lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;a href="http://faqs.ign.com/articles/491/491996p1.html"&gt;&lt;span style="font-weight: bold; color: rgb(102, 0, 0);"&gt;Walkthrough, FAQs, Guides for GTA 3&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-4162338723676106546?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/4162338723676106546/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=4162338723676106546' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/4162338723676106546'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/4162338723676106546'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/cheats-walkthrough-faqs-guides-for-gta.html' title='Cheats, Walkthrough, FAQs, Guides for GTA 3'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-6443898928567487663</id><published>2008-07-31T10:54:00.000-07:00</published><updated>2008-07-31T11:01:33.454-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Guides'/><category scheme='http://www.blogger.com/atom/ns#' term='FAQs'/><category scheme='http://www.blogger.com/atom/ns#' term='Walkthrough pc ps2 game'/><title type='text'>Walkthrough, FAQ &amp; Guides of Ghost master PC game</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/05/walkthrough-faq-guides-of-ghost-master.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;pre&gt;--------&lt;br /&gt;Contents&lt;br /&gt;--------&lt;br /&gt;1.0- Boring&lt;br /&gt;2.0- Introduction&lt;br /&gt;3.0- Enemies&lt;br /&gt;4.0- Walkthrough&lt;br /&gt;4.1- Act 1&lt;br /&gt;4.11- Haunting 101&lt;br /&gt;4.12- The Calamityville Horror&lt;br /&gt;4.13- Weird Seance&lt;br /&gt;4.14- Summoners not Included&lt;br /&gt;4.2- Act 2&lt;br /&gt;4.21- The Unusual Suspects&lt;br /&gt;4.22- Deadfellas&lt;br /&gt;4.23- Facepacks &amp;amp; Broomsticks&lt;br /&gt;4.24- Poultrygeist&lt;br /&gt;4.25- Phantom of the Operating Room&lt;br /&gt;4.26- The Blair Wisp Project&lt;br /&gt;4.3- Act 3&lt;br /&gt;4.31- Spooky Hollow&lt;br /&gt;4.32- Ghostbreakers&lt;br /&gt;4.33- Full Mortal Jacket&lt;br /&gt;4.34- What Lies Over the Cookoo's Nest?&lt;br /&gt;5.0- List of Ghosts&lt;br /&gt;6.0- Credits&lt;br /&gt;6.1- Contributions&lt;br /&gt;7.0- Version History&lt;br /&gt;&lt;br /&gt;-----------------&lt;br /&gt;2.0- Introduction&lt;br /&gt;&lt;br /&gt;Ghostmaster is a game where you control a team of ghosts.&lt;br /&gt;Duh. The task in most levels is to scare the living daylights out of the mortals&lt;br /&gt;and make them run away. However, in some levels there are specific objectives to&lt;br /&gt;do, so you are not allowed to scare them off. But I'm getting ahead of myself.&lt;br /&gt;In this guide, I am assuming that you have read the manual. If you haven't, then&lt;br /&gt;READ IT NOW.&lt;br /&gt;&lt;br /&gt;------------&lt;br /&gt;3.0- Enemies&lt;br /&gt;------------&lt;br /&gt;Now I will overview the different enemies found in Ghostmaster. These are the&lt;br /&gt;people who can banish your ghosts and therefore lose you points.&lt;br /&gt;&lt;br /&gt;Enemy 1- Witches. These are found in the Facepacks &amp;amp; Broomsticks level. They&lt;br /&gt;look like Goths and use their pentagrams (star amulet things) to find your&lt;br /&gt;Ghosts. If you see them waving these about then bench your ghosts quickly.&lt;br /&gt;&lt;br /&gt;Enemy 2- The Medium. This enemy is found in the Poultrygeist level. You may not&lt;br /&gt;see her at all, it depends on how good you are at scaring the mortals. I'm not&lt;br /&gt;sure how she senses your Ghosts.&lt;br /&gt;&lt;br /&gt;Enemy 3- Ghostbreakers. They are found in these levels: Poultrygeist, Phantom of&lt;br /&gt;the Operating Room and of course Ghostbreakers. They find your ghosts with&lt;br /&gt;electronic sensors and then zap them with ghosttrappers. They are the worst of&lt;br /&gt;the enemies because they are quickest at finding your Ghosts.&lt;br /&gt;&lt;br /&gt;Enemy 4- The Priest. Only found in the Full Mortal Jacket level, he uses his&lt;br /&gt;crucifix to sense your ghosts and then uses the power of God to send your Ghosts&lt;br /&gt;packing.&lt;br /&gt;&lt;br /&gt;---------------&lt;br /&gt;4.0-Walkthrough&lt;br /&gt;---------------&lt;br /&gt;Before I start, I will just say that the following walkthrough is just my way of&lt;br /&gt;getting through the levels. You do not have to follow this but it does work. If&lt;br /&gt;you have another way of doing it then feel free to e-mail me. Also I must say&lt;br /&gt;this. The first time you play through, use the recommended team unless I say&lt;br /&gt;otherwise. This lets you get a feel for the levels. On later tries, feel free to&lt;br /&gt;pick your own team. Finally, for a clearer description of freeing the different&lt;br /&gt;Ghosts, look at the List of Ghosts section later in the guide.&lt;br /&gt;&lt;br /&gt;----------&lt;br /&gt;4.1- Act 1&lt;br /&gt;----------&lt;br /&gt;Ok, the point of this act is to help find your way around the game.&lt;br /&gt;&lt;br /&gt;Starting Ghosts- Aether&lt;br /&gt;              Boo&lt;br /&gt;              Clatterclaws&lt;br /&gt;              Cogjammer&lt;br /&gt;              Ghastly&lt;br /&gt;              Shivers&lt;br /&gt;              Stonewall&lt;br /&gt;              Whirlweird&lt;br /&gt;&lt;br /&gt;------------------&lt;br /&gt;4.11- Haunting 101&lt;br /&gt;------------------&lt;br /&gt;Game Description: You are ready for your field training, young Ghost Master. We&lt;br /&gt;are taking you to the Kappa Lambda sorority house in Gravenville University.&lt;br /&gt;Only a small number of sorority girls are in residence at the moment, but&lt;br /&gt;scaring them all away should be a sufficient test of your abilities.&lt;br /&gt;&lt;br /&gt;Task: Drive the Kappa Lambda girls from their sorority house.&lt;br /&gt;&lt;br /&gt;Overview: Ok, first level. This is a pretty easy one. First time through just&lt;br /&gt;follow the tutorial and you should be fine. Make sure to bring someone who can&lt;br /&gt;use 'Wild &amp;amp; Crazy'.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Weatherwitch&lt;br /&gt;&lt;br /&gt;Strategy: First off, free the trapped ghosts. (I do this first in every level.)&lt;br /&gt;In this case, it is Weatherwitch. Simple enough, you need to get her out of the&lt;br /&gt;'electric broomstick'. Bind Cogjammer to the stereo in the same room and have&lt;br /&gt;him use 'Wild &amp;amp; Crazy'. Next, move him to the upstairs TV and set him to the&lt;br /&gt;highest band. Bind Clatterclaws in the downstairs main hall, again with the&lt;br /&gt;highest band. When you have enough plasm, bind Boo to the upstairs room with as&lt;br /&gt;high a band as possible. Do the same with Shivers on the downstairs room and&lt;br /&gt;Weatherwitch outside the door. That's it. Just keep the scares up and move up&lt;br /&gt;the plasm bands as much as you can until you have all of the top abilities&lt;br /&gt;going. When there are only a few mortals left, start to move your ghosts around&lt;br /&gt;to follow them. Soon the last one will have fled in terror!&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;4.12- The Calamityville Horror&lt;br /&gt;------------------------------&lt;br /&gt;Game Description: A sweet little old lady used to dwell within these walls, but&lt;br /&gt;her mind was fading and her sanity fleeting. She loved receiving visitors, and&lt;br /&gt;hated to see them go. So she administered arsenic in their tea, and made certain&lt;br /&gt;they would stay a while... stay forever. The house itself has become unsettled&lt;br /&gt;by these events, and although it is not truly sentient we still have a duty to&lt;br /&gt;protect the interests of the unseen world. Let the events that have until now&lt;br /&gt;been hidden become known to the mortals - reveal the corpses to them and your&lt;br /&gt;goal shall be fulfilled, but beware, for one cadaver may not suffice to convince&lt;br /&gt;the sceptical police that something sinister is afoot.&lt;br /&gt;&lt;br /&gt;Task: Reveal the hidden corpses to the mortals.&lt;br /&gt;&lt;br /&gt;Overview: This level is relatively easy, the main challenge being in freeing all&lt;br /&gt;the ghosts on the same attempt. This is because you only have to reveal two&lt;br /&gt;corpses to the police to win the level, but there are three ghosts, one of which&lt;br /&gt;can only be freed by a female.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Maxine Factor&lt;br /&gt;             Static&lt;br /&gt;             Arclite&lt;br /&gt;&lt;br /&gt;Strategy: First, bind Ghastly to the piano on the first floor and get him using&lt;br /&gt;'Bitter Cold'. Then bind Stonewall in the basement next to Arclite and have him&lt;br /&gt;use 'Tremor'. This knocks the bricks out of the wall. Use whatever techniques&lt;br /&gt;you can to attract people up to Maxine Factor's room ('Rattle Chains',&lt;br /&gt;'Intrigue'). Eventually a woman will go up and free Maxine. Hopefully someone&lt;br /&gt;will light a fire. As soon as you see smoke on the second floor, bench Ghastly&lt;br /&gt;so that the Handyman can get in. Alternately, When Stonewall's 'Tremor' has&lt;br /&gt;recharged, bind him to the plant next to the chimney and have him shake the&lt;br /&gt;skeleton down. Then use 'Kinesis' to free the skeleton. When the police set&lt;br /&gt;their eyes on the second corpse, you win!&lt;br /&gt;NOTE 1: Make sure you do not scare away the mortals, I cannot stress this&lt;br /&gt;enough.&lt;br /&gt;NOTE 2: That said, I like to bind Cogjammer to the Fridge or the TV to keep up&lt;br /&gt;the plasm level.&lt;br /&gt;NOTE 3: When you return to this level, instead of using 'Tremor' to knock the&lt;br /&gt;bricks down, use 'Quake'. It not only knocks the bricks out but also shakes the&lt;br /&gt;skeleton down, and unblocks Maxine's door. You can also use it again to knock&lt;br /&gt;the skeleton out of the fireplace.&lt;br /&gt;&lt;br /&gt;------------------&lt;br /&gt;4.13- Weird Seance&lt;br /&gt;------------------&lt;br /&gt;Game Description: The smug and irritating youths of the Alpha Tau fraternity&lt;br /&gt;mock the supernatural and do not respect the dead. One desires that they be made&lt;br /&gt;to experience the full power of the spirit world, and now an opportunity has&lt;br /&gt;arisen. As the young mortals gather for a party, three socially maladjusted&lt;br /&gt;individuals are attempting a s‚ance in the basement. The members of the&lt;br /&gt;fraternity believe they are tuning up their generator, not calling upon the&lt;br /&gt;spirit world. They are opening the door - you must not disappoint them. Everyone&lt;br /&gt;must be driven away in terror. Then, they will know the true power of the&lt;br /&gt;supernatural.&lt;br /&gt;&lt;br /&gt;Task: Drive the Alpha Tau fraternity from their frat house.&lt;br /&gt;&lt;br /&gt;Overview: Easy level, just a one point to make. Bring Aether, Static and Boo.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Lucky&lt;br /&gt;             Terroreyes&lt;br /&gt;             Wendel&lt;br /&gt;&lt;br /&gt;Strategy: Bind Aether outside the window next to Terroreyes and have her use&lt;br /&gt;'Shattering Song'. Then bind Boo in the room with Wendel and wake up the jock&lt;br /&gt;with 'Rattle chains'. Finally bind Static to the moose head in the main room and&lt;br /&gt;use 'Sparkstorm'. Bench all three. Now bind Boo to the room that used to contain&lt;br /&gt;Terroreyes and start him scaring mortals. Bind Shivers to the couch in the main&lt;br /&gt;room and Terroreyes to the moose head. Bind Static near the nerds in the&lt;br /&gt;basement and scare them upstairs. They keep coming down here later so keep him&lt;br /&gt;at it. Have Lucky bound to the fridge and Aether outside of the front door. When&lt;br /&gt;you free Wendel, Bind him in the upstairs corridor to scare down any mortals.&lt;br /&gt;Start cranking up the powers and don't stop until you reach max. Later, bind&lt;br /&gt;Static to the pinball machine and start to chase around stray mortals. Pretty&lt;br /&gt;soon you will have scared away the last of them and won the level!&lt;br /&gt;&lt;br /&gt;----------------------------&lt;br /&gt;4.14- Summoners not Included&lt;br /&gt;----------------------------&lt;br /&gt;Game Description: Your task is to summon the Darkling, an ancient spirit that&lt;br /&gt;was imprisoned in the woods centuries ago. However, we haunters cannot cast the&lt;br /&gt;rites of summoning; you will require mortals to carry out our bidding. A rash&lt;br /&gt;professor of the occult recently took a powerful tome to the woods with the goal&lt;br /&gt;of summoning an ancient spirit known as the Darkling. Fleeing his cabin after&lt;br /&gt;disastrous initial experiments, he renewed his research at the University. Three&lt;br /&gt;of his students, rapt with dreams of power, have stolen his notes and journeyed&lt;br /&gt;to the cabin intending to locate the arcane book for their own nefarious&lt;br /&gt;purposes. Aid them in performing the summoning so we may recruit the Darkling&lt;br /&gt;for ourselves.&lt;br /&gt;&lt;br /&gt;Task: Trick the mortals into summoning the Darkling by using the ancient tome.&lt;br /&gt;&lt;br /&gt;Overview: Tricky level, the main problem being that you are not allowed to scare&lt;br /&gt;away the students. Make sure you bring along Stonewall, Aether and Boo.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Moonscream&lt;br /&gt;             Raindancer&lt;br /&gt;             Whisperwind&lt;br /&gt;&lt;br /&gt;Strategy: Bind Stonewall next to the outhouse and use 'Tremor' to knock the&lt;br /&gt;beehive down. Then bind Aether to the bike and use 'Shattering Song' to break&lt;br /&gt;the dreamcatcher. Bench both. Have Whisperwind use 'Tempest' outside of the&lt;br /&gt;cellar door and have Boo use 'Kinesis' in the cellar to knock the book down&lt;br /&gt;('Tremor' works as well). Then you have to wait. Eventually the students will&lt;br /&gt;discover the book and start the ritual. But you didn't think it would be that&lt;br /&gt;easy did you? The Professor interrupts the ritual so now you have to scare him&lt;br /&gt;away. Wait for the students to go upstairs and then have Moonscream use 'Spooky&lt;br /&gt;Surprise' or 'Strange Vision' to free her. Bind Boo, Stonewall, Aether and&lt;br /&gt;anyone else you can to scare the Professor away. However, if you see a Student&lt;br /&gt;coming down the stairs, bench all of your Ghosts until he leaves again. Once you&lt;br /&gt;have scared away the Professor then the students should come back down and&lt;br /&gt;complete the ritual, thus freeing the DARKLING!! Muhahahahaha! Sorry, just&lt;br /&gt;caught up in the moment there.&lt;br /&gt;NOTE: DO NOT SCARE THE STUDENTS! If you scare away just one, you lose the level.&lt;br /&gt;&lt;br /&gt;----------&lt;br /&gt;4.2- Act 2&lt;br /&gt;----------&lt;br /&gt;This act continues to scare mortals away. You start to attack public service&lt;br /&gt;buildings. You also fully release the Darkling at the end!&lt;br /&gt;&lt;br /&gt;New Ghosts: Buck&lt;br /&gt;         Hypnos&lt;br /&gt;         Quiver&lt;br /&gt;&lt;br /&gt;--------------------------&lt;br /&gt;4.21- The Unusual Suspects&lt;br /&gt;--------------------------&lt;br /&gt;Game Description: The mortals of Gravenville are sorely shaken by your&lt;br /&gt;victories; now you must capitalize on your successes by taking away their sense&lt;br /&gt;of security. Hell Street precinct station serves much of the city, and is a&lt;br /&gt;bastion of order and civic duty... the perfect target. Empty it of all mortal&lt;br /&gt;presence and you cannot fail to spread fear into the heart of the city.&lt;br /&gt;&lt;br /&gt;Task: Empty Hell Street precinct station of all mortal presence.&lt;br /&gt;&lt;br /&gt;Overview: Simple enough, you simply have to scare everyone away. The problem is,&lt;br /&gt;there are just loads of them. Another problem is that you cannot scare away&lt;br /&gt;Detective Norman Franz until you free Blue Murder. Bring along Stonewall, Boo&lt;br /&gt;and someone with 'Flood'. A few swarms wouldn't go amiss either.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Electrospasm&lt;br /&gt;             Blue Murder&lt;br /&gt;             Banzai (Secret)&lt;br /&gt;&lt;br /&gt;Strategy: Bind Stonewall to the banzai tree in the lobby. This will free Banzai.&lt;br /&gt;Then flood Electrospasm's room and get him to use spark. Then start scaring&lt;br /&gt;people, but whatever you do, DO NOT scare away Norman Franz. As soon as&lt;br /&gt;possible, scare away the evidence room guard (Andrew Haid), then have Boo use&lt;br /&gt;'Rattle Chains' or 'Fools Errand' to get Norman down there. After this, get him&lt;br /&gt;into Blue Murder's room to free her. Then, just start scaring. Just do not use&lt;br /&gt;'Quake'. This frees the people in the cells. Scare the people in the cells, and&lt;br /&gt;the professor and then use 'Quake' to get them running. As for the rest of them,&lt;br /&gt;just use powers wherever there are lots of people and then start moving your&lt;br /&gt;ghosts around to chase the remaining stragglers.&lt;br /&gt;&lt;br /&gt;----------------&lt;br /&gt;4.22- Deadfellas&lt;br /&gt;----------------&lt;br /&gt;Game Description: Mortals are such pathetic, amusing creatures that we of the&lt;br /&gt;dead rarely feel the need to involve ourselves in their poorly justified beliefs&lt;br /&gt;- unless, of course those beliefs pertain to our existence. Don Bartholomew, a&lt;br /&gt;criminal mortal of some self-importance, has been badmouthing the dead, claiming&lt;br /&gt;that 'there ain't such ting as ghosts'. We ask that you persuade him to change&lt;br /&gt;his mind.&lt;br /&gt;&lt;br /&gt;Task: Don Bartholomew believes there are no ghosts - prove him wrong... make him&lt;br /&gt;believe.&lt;br /&gt;&lt;br /&gt;Overview: Right, get the Don to believe. You can also scare him away if you&lt;br /&gt;want, it doesn't really matter. The problem is, the Don starts with ZERO, yes,&lt;br /&gt;ZERO belief. Also, freeing all the ghosts within the time limit is very hard.&lt;br /&gt;Bring Boo (and Quiver, if Boo doesn't have 'Fools Errand'), Weatherwitch, Lucky&lt;br /&gt;and Banzai (or Stonewall, if he has 'Quake'.)&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Fingers&lt;br /&gt;             Flash Jordan&lt;br /&gt;             Knuckles&lt;br /&gt;             Wavemaster&lt;br /&gt;&lt;br /&gt;Strategy: First, bind Boo in Wavemaster's room and have him use 'Rattle Chains'&lt;br /&gt;until someone comes down, then use 'Leak'. The person should turn on the bilge&lt;br /&gt;pump and free Wavemaster, but make sure you watch the ENTIRE cutscene. The game&lt;br /&gt;sometimes glitches. Then get Lucky to use 'Luckstorm' at the roulette table.&lt;br /&gt;Leave the area alone for a while and Knuckles should get freed. Next, get the&lt;br /&gt;cook with 'Fools Errand'. Now start scaring the Don. If he goes into Flash&lt;br /&gt;Jordan's room then use 'Quake' to free Flash, who will then possess the Don,&lt;br /&gt;giving his belief a nice bump. As soon as you free her, have Flash 'Possess' the&lt;br /&gt;Don properly, she will then follow him around scaring him. If you have freed&lt;br /&gt;Knuckles but not Fingers then zap the cook with 'Fools Errand' again, and if he&lt;br /&gt;goes to the top floor, (the one with Fingers), then have Boo use 'Rattle Chains'&lt;br /&gt;in Fingers room until the cook goes in and frees Fingers. If the cook leaves&lt;br /&gt;before freeing Fingers then just zap him with 'Fools Errand' again. Repeat until&lt;br /&gt;Fingers is freed. Then, just scare the hell out of the Don. Have Flash 'Possess'&lt;br /&gt;him, follow him around with Boo, Quiver and Weatherwitch. Do whatever you want&lt;br /&gt;and he will run.&lt;br /&gt;&lt;br /&gt;-----------------------------&lt;br /&gt;4.23- Facepacks &amp;amp; Broomsticks&lt;br /&gt;-----------------------------&lt;br /&gt;Game Description: The perky antics of the insufferable Kappa Lambda sorority&lt;br /&gt;house are excruciating at best. Ordinarily they would be beneath our attention,&lt;br /&gt;but since your recent success terrifying the Alpha Tau fraternity, they have&lt;br /&gt;become strangely cautious. The sorority house recently accepted three new&lt;br /&gt;pledges as part of a plan to protect themselves against any future attacks from&lt;br /&gt;the spirit world, a coven of student witches. The mortals must not be encouraged&lt;br /&gt;to invite protection against us - swift and decisive action is required. Drive&lt;br /&gt;the witches away from the sorority house.&lt;br /&gt;&lt;br /&gt;Task: Drive the witches away from the sorority house.&lt;br /&gt;&lt;br /&gt;Overview: Simple, scare away the witches. You don't even have to scare away&lt;br /&gt;everyone else. The problem is that the witches can banish your ghosts. But you&lt;br /&gt;can deal with this. Bring along a water, earth, air elemental, and Boo.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Tricia&lt;br /&gt;             Hogwash&lt;br /&gt;             Firetail&lt;br /&gt;             Weatherwitch (Re-visit)&lt;br /&gt;&lt;br /&gt;Strategy: Bind the elementals to the circle in the basement to free firetail,&lt;br /&gt;but keep them there. This stops the witches from banishing your ghosts. Then,&lt;br /&gt;get Tricia making gifts, but do not bind any ghosts to it. Start scaring people.&lt;br /&gt;Zap Blair Whetchal with 'Fools Errand' to get her up to Tricia's room. Use Boo's&lt;br /&gt;'Rattle Chains' as well to try and get her up there. If you free Tricia, bind&lt;br /&gt;her to the downstairs mirror and get her making more gifts. Try and get anyone&lt;br /&gt;who picks up a gift, or the guy with headphones, out to the porch with Hogwash.&lt;br /&gt;Once Hogwash has been freed, start scaring anything that moves. Set your ghosts&lt;br /&gt;orders to 'Pick on type-enemy' to pick on the witches. Do not use any powers&lt;br /&gt;with your elementals that could possibly destroy the fetters in the circle. This&lt;br /&gt;would break the circle and let the witches banish your ghosts. If you&lt;br /&gt;accidentally do this then bench any ghosts that sound the alarm.&lt;br /&gt;&lt;br /&gt;------------------&lt;br /&gt;4.24- Poultrygeist&lt;br /&gt;------------------&lt;br /&gt;Game Description: It seems that sinister events transpire around a certain&lt;br /&gt;family house in a certain suburb of Gravenville. Your previous success brought&lt;br /&gt;to light the grisly antics of an unhinged old lady, but the grim history of this&lt;br /&gt;house stretches further into the past...  It seems that the house was built on&lt;br /&gt;the site of an ancient chicken burial ground - the pit for the Calamityville&lt;br /&gt;Poultry Slaughterhouse. So many turkeys and chickens were slain and thrown into&lt;br /&gt;the earth, their troubled essences await retribution. The troubled mind of one&lt;br /&gt;Carol-Anne Hutz, a child who has already witnessed your terrible powers once,&lt;br /&gt;has become home for Hardboiled, a gestalt of the headless necks and ruffled&lt;br /&gt;feathers of the departed. Aid this poltergeist in emptying the house of the&lt;br /&gt;taint of rational human presence and you will acquire a valuable new ally.&lt;br /&gt;&lt;br /&gt;Task: Lay the chicken-spirit to rest by emptying the house of sane mortals.&lt;br /&gt;&lt;br /&gt;Overview: Scare away everyone, not hard but there are some problems. They will&lt;br /&gt;call a medium pretty quickly (unless you stop them using the phone), and when&lt;br /&gt;only the girl is left, a Ghostbreaker will show up. Finally, the girl can only&lt;br /&gt;be scared away once everyone else has left. Bring whoever you want.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Hardboiled&lt;br /&gt;             Static (Re-visit)&lt;br /&gt;             Arclite (Re-visit)&lt;br /&gt;             Maxine Factor (Re-visit)&lt;br /&gt;&lt;br /&gt;Strategy: Not much to say here. By now you should have your own method of&lt;br /&gt;scaring people. Bind ghosts to the major walkways and also in the piano room.&lt;br /&gt;Use 'Rattle Chains' to get large groups of people together and then use a really&lt;br /&gt;good scaring move. When the Medium/Ghostbreaker show up, concentrate on them and&lt;br /&gt;make sure they do not banish Hardboiled.&lt;br /&gt;&lt;br /&gt;-----------------------------------&lt;br /&gt;4.25- Phantom of the Operating Room&lt;br /&gt;-----------------------------------&lt;br /&gt;Game Description: It is time to erode another bastion of mortal security, Ghost&lt;br /&gt;Master. Turn your attention to the already overtaxed Gravenville General&lt;br /&gt;Hospital, where souls are stitched back into impermanent bodies without thought&lt;br /&gt;being given to the value of such a gesture. You need only remove the senior&lt;br /&gt;practitioners of the healing arts to be successful here - though additional&lt;br /&gt;mayhem is always appreciated.&lt;br /&gt;&lt;br /&gt;Task: Scare the doctors from their hospital, and send them screaming into the&lt;br /&gt;night.&lt;br /&gt;&lt;br /&gt;Overview: Tricky level, you need to scare off all the staff. However, the&lt;br /&gt;doctors have very low belief. Also, three Ghostbreakers will replace the first&lt;br /&gt;person you scare off. I usually scare off most of the patients before I finish&lt;br /&gt;off the doctors so I get a huge score on this. Make sure you bring Boo,&lt;br /&gt;Moonscream and Blue Murder.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Brigit&lt;br /&gt;             Harriet&lt;br /&gt;             Daydreamer&lt;br /&gt;&lt;br /&gt;Strategy: I HATE this level. Getting Brigit took me about an hour. First, scare&lt;br /&gt;off the kid with the bunny toy (I think he is called Kevin Caulkin). Eventually&lt;br /&gt;someone will pick it up and bring it back to the crying kid. Get Blue Murder&lt;br /&gt;down next to Brigit and start using 'Hidden Maze'. If Dr Seth Greenwood goes&lt;br /&gt;anywhere near Brigit's room start using 'Obsession'. GET HIM IN THAT ROOM. When&lt;br /&gt;he does, use 'Spooky Surprise' or something like that with Brigit. While you are&lt;br /&gt;doing that start scaring people. I like to position Boo in one of the main wards&lt;br /&gt;and Clatterclaws in the reception area. Once you have enough Plasm, have&lt;br /&gt;Moonscream use 'Cacophony' near Daydreamer to wake him up and add him to your&lt;br /&gt;cause. Eventually you will scare off the Doctors and will have hopefully freed&lt;br /&gt;Brigit.&lt;br /&gt;&lt;br /&gt;----------------------------&lt;br /&gt;4.26- The Blair Wisp Project&lt;br /&gt;----------------------------&lt;br /&gt;Game Description: The Darkling requires more lost souls in order to be freed. On&lt;br /&gt;a commission from the University, three foolish film makers have entered the&lt;br /&gt;forest, in search of a legend, driven by greed. Lead them to the cabin, and get&lt;br /&gt;them to perform the summoning ritual again - the Darkling will soon be ours to&lt;br /&gt;command.&lt;br /&gt;&lt;br /&gt;Task: Lead the film makers to the cabin and get them to repeat the ritual.&lt;br /&gt;&lt;br /&gt;Overview: This is a very easy level, I have always done it within the very&lt;br /&gt;minimum time limit. Just make sure not to scare any mortals off or YOU LOSE!&lt;br /&gt;Bring along Banzai, Terroreyes, Knuckles, Blue Murder, Harriet, Firetail (Or&lt;br /&gt;Arclite), Weatherwitch and Whisperwind.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Blair Wisp&lt;br /&gt;             Sparkle&lt;br /&gt;             Darkling (Sort of)&lt;br /&gt;             Moonscream (Re-visit)&lt;br /&gt;&lt;br /&gt;Strategy: Bind Whisperwind to the Blair Wisp's island and use 'Tempest' to clear&lt;br /&gt;the fog. Add Weatherwitch with 'Gusts' if you want to be sure. Once it's clear,&lt;br /&gt;have Weatherwitch use ONLY 'Siren Song' when the Mortals are headed towards the&lt;br /&gt;island. When they start to move towards the island, have the Blair wisp use&lt;br /&gt;'Hypnotic Image'. When they move towards the island without running, bench&lt;br /&gt;Weatherwitch. As soon as one person reaches the island, use 'Strange Vision'&lt;br /&gt;with the Blair Wisp. This should free him. Now use Harriet to make an 'Ethereal&lt;br /&gt;Gift' near Sparkle, then have someone use 'Bonfire' to free Sparkle. Now that&lt;br /&gt;that's over with, bind Terroreyes and Knuckles to the Bear-traps on the far&lt;br /&gt;right and Blue Murder to the trap on the left (past the river). As the Mortals&lt;br /&gt;move towards the river, use 'Ice Breath' with both Terroreyes and Knuckles at&lt;br /&gt;the same time to freeze the river. Use Blue Murder's 'Obsession' to get the&lt;br /&gt;Mortals over the river. As soon as all three of them cross, bench Terroreyes and&lt;br /&gt;Knuckles to unfreeze the river. Now Bind Banzai near the tree next to the gorge&lt;br /&gt;and use Quake to knock it over. Now use whatever attraction abilities you&lt;br /&gt;possess to get the Mortals over the two trees and into the cabin. As soon as one&lt;br /&gt;Mortal steps onto the second tree (the one you knocked over) have the Darkling&lt;br /&gt;use 'Obsession' and bench all the others. The Mortals find the book, start the&lt;br /&gt;ritual and free the Darkling! However, the evil Professor traps him and takes&lt;br /&gt;him away. Drat.&lt;br /&gt;&lt;br /&gt;----------&lt;br /&gt;4.3- Act 3&lt;br /&gt;----------&lt;br /&gt;In this act, you free an INCREDIBLY powerful Ghost, take out the Ghostbreakers&lt;br /&gt;and the Military Base, and finally free the Darkling!&lt;br /&gt;&lt;br /&gt;New Ghosts: (Old Man) Carter&lt;br /&gt;         Lady Rose&lt;br /&gt;         The Painter&lt;br /&gt;&lt;br /&gt;-------------------&lt;br /&gt;4.31- Spooky Hollow&lt;br /&gt;-------------------&lt;br /&gt;Game Description: We are always seeking spirits to add to our forces, and&lt;br /&gt;Headless Horsemen are one of the rarest of haunters (after all, how often does a&lt;br /&gt;person on a horse lose their head.). We have discovered that there is a&lt;br /&gt;conspiracy afoot to develop Spooky Hollow, one involving the summoning of a&lt;br /&gt;headless horseman known as the Dragoon. Your task is to find the conspirator,&lt;br /&gt;expose them to their fellow mortals, and find a way to recruit the Dragoon, so&lt;br /&gt;that we may use it to punish the mortals who foolishly believe they can dabble&lt;br /&gt;in our affairs without fear of the consequences.&lt;br /&gt;&lt;br /&gt;Task: Identify the Dragoon's master, then reveal their identity to the other&lt;br /&gt;mortals!&lt;br /&gt;&lt;br /&gt;Overview: Freeing the Dragoon is quite easy once you know how. If you don't then&lt;br /&gt;it is a living hell! You also have a time limit as Dragoon rides in occasionally&lt;br /&gt;to scare the mortals so you have to finish before he does. Bring along Hard-&lt;br /&gt;boiled, Harriet, Blue Murder, Weatherwitch, Whisperwind, Raindancer and a couple&lt;br /&gt;of outdoor Ghosts.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Black Crow&lt;br /&gt;             Dragoon&lt;br /&gt;             Scarecrow&lt;br /&gt;             Stormtalon (Secret)&lt;br /&gt;&lt;br /&gt;Strategy: First, Bind Harriet near Scarecrow and make an 'Ethereal Gift'. Then&lt;br /&gt;Bind Hard-Boiled to it and use 'Seeping Blood' or 'Gushing Blood' to free him.&lt;br /&gt;Now bench those guys and Bind Whisperwind by the mill and use 'Tempest'. When&lt;br /&gt;you get the plasm then add 'Rain' from Raindancer and have Weatherwitch use&lt;br /&gt;'Gusts' You should see the blades start to turn. You will get a movie of the&lt;br /&gt;skull being knocked over. Now have any three Ghosts use 'Gusts', 'Rain' and&lt;br /&gt;'Thunder' to free Stormtalon. Now Bench all those guys and move them near Black&lt;br /&gt;Crow's shack. Use as many wind effects as you can to knock it down. Now bind&lt;br /&gt;Blue Murder to the Bear-Trap above the mill and use only 'Obsession'. Now set&lt;br /&gt;Black Crow to use only 'Possession'. Bind him in the path of the first adult&lt;br /&gt;Mortal under the influence of 'Obsession' and have him possessed. When the&lt;br /&gt;mortal looks in the window of the mill then you can bench Blue Murder but keep&lt;br /&gt;Black Crow possessing him. He will head back to town to tell the others. If he&lt;br /&gt;goes inside a building then you will lose your possession so possess him again&lt;br /&gt;as soon as he comes out. He will go to the mill and call out the guy inside.&lt;br /&gt;Eventually he will go off to bury the skull. Once he has done that and freed&lt;br /&gt;Dragoon then you can lose 'Possession'. Now use whoever you can to scare off the&lt;br /&gt;ritual guy and the level is done.&lt;br /&gt;&lt;br /&gt;-------------------&lt;br /&gt;4.32- Ghostbreakers&lt;br /&gt;-------------------&lt;br /&gt;Game Description: These Ghostbreakers have been causing trouble across the city&lt;br /&gt;and must be dealt with. They have taken up residence in the precinct station,&lt;br /&gt;and have prepared for a siege. Beware their defenses - many wards and alarums&lt;br /&gt;will conspire to restrict your access - and to draw the enemy to your&lt;br /&gt;activities. Once you penetrate the outer ward, you will only be able to lie&lt;br /&gt;unnoticed where the flow of plasm is muted. Your primary goal is the Ectoplasmic&lt;br /&gt;Storage Device - their ghost prison. This machine is sizeable, and requires a&lt;br /&gt;cold environment for proper function. It is doubtless installed within a large,&lt;br /&gt;cold room. Destroy it to free - and recruit - the ghosts within. Cunning and&lt;br /&gt;valour will bring victory over these upstart mortals - all must be driven out of&lt;br /&gt;the building, or out of their minds. We are counting upon your success.&lt;br /&gt;&lt;br /&gt;Task: Disable the Astral Security System, free the ghosts trapped in the ESD and&lt;br /&gt;leave no sane mortal within the building.&lt;br /&gt;&lt;br /&gt;Overview: This is not a hard level if you know what to do. One thing of note&lt;br /&gt;though is that you only get ONE shot at freeing Windwalker. He only appears in&lt;br /&gt;the cells if you free one of the Ghosts in the Unusual Suspects level and is&lt;br /&gt;replaced by Banzai, Blue Murder and Electrospasm. So if you miss him the first&lt;br /&gt;time then you lose him completely. Bring along Hogwash, Sparkle, Stormtalon,&lt;br /&gt;Static and a load of scaring Ghosts.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Windwalker&lt;br /&gt;             Blue Murder (Re-Visit)&lt;br /&gt;             Electrospasm (Re-Visit)&lt;br /&gt;             Banzai (Re-Visit)&lt;br /&gt;&lt;br /&gt;Strategy: Bind Hogwash to the van outside and use 'Blackout'. Then bind him to&lt;br /&gt;the green ward and use 'Surge'. Bench him and have Static use 'Sparkstorm' in&lt;br /&gt;the old evidence room to shut down the blue ward. Now bench him and have&lt;br /&gt;Stormtalon use 'Surge' in the room with the blue ward to shut down the alarm.&lt;br /&gt;This level just got a whole lot easier. Now scare people however you want until&lt;br /&gt;everyone's Electric powers have charged up. Once they're ready then set&lt;br /&gt;Stormtalon outside near the vent at the back and use 'Tempest'. Now have Hogwash&lt;br /&gt;use 'Surge' on the control panel near the stairs in the basement. Then attach&lt;br /&gt;Sparkle to the van outside and use 'Inferno'. Finally, bind Stormtalon to the&lt;br /&gt;ESD room and use 'Surge' to free Windwalker. Now you are free to scare the hell&lt;br /&gt;out off any Mortal in the building.&lt;br /&gt;&lt;br /&gt;------------------------&lt;br /&gt;4.33- Full Mortal Jacket&lt;br /&gt;------------------------&lt;br /&gt;Game Description: Your campaign of terror proceeds apace. It is now only a&lt;br /&gt;matter of time before chaos breaks out on the streets of Gravenville, at which&lt;br /&gt;point the armed forces will surely be brought to bear to maintain peace.  It is&lt;br /&gt;wise, therefore, to consider a pre-emptive strike against the military. Success&lt;br /&gt;can only serve to further undermine the unrest of the mortals.  You must leave&lt;br /&gt;no mortal fit for military service within the grounds of the accursed base.&lt;br /&gt;&lt;br /&gt;Task: Ensure that no mortal fit for military service remains at the base.&lt;br /&gt;&lt;br /&gt;Overview: Most EVIL LEVEL EVER. There are LOADS of Mortals in the base with low&lt;br /&gt;belief. The camp has a huge area and is mostly outside. Also, there is a priest&lt;br /&gt;there to banish your ghosts. Bring along mostly outdoor Ghosts (Dragoon is a&lt;br /&gt;must), Arclite and some indoor ghosts.&lt;br /&gt;NOTE: Anyone who watches the show M*A*S*H should look at the names and bio's of&lt;br /&gt;the soldiers.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Wisakejak&lt;br /&gt;&lt;br /&gt;Strategy: I can't really give any advice here. Just scare the mortals as best&lt;br /&gt;you can with the Ghosts and skills available to you. When you get enough plasm,&lt;br /&gt;have Wisakejak use 'Trojan Gift' and have Arclite use 'Bonfire' to burn down the&lt;br /&gt;Totem. Other than that I can't help you. Sorry. If anyone has a good strategy,&lt;br /&gt;please e-mail me.&lt;br /&gt;&lt;br /&gt;UPDATE-&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;Here is a strategy sent in by Jonathan (krazykid010@excite.com)&lt;br /&gt;&lt;br /&gt;Bring along Scarecrow,Blair Wisp,Arclight,Boo,Wendel,Hogwash,Stormtalon(or&lt;br /&gt;Static),and Dragoon.&lt;br /&gt;&lt;br /&gt;Talk to Wizakejak at the beginning(get it over with)then bind Hogwash on one of&lt;br /&gt;the jeeps and use Blackout.pump it up to Surge after the blackout then bind Boo&lt;br /&gt;and Wendel in far-apart rooms in the base and set both of them to max power&lt;br /&gt;band.when you get enough Plasm bind Stormtalon/Static into the warehouse with&lt;br /&gt;all the jeeps and keep raising their band over time until they have max.then&lt;br /&gt;bind Blair Wisp and Scarecrow somewhere along the narrow path in-between the&lt;br /&gt;grass by the jeep warehouse and the base.have both with max power&lt;br /&gt;band.now(finally)bind Dragoon anywhere in the level and he will do his&lt;br /&gt;run-then-disappear thing.give him highest band possible and bind Arclight to&lt;br /&gt;the corpse with all powers up to Human Torch(dont use Possess)steadily raise&lt;br /&gt;Dragoon's power band until he has Deadly Pursuit.try to focus on scaring away&lt;br /&gt;the Priest because he can get annoying.Also,you can free Wizakejak at anytime u&lt;br /&gt;want,u dont need him for the level but you might want him just in&lt;br /&gt;case.eventually you should start scaring everyone away,and you dont have to&lt;br /&gt;scare away the Priest because he's not "fit for military service" but you&lt;br /&gt;really should.&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;And here's another tip sent in by Anonymous (jesus13@knac.com)&lt;br /&gt;&lt;br /&gt;Bring along Black Crow. You'll notice the priest hanging out near the plants in&lt;br /&gt;various rooms. Bind Black Crow to one of the plants and have him use Posses on&lt;br /&gt;the Priest. This will disable the priests powers of excocism. You can now scare&lt;br /&gt;as you wish without fear of banishment.&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;---------------------------------------&lt;br /&gt;4.34- What Lies Over The Cuckoo's Nest?&lt;br /&gt;---------------------------------------&lt;br /&gt;Game Description: It is time to turn our attention to the captured Darkling.&lt;br /&gt;This proud spirit is imprisoned within the asylum floors of the Gravenville&lt;br /&gt;hospital. We detect astral wards about the asylum - once you have penetrated&lt;br /&gt;them, you must determine the exact nature of the Darkling's prison and find a&lt;br /&gt;way to disrupt it. After that, you may feel free to take revenge on the mortals&lt;br /&gt;as you see fit.&lt;br /&gt;&lt;br /&gt;Task: Penetrate the asylum, free the Darkling and empty the hospital building.&lt;br /&gt;&lt;br /&gt;Overview: Very hard level. The top two floors have a red ward which you cannot&lt;br /&gt;disable, and once you have freed the Darkling then there are a lot of Mortals to&lt;br /&gt;scare off. Bring along Daydreamer, Wisakejak, Stormtalon and some scares.&lt;br /&gt;&lt;br /&gt;Trapped Ghosts: Darkling&lt;br /&gt;             Daydreamer (Re-Visit)&lt;br /&gt;&lt;br /&gt;Strategy: Have Darkling use 'Psychotic Rage' on the Professor to drive him mad&lt;br /&gt;instantly. Then switch off his powers and use 'Trojan Gift' as high up as you&lt;br /&gt;can with Wisakejak. Bind Daydreamer and Stormtalon to the Gift and wait until&lt;br /&gt;someone picks it up and heads upstairs. Have the Darkling use Obsession and the&lt;br /&gt;person should head up into the red ward. Once they are inside the ward then bind&lt;br /&gt;Daydreamer to the sleeping nutter and bind Stormtalon to the center room in-&lt;br /&gt;between all the cells. Get him to use 'Surge' to open all the cell doors. Bind&lt;br /&gt;him back to the Gift. Now have Daydreamer use 'Sleepwalk' to get Bruce out of&lt;br /&gt;the cell and free the Darkling. Now use all your Ghosts to scare large groups of&lt;br /&gt;people and just have fun scaring people and driving them mad. You will then get&lt;br /&gt;the ending cutscene and be free to go back to earlier levels to upgrade your&lt;br /&gt;Ghosts abilities. Congratulations, you have completed the game!&lt;br /&gt;&lt;br /&gt;-------------------&lt;br /&gt;5.0- List of Ghosts&lt;br /&gt;-------------------&lt;br /&gt;In this section I will list the Ghosts in order of appearance. I will also note&lt;br /&gt;down their abilities and how to free them. This is the format:&lt;br /&gt;&lt;br /&gt;Name: Name of Ghost, followed by type and fetters.&lt;br /&gt;Epitaph: The Ghost's in-game description.&lt;br /&gt;Level: Level found (levels in brackets are re-visit levels)&lt;br /&gt;Abilities: List of Ghost's abilities, most powerful at the top. Powers available&lt;br /&gt;at the beginning will be shown by a *. Plasm needed to buy abilities depends on&lt;br /&gt;the level: 1=50, 2=75, 3=100, 4=250, 5=500, 6=750, 7=1000, 8=1500, 9=2000, and&lt;br /&gt;10=2500&lt;br /&gt;Location: The Ghost's location within the level.&lt;br /&gt;How to Free: How to free the ghost.&lt;br /&gt;&lt;br /&gt;Now to business.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Name: Aether - Air Elemental (Air, Outside)&lt;br /&gt;Epitaph: A being of air cannot sing, but rather becomes the song itself. Aether&lt;br /&gt;has inhabited music for hundreds of years, and so is a popular spirit at&lt;br /&gt;parties.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 8. Shattering Song*&lt;br /&gt;        7. Whisper&lt;br /&gt;        6. Wail&lt;br /&gt;        5. Shriek/Thunderclap&lt;br /&gt;        4. Piping*&lt;br /&gt;        3. Howl/Laughter&lt;br /&gt;        2. Gather Winds*&lt;br /&gt;        1. Footsteps/Moan&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Boo - Spook (Inside)&lt;br /&gt;Epitaph: They say Spooks never grow up, and this feisty scamp is the proof. His&lt;br /&gt;party tricks include introducing himself to geese and sneaking into mortals to&lt;br /&gt;haunt them from the inside out.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 6. Kinesis*&lt;br /&gt;        5. Jinx/Thunderclap&lt;br /&gt;        4. Hide &amp;amp; Seek*&lt;br /&gt;        3. Leak*&lt;br /&gt;        2. Rattle Chains*&lt;br /&gt;        1. Fool's Errand/Moan&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Clatterclaws - Horde (Inside)&lt;br /&gt;Epitaph: Clatterclaws is a haunter much in demand. For some reason many mortals&lt;br /&gt;seem unnaturally afraid of living spiders - let alone living dead ones.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 6. Arboreal Prison/Legion&lt;br /&gt;        5. Swarm Strike*&lt;br /&gt;        4. Hide &amp;amp; Seek*&lt;br /&gt;        3. Creepers*&lt;br /&gt;        2. Scattered Swarm*&lt;br /&gt;        1. Flower Power&lt;br /&gt;Location: -&lt;br /&gt;How to free: -&lt;br /&gt;&lt;br /&gt;Name: Cogjammer - Gremlin (Electrical)&lt;br /&gt;Epitaph: This organ grinders monkey was unlucky enough to be ground by his own&lt;br /&gt;organ. Now a respected Gremlin, Cogjammer is as wild in death as he was docile&lt;br /&gt;in life.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 8. Luckstorm/Surge&lt;br /&gt;        7. Wild &amp;amp; Crazy*&lt;br /&gt;        6. Blackout/Sparkstorm&lt;br /&gt;        5. Jinx*&lt;br /&gt;        4. Strange Behaviour*&lt;br /&gt;        3. Blow Fuse/Wild Geese&lt;br /&gt;        2. Spark*&lt;br /&gt;        1. Fool's Errand/Cut Lights&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Ghastly - Spectre (Violence)&lt;br /&gt;Epitaph: Everyone in the Astral Realms knows Ghastly - this Spectre was&lt;br /&gt;haunting when you were not even a disturbance in the raw plasm.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 9. Danse Macabre&lt;br /&gt;        8. Terror Incarnate*&lt;br /&gt;        7. Paralyse*&lt;br /&gt;        6. Spooky Surprise/Terrorise&lt;br /&gt;        5. Dominate*&lt;br /&gt;        4. Dread*&lt;br /&gt;        3. Strange Vision&lt;br /&gt;        2. Fright&lt;br /&gt;        1. Bitter Cold*&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Shivers - Phantom (Emotional)&lt;br /&gt;Epitaph: Always in the running for MVP (Most Valuable Phantom), Shivers tends&lt;br /&gt;to be as uneasy around mortals as they are around him.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 9. TK Storm*&lt;br /&gt;        8. Twister/Scared to Death&lt;br /&gt;        7. Paralyse/Spooky Stack&lt;br /&gt;        6. Aura Reading/Terrorise&lt;br /&gt;        5. Numb*&lt;br /&gt;        4. Taste Aura*&lt;br /&gt;        3. Suspicious Stench&lt;br /&gt;        2. Fright*&lt;br /&gt;        1. Fluster/Lingering Smell&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Stonewall - Earth Elemental (Earth)&lt;br /&gt;Epitaph: The grating of tectonic plates, the slow erosion of mountains, and the&lt;br /&gt;inexorable compression of carbon matter conspired to form this inestimably&lt;br /&gt;patient spirit.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 8. Swallow*&lt;br /&gt;        7. Quake&lt;br /&gt;        6. Arboreal Prison/Trap&lt;br /&gt;        5. Slow*&lt;br /&gt;        4. Twisted Vines&lt;br /&gt;        3. Leak/Creepers&lt;br /&gt;        2. Tremor*&lt;br /&gt;        1. Flower Power&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Whirlweird - Poltergeist (Child)&lt;br /&gt;Epitaph: Three times winner of Poltergeist of the Year, Whirlweird is still&lt;br /&gt;best known for his debut professional haunting, the seminal (and very messy)&lt;br /&gt;Pollock's Paint Store Mystery.&lt;br /&gt;Level: Start of Act 1&lt;br /&gt;Abilities: 9. TK Storm*&lt;br /&gt;        8. Flood/Twister&lt;br /&gt;        7. Spooky Stack/Wild &amp;amp; Crazy&lt;br /&gt;        6. Kinesis*&lt;br /&gt;        5. Jinx*&lt;br /&gt;        4. Ice Breath&lt;br /&gt;        3. Blow Fuse*&lt;br /&gt;        2. Tremor&lt;br /&gt;        1. Fool's Errand*&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Weatherwitch - Banshee (Thoroughfare)&lt;br /&gt;Epitaph: As owners come to resemble their pets, so do witches come to resemble&lt;br /&gt;their spells. Specialising in weather control, this unhinged banshee soon&lt;br /&gt;became controlled by the weather, and now her mood swings are as temperamental&lt;br /&gt;as the skies.&lt;br /&gt;Level: Haunting 101 (Facepacks &amp;amp; Broomsticks)&lt;br /&gt;Abilities: 9. Cacophony/Typhoon&lt;br /&gt;        8. Siren Song*&lt;br /&gt;        7. Ghostly Apparition/Haunted Hail&lt;br /&gt;        6. Aura Reading/Wail&lt;br /&gt;        5. Thunderclap*&lt;br /&gt;        4. Gusts*&lt;br /&gt;        3. Rain&lt;br /&gt;        2. Fright/Distant Thunder&lt;br /&gt;        1. Fog&lt;br /&gt;Location: Bound to the vacuum cleaner near the downstairs bathroom.&lt;br /&gt;How to Free: Bind Cogjammer to the stereo in the same room and use 'Wild &amp;amp;&lt;br /&gt;Crazy'.&lt;br /&gt;&lt;br /&gt;Name: Arclite - Mane (Corpse)&lt;br /&gt;Epitaph: He came to fix the boiler, but he never left. His flickering light&lt;br /&gt;brings as much terror to mortals now as his exorbitant call-outfees did when he&lt;br /&gt;was alive.&lt;br /&gt;Level: The Calamityville Horror (Poultrygeist)&lt;br /&gt;Abilities: 9. Danse Macabre/Nausea&lt;br /&gt;        8. Great Balls of Fire/Scared to Death&lt;br /&gt;        7. Possess*&lt;br /&gt;        6. Human Torch*&lt;br /&gt;        5. Bonfire*&lt;br /&gt;        4. Dread&lt;br /&gt;        3. Roast*&lt;br /&gt;        2. Fright/Stink&lt;br /&gt;        1. Lingering Smell/Sweat&lt;br /&gt;Location: Bound to his corpse next to the bricked-up boiler in the basement.&lt;br /&gt;How to Free: Use 'Tremor' with Stonewall to knock out some pricks in the wall.&lt;br /&gt;Now try to lure a Mortal down there. They will either Break through the wall and&lt;br /&gt;look, or call the Handyman to do it for them. Once that's done, Arclite is free!&lt;br /&gt;&lt;br /&gt;Name: Maxine Factor - Apparition (Murder)&lt;br /&gt;Epitaph: Maxine, a vendor of cosmetics in life, is one of many entities to find&lt;br /&gt;relief in undeath - she was overjoyed to discover that ectoplasm doesn't&lt;br /&gt;wrinkle.&lt;br /&gt;Level: The Calamityville Horror (Poultrygeist)&lt;br /&gt;Abilities: 8. Terror Incarnate/Frozen Stiff!&lt;br /&gt;        7. Ghostly Apparition/Obsession&lt;br /&gt;        6. Spooky Surprise*&lt;br /&gt;        5. Fascinate&lt;br /&gt;        4. Ice Breath&lt;br /&gt;        3. Strange Vision*&lt;br /&gt;        2. Intrigue*&lt;br /&gt;        1. Bitter Cold*&lt;br /&gt;Location: Bound to the makeup kit in the boarded up room in the attic.&lt;br /&gt;How to Free: Use 'Rattle Chains' and 'Obsession' to get a man to rip down the&lt;br /&gt;boards, then keep using them until a woman comes up to use the makeup kit.&lt;br /&gt;&lt;br /&gt;Name: Static - Wraith (Electrical, Murder)&lt;br /&gt;Epitaph: Static never chose to be an electrician in life, instead following his&lt;br /&gt;aptitudes wherever they would take him. He continues to go with the flow after&lt;br /&gt;his death, enjoying un-life as it comes.&lt;br /&gt;Level: The Calamityville Horror (Poultrygeist)&lt;br /&gt;Abilities: 8. Scared to Death/Terror Incarnate&lt;br /&gt;        7. Ghostly Apparition*&lt;br /&gt;        6. Sparkstorm*&lt;br /&gt;        5. Numb&lt;br /&gt;        4. Dread/Strange Behaviour&lt;br /&gt;        3. Strange Vision*&lt;br /&gt;        2. Spark*&lt;br /&gt;        1. Bitter Cold/Cut Lights&lt;br /&gt;Location: Bound to his corpse, which is stuck in one of the chimneys.&lt;br /&gt;How to Free: The easiest way is to use 'Tremor' on the roof with Stonewall and&lt;br /&gt;then 'Kinesis' downstairs with Boo. You can also use 'Bitter Cold' with Ghastly&lt;br /&gt;until a Mortal lights a fire, then get one of them into the smoky room. They&lt;br /&gt;should call a Handyman and he will free Static.&lt;br /&gt;&lt;br /&gt;Name: Lucky - Gremlin (Electrical)&lt;br /&gt;Epitaph: Lucky found that frat boys are a useful source of food, and so decided&lt;br /&gt;to become an Alpha Tau, sadly, their electrical repair skills were wanting,&lt;br /&gt;leading to Lucky's electrocution by their warm but malfunctioning pinball table.&lt;br /&gt;Level: Weird Seance&lt;br /&gt;Abilities: 8. Luckstorm*&lt;br /&gt;        7. Wild &amp;amp; Crazy&lt;br /&gt;        6. Charm*&lt;br /&gt;        5. Jinx&lt;br /&gt;        4. Strange Behaviour*&lt;br /&gt;        3. Blow Fuse/Wild Geese&lt;br /&gt;        2. Spark&lt;br /&gt;        1. Cut Lights*&lt;br /&gt;Location: Bound to the pinball machine&lt;br /&gt;How to Free: Use Static's 'Sparkstorm' in the same room. Simple.&lt;br /&gt;&lt;br /&gt;Name: Terroreyes - Apparition (Murder)&lt;br /&gt;Epitaph: Mortal children play a gruesome game at Halloween, passing objects to&lt;br /&gt;one another blindfold. Peeled grapes become a dead man's eyes. Well, children&lt;br /&gt;these are a dead man's eyes.&lt;br /&gt;Level: Weird Seance&lt;br /&gt;Abilities: 8. Terror Incarnate/Frozen Stiff&lt;br /&gt;        7. Ghostly Apparition*&lt;br /&gt;        6. Icy Touch*&lt;br /&gt;        5. Fascinate*&lt;br /&gt;        4. Ice Breath*&lt;br /&gt;        3. Hidden Maze/Strange Vision&lt;br /&gt;        2. Intrigue&lt;br /&gt;        1. Bitter Cold&lt;br /&gt;Location: Bound to his jar, next to the window.&lt;br /&gt;How to Free: Have Aether use 'Shattering Song' outside the window.&lt;br /&gt;&lt;br /&gt;Name: Wendel - Spook (Inside)&lt;br /&gt;Epitaph: As might be expected of a ghost who considers teen comedy movies to be&lt;br /&gt;art, Wendel intends to have some fun with newfound intangibility.&lt;br /&gt;Level: Weird Seance&lt;br /&gt;Abilities: 6. Chase*&lt;br /&gt;        5. Jinx/Thunderclap&lt;br /&gt;        4. Hide &amp;amp; Seek/Insane Invitation&lt;br /&gt;        3. Laughter*&lt;br /&gt;        2. Brief Scare*&lt;br /&gt;        1. Footsteps*&lt;br /&gt;Location: Upstairs, bound to a bed.&lt;br /&gt;How to Free: Wake up the leader and then scare him away.&lt;br /&gt;&lt;br /&gt;Name: Moonscream - Banshee (Thoroughfare)&lt;br /&gt;Epitaph: Professional haunters pride themselves on their reserve and&lt;br /&gt;impartiality, but Moonscream truly is fair in all things. Admittedly, this is&lt;br /&gt;because she hates all things with equal passion but full marks for effort, all&lt;br /&gt;the same.&lt;br /&gt;Level: Summoners not Included (The Blair Wisp Project)&lt;br /&gt;Abilities: 9. Cacophony*&lt;br /&gt;        8. Scared to Death/Shattering Song&lt;br /&gt;        7. Ghostly Apparition/Paralyse&lt;br /&gt;        6. Spooky Surprise*&lt;br /&gt;        5. Shriek*&lt;br /&gt;        4. Dread/Insane Invitation&lt;br /&gt;        3. Strange Vision*&lt;br /&gt;        2. Gather Winds/Shattered Nerves&lt;br /&gt;        1. Fluster*&lt;br /&gt;Location: Bound to her grave in the basement.&lt;br /&gt;How to Free: Use 'Strange Vision' or 'Spooky Surprise' to make the Professor see&lt;br /&gt;her.&lt;br /&gt;&lt;br /&gt;Name: Raindancer - Water Elemental (Water)&lt;br /&gt;Epitaph: Raindancer enjoys playing with mortals by dressing in rainbows and&lt;br /&gt;leading them on fruitless quests for gold.&lt;br /&gt;Level: Summoners not Included&lt;br /&gt;Abilities: 8. Flood*&lt;br /&gt;        7. Haunted Hail*&lt;br /&gt;        6. Gore&lt;br /&gt;        5. Thunderclap&lt;br /&gt;        4. Hailstones&lt;br /&gt;        3. Rain*&lt;br /&gt;        2. Distant Thunder*&lt;br /&gt;        1. Fog&lt;br /&gt;Location: Bound to the toilet in the outhouse.&lt;br /&gt;How to Free: Use 'Tremor' with Stonewall to destroy the beehive outside. Then&lt;br /&gt;just wait until someone flushes the toilet.&lt;br /&gt;&lt;br /&gt;Name: Whisperwind - Air Elemental (Air, Outside)&lt;br /&gt;Epitaph: Unlike many elemental, Whisperwind is a subtle spirit, foregoing&lt;br /&gt;ostentatious shows of power in favour of minor flights of fancy and small acts&lt;br /&gt;of mischief.&lt;br /&gt;Level: Summoners not Included&lt;br /&gt;Abilities: 8. Shattering Song/Siren Song&lt;br /&gt;        7. Whisper*&lt;br /&gt;        6. Wail&lt;br /&gt;        5. Tempest*&lt;br /&gt;        4. Insane Invitation*&lt;br /&gt;        3. Howl/Laughter&lt;br /&gt;        2. Distant Thunder*&lt;br /&gt;        1. Footsteps/Moan&lt;br /&gt;Location: Bound to the dream-catcher next to the bicycle.&lt;br /&gt;How to Free: Have Aether use 'Shattering Song' to break the dream-catcher.&lt;br /&gt;&lt;br /&gt;Name: Buck - Horde (Inside, Outside)&lt;br /&gt;Epitaph: Old Man Carter faithful hound refused to let death separate him from&lt;br /&gt;his mortal friend. Similarly, Buck's generous cargo of fleas refused to let&lt;br /&gt;death separate them from his matted fur.&lt;br /&gt;Level: Start of Act 2&lt;br /&gt;Abilities: 6. Chase*&lt;br /&gt;        5. Swarm Strike&lt;br /&gt;        4. Dense Swarm*&lt;br /&gt;        3. Creepers&lt;br /&gt;        2. Scattered Swarm*&lt;br /&gt;        1. Flower Power&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Hypnos - Sandman (Sleeping)&lt;br /&gt;Epitaph: Not every ghost was once flesh and blood. Hypnos used to be a dream&lt;br /&gt;until the dreamer died whilst sleeping.&lt;br /&gt;Level: Start of Act 2&lt;br /&gt;Abilities: 10. Expose Fears&lt;br /&gt;        9. Psychotic Rage&lt;br /&gt;        8. Dream Demon*&lt;br /&gt;        7. Sleepwalk*&lt;br /&gt;        6. Aura Reading&lt;br /&gt;        5. Sleep*&lt;br /&gt;        4. Delusion*&lt;br /&gt;        3. Dreamthief&lt;br /&gt;        2. Shattered Nerves&lt;br /&gt;        1. Uncover Fear*&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Quiver - Spook (Inside)&lt;br /&gt;Epitaph: Quiver is terrified of anything and everything, including itself - but&lt;br /&gt;in the same way that it takes a thief to catch a thief, sometimes it takes the&lt;br /&gt;scared to scare.&lt;br /&gt;Level: Start of Act 2&lt;br /&gt;Abilities: 6. Gore/Spooky Surprise&lt;br /&gt;        5. Jinx*&lt;br /&gt;        4. Insane Invitation*&lt;br /&gt;        3. Strange Vision/Wild Geese&lt;br /&gt;        2. Tremor*&lt;br /&gt;        1. Fool's Errand*&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Banzai (Secret) - Earth Elemental (Earth)&lt;br /&gt;Epitaph: This spirit of bonsai has been nurtured for centuries by generations&lt;br /&gt;of Japanese gardeners. He is a philosophical elemental, undaunted by tasks of&lt;br /&gt;any size.&lt;br /&gt;Level: The Unusual Suspects (Ghostbreakers)&lt;br /&gt;Abilities: 8. Swallow&lt;br /&gt;        7. Quake*&lt;br /&gt;        6. Trap*&lt;br /&gt;        5. Slow&lt;br /&gt;        4. Twisted Vines*&lt;br /&gt;        3. Creepers*&lt;br /&gt;        2. Tremor&lt;br /&gt;        1. Flower Power&lt;br /&gt;Location: Hidden in the banzai tree in the lobby.&lt;br /&gt;How to Free: Bind Stonewall to the plant. (In Ghostbreakers just disable the&lt;br /&gt;ESD).&lt;br /&gt;&lt;br /&gt;Name: Blue Murder - Apparition (Murder)&lt;br /&gt;Epitaph: A fan of over-the-top cop movie heroes such as McClane and Riggs, Blue&lt;br /&gt;was disappointed to find that she died rather easily when shot with a lethal&lt;br /&gt;weapon.&lt;br /&gt;Level: The Unusual Suspects (Ghostbreakers)&lt;br /&gt;Abilities: 8. Terror Incarnate*&lt;br /&gt;        7. Obsession*&lt;br /&gt;        6. Spooky Surprise*&lt;br /&gt;        5. Fascinate&lt;br /&gt;        4. Ice Breath&lt;br /&gt;        3. Hidden Maze*&lt;br /&gt;        2. Intrigue&lt;br /&gt;        1. Bitter Cold*&lt;br /&gt;Location: In the basement morgue, bound to her body.&lt;br /&gt;How to Free: Scare away the evidence room guard and use whatever powers you have&lt;br /&gt;to get Detective Norman Franz into the evidence room. Then get him into Blue&lt;br /&gt;Murder's room and she will scare him off. (In Ghostbreakers just disable the&lt;br /&gt;ESD)&lt;br /&gt;&lt;br /&gt;Name: Electrospasm - Wraith (Electrical, Murder)&lt;br /&gt;Epitaph: The part of Electrospasm which was once Harold Smears, murderer, was&lt;br /&gt;all but burned from him upon the electric chair. All that's left is a polite,&lt;br /&gt;apologetic spirit of punishment.&lt;br /&gt;Level: The Unusual Suspects (Ghostbreakers)&lt;br /&gt;Abilities: 8. Surge*&lt;br /&gt;        7. Paralyse/Wild &amp;amp; Crazy&lt;br /&gt;        6. Spooky Surprise*&lt;br /&gt;        5. Numb&lt;br /&gt;        4. Strange Behaviour*&lt;br /&gt;        3. Blow Fuse/Strange Vision&lt;br /&gt;        2. Spark*&lt;br /&gt;        1. Bitter Cold/Cut Lights&lt;br /&gt;Location: In the basement room next to the staircase.&lt;br /&gt;How to Free: 'Flood' the room and have Electrospasm use 'Spark'. (In&lt;br /&gt;Ghostbreakers just disable the ESD)&lt;br /&gt;&lt;br /&gt;Name: Fingers - Phantom (Emotional)&lt;br /&gt;Epitaph: Fingers always imagined life to be like music, with death as the end&lt;br /&gt;of the song. He was pleasantly surprised, therefore, to find that death is in&lt;br /&gt;fact a coda.&lt;br /&gt;Level: Deadfellas&lt;br /&gt;Abilities: 9. Nausea/TK Storm&lt;br /&gt;        8. Unearthly Calm*&lt;br /&gt;        7. Spooky Stack*&lt;br /&gt;        6. Aura Reading*&lt;br /&gt;        5. Numb/Queasy&lt;br /&gt;        4. Dread*&lt;br /&gt;        3. Suspicious Stench&lt;br /&gt;        2. Tremor*&lt;br /&gt;        1. Lingering Smell/Fluster&lt;br /&gt;Location: Chained to the piano in the music room near the top of the ship.&lt;br /&gt;How to Free: Get the Cook (Jude Klous) to go up to the music room. Use 'Fool's&lt;br /&gt;Errand' to get him up there and then use 'Rattle Chains' to get him in there.&lt;br /&gt;&lt;br /&gt;Name: Flash Jordan - Mane (Corpse)&lt;br /&gt;Epitaph: This reporter's single-minded quest for the Pulitzer Prize led to her&lt;br /&gt;obsessive investigation of a certain mob boss. She was increasing his paranoia&lt;br /&gt;quite effectively until a poor choice of hiding place led to her accidental&lt;br /&gt;cremation.&lt;br /&gt;Level: Deadfellas&lt;br /&gt;Abilities: 9. Gushing Blood/Nausea&lt;br /&gt;        8. Flood/Scared to Death&lt;br /&gt;        7. Possess*&lt;br /&gt;        6. Terrorise*&lt;br /&gt;        5. Queasy*&lt;br /&gt;        4. Dread&lt;br /&gt;        3. Suspicious Stench*&lt;br /&gt;        2. Fright/Stink&lt;br /&gt;        1. Sweat*&lt;br /&gt;Location: Bound to the urn in the Don's room.&lt;br /&gt;How to Free: Break the urn with 'Quake' or 'Hailstones' and wait for her to&lt;br /&gt;Possess the first Mortal that comes by.&lt;br /&gt;&lt;br /&gt;Name: Knuckles Malone - Spectre (Violence)&lt;br /&gt;Epitaph: Mobster ghosts aren't exactly rare, but Knuckles presents a level of&lt;br /&gt;professionalism that's a cut above the rest. He doesn't put a severed horse's&lt;br /&gt;head in an enemies bed - he uses his own.&lt;br /&gt;Level: Deadfellas&lt;br /&gt;Abilities: 9. Danse Macabre&lt;br /&gt;        8. Scared to Death*&lt;br /&gt;        7. Possess*&lt;br /&gt;        6. Terrorise*&lt;br /&gt;        5. Dominate/Numb&lt;br /&gt;        4. Ice Breath*&lt;br /&gt;        3. Strange Vision*&lt;br /&gt;        2. Fright&lt;br /&gt;        1. Bitter Cold&lt;br /&gt;Location: Bound to the roulette table near the music room.&lt;br /&gt;How to Free: Bind Lucky to the wheel and use 'Luckstorm'. Someone should come&lt;br /&gt;and play eventually and win. Every so often refresh 'Luckstorm'.&lt;br /&gt;&lt;br /&gt;Name: Wavemaster - Water Elemental (Water)&lt;br /&gt;Epitaph: The multitudinous life forms that crawl and proliferate upon land are&lt;br /&gt;mere echoes of the legacy of Wavemaster's kind.&lt;br /&gt;Level: Deadfellas&lt;br /&gt;Abilities: 8. Flood&lt;br /&gt;        7. Seeping Blood/Haunted Hail&lt;br /&gt;        6. Gore&lt;br /&gt;        5. Thunderclap*&lt;br /&gt;        4. Hailstones*&lt;br /&gt;        3. Leak/Rain&lt;br /&gt;        2. Distant Thunder*&lt;br /&gt;        1. Fog*&lt;br /&gt;Location: In the bottom level of the ship.&lt;br /&gt;How to Free: Use 'Rattle Chains' to draw someone down there and then use 'Leak'.&lt;br /&gt;Make sure you watch the movie fully as the game sometimes glitches.&lt;br /&gt;&lt;br /&gt;Name: Firetail - Fire Elemental (Electrical, Fire)&lt;br /&gt;Epitaph: Salamanders are inscrutable spirits which tend to treat all entities a&lt;br /&gt;s equals beneath them, mortals included. But even the most unflappable spirit&lt;br /&gt;can be frustrated by bad manners.&lt;br /&gt;Level: Facepacks &amp;amp; Broomsticks&lt;br /&gt;Abilities: 8. Great Balls of Fire/Surge&lt;br /&gt;        7. Inferno/Wild &amp;amp; Crazy&lt;br /&gt;        6. Human Torch*&lt;br /&gt;        5. Bonfire*&lt;br /&gt;        4. Strange Behaviour&lt;br /&gt;        3. Roast*&lt;br /&gt;        2. Spark&lt;br /&gt;        1. Sweat/Cut Lights&lt;br /&gt;Location: In the basement, bound to the witches' circle.&lt;br /&gt;How to Free: Bind the 3 other types of elementals to the circle.&lt;br /&gt;&lt;br /&gt;Name: Hogwash - Gremlin (Electrical)&lt;br /&gt;Epitaph: Frequent flooding gave this groundhog his love of body surfing but an&lt;br /&gt;errant speedboat robbed him of his life. He enjoys putting machines out of&lt;br /&gt;action.&lt;br /&gt;Level: Facepacks &amp;amp; Broomsticks&lt;br /&gt;Abilities: 8. Surge*&lt;br /&gt;        7. Wild &amp;amp; Crazy&lt;br /&gt;        6. Blackout*&lt;br /&gt;        5. Jinx&lt;br /&gt;        4. Strange Behaviour&lt;br /&gt;        3. Blow Fuse*&lt;br /&gt;        2. Spark&lt;br /&gt;        1. Fools Errand/Cut Lights&lt;br /&gt;Location: In the pumpkin on the back porch.&lt;br /&gt;How to Free: Get either the guy with the headphones or an 'Ethereal Gift' onto&lt;br /&gt;the porch and have no ghost bound to it.&lt;br /&gt;&lt;br /&gt;Name: Tricia - Fetch (Mirror)&lt;br /&gt;Epitaph: This hapless cheerleader died from an overly ambitious pyramid&lt;br /&gt;formation, but still remains optimistic about life life.&lt;br /&gt;Level: Facepacks &amp;amp; Broomsticks&lt;br /&gt;Abilities: 9. Trojan Gift/Psychotic Rage&lt;br /&gt;        8. Loathsome Aspect&lt;br /&gt;        7. Clone*&lt;br /&gt;        6. Macabre Reflection*&lt;br /&gt;        5. Mania&lt;br /&gt;        4. Ethereal Gift*&lt;br /&gt;        3. Twist Reflection*&lt;br /&gt;        2. Shattered Nerves&lt;br /&gt;        1. Fluster&lt;br /&gt;Location: Bound to the mirror in the upstairs bathroom.&lt;br /&gt;How to Free: Get Blair Whelchel to enter the bathroom. You can use 'Rattle&lt;br /&gt;Chains' or 'Fool's Errand'.&lt;br /&gt;&lt;br /&gt;Name: Hard Boiled - Poltergeist (Child)&lt;br /&gt;Epitaph: Never underestimate the malevolence of chickens. This gestalt entity's&lt;br /&gt;long term goal is to revenge itself on the mysterious mortal known only as 'the&lt;br /&gt;Colonel'.&lt;br /&gt;Level: Poultrygeist&lt;br /&gt;Abilities: 9. Gushing Blood*&lt;br /&gt;        8. Twister/Frozen Stiff!&lt;br /&gt;        7. Seeping Blood*&lt;br /&gt;        6. Gore*&lt;br /&gt;        5. Jinx&lt;br /&gt;        4. Ice Breath&lt;br /&gt;        3. Wild Geese*&lt;br /&gt;        2. Tremor&lt;br /&gt;        1. Bitter Cold*&lt;br /&gt;Location: Bound to the little girl.&lt;br /&gt;How to Free: Scare off everyone.&lt;br /&gt;&lt;br /&gt;Name: Brigit - Banshee (Thoroughfare)&lt;br /&gt;Epitaph: For half her life, Brigit cared only to be married. Jilted at the&lt;br /&gt;alter by her lecherous fiancé, she spent the rest of that life stoking her&lt;br /&gt;hatred for womanising men. Her self appointed role as a ghost is not hard to&lt;br /&gt;guess.&lt;br /&gt;Level: Phantom of the Operating Room&lt;br /&gt;Abilities: 9. Voice on the Wind*&lt;br /&gt;        8. Terror Incarnate/Scared to Death&lt;br /&gt;        7. Phobia*&lt;br /&gt;        6. Wail*&lt;br /&gt;        5. Numb/Thunderclap&lt;br /&gt;        4. Insane Invitation*&lt;br /&gt;        3. Strange Vision*&lt;br /&gt;        2. Gather*&lt;br /&gt;        1. Fog/Fluster&lt;br /&gt;Location: In the basement, bound to her corpse.&lt;br /&gt;How to Free: Use whatever you can to get Dr. Seth Greenwood in there. 'Rattle&lt;br /&gt;Chains', 'Fool's Errand', 'Hidden Maze', 'Obsession' or whatever. When he&lt;br /&gt;arrives then use 'Spooky Surprise' or something similar with Brigit. Another way&lt;br /&gt;is to scare off all the nurses in the building except the one in the basement.&lt;br /&gt;He then goes down there to make a pass at her.&lt;br /&gt;&lt;br /&gt;Name: Harriet - Trickster (Child, Outside)&lt;br /&gt;Epitaph: Harriet is a pookah, that rare form of spirit which has a genuine love&lt;br /&gt;of mortals. She is vaguely confused as to why her friends tend to end up in a&lt;br /&gt;white, padded room, but doesn't let it bother her.&lt;br /&gt;Level: Phantom of the Operating Room&lt;br /&gt;Abilities: 10. Abhorrent Aspect*&lt;br /&gt;        9. Trojan Gift&lt;br /&gt;        8. Loathsome Aspect/Luckstorm&lt;br /&gt;        7. Shapeshifter*&lt;br /&gt;        6. Charm*&lt;br /&gt;        5. Fascinate/Jinx&lt;br /&gt;        4. Ethereal Gift*&lt;br /&gt;        3. Wild Geese/Creepers&lt;br /&gt;        2. Intrigue&lt;br /&gt;        1. Flower Power*&lt;br /&gt;Location: Bound to a kid in a ward on the second floor.&lt;br /&gt;How to Free: Scare the only other kid off so he drops the bunny and eventually&lt;br /&gt;someone should pick up the toy and return it to the kid.&lt;br /&gt;&lt;br /&gt;Name: Daydreamer - Sandman (Sleeping)&lt;br /&gt;Epitaph: It doesn't pay for and anaesthetist to be distracted when preparing&lt;br /&gt;chloroform, as Daydreamer found out during his heart attack. Then this Sandman&lt;br /&gt;sleeps, it takes a particularly loud noise to wake him.&lt;br /&gt;Level: Phantom of the Operating Room (What Lies Over the Cuckoo's Nest)&lt;br /&gt;Abilities: 10. Expose Fears*&lt;br /&gt;        9. Psychotic Rage&lt;br /&gt;        8. Unearthly Calm*&lt;br /&gt;        7. Sleepwalk*&lt;br /&gt;        6. Aura Reading&lt;br /&gt;        5. Sleep*&lt;br /&gt;        4. Delusion/Taste Aura&lt;br /&gt;        3. Dreamthief*&lt;br /&gt;        2. Shattered Nerves&lt;br /&gt;        1. Fluster/Uncover Fear&lt;br /&gt;Location: Bound to an operating table on the second floor.&lt;br /&gt;How to Free: Either use 'Cacophony' with Moonscream or create thunder.&lt;br /&gt;&lt;br /&gt;Name: Blair Wisp - Wisp (Outside)&lt;br /&gt;Epitaph: Wisps experience pleasurable sensation when gazed upon by mortals, and&lt;br /&gt;as such are very hard to sneak up on. They can, however, be incapacitated by a&lt;br /&gt;really hard stare.&lt;br /&gt;Level: The Blair Wisp Project&lt;br /&gt;Abilities: 5. Hypnotic Image*&lt;br /&gt;        4. Delusion&lt;br /&gt;        3. Strange Vision*&lt;br /&gt;        2. Intrigue/Shattered Nerves&lt;br /&gt;        1. Fluster*&lt;br /&gt;Location: On the island in the center of the level.&lt;br /&gt;How to Free: See the level strategy.&lt;br /&gt;&lt;br /&gt;Name: Sparkle - Fire Elemental (Electrical, Fire)&lt;br /&gt;Epitaph: Like most fire elementals, Sparkle has an insatiable appetite. He&lt;br /&gt;travelled extensively in his youth, and has fond memories of London due to his&lt;br /&gt;participation in the Pudding Lane buffet of 1666.&lt;br /&gt;Level: The Blair Wisp Project&lt;br /&gt;Abilities: 8. Great Balls of Fire/Surge&lt;br /&gt;        7. Inferno*&lt;br /&gt;        6. Human Torch/Sparkstorm&lt;br /&gt;        5. Bonfire&lt;br /&gt;        4. Strange Behaviour*&lt;br /&gt;        3. Blow Fuse*&lt;br /&gt;        2. Spark&lt;br /&gt;        1. Cut Lights*&lt;br /&gt;Location: Bound to the burned out campfire to the right.&lt;br /&gt;How to Free: Make an 'Ethereal Gift' with Harriet and then use 'Bonfire' with&lt;br /&gt;Firetail.&lt;br /&gt;&lt;br /&gt;Name: (Old Man) Carter - Spectre (Violence)&lt;br /&gt;Epitaph: Old Man Carter is a compulsive teller of tales of his life, of the&lt;br /&gt;determination and business acumen that led him from the gutter to glory. He can&lt;br /&gt;expect to be respected but avoided be others ghosts.&lt;br /&gt;Level: Start of Act 3&lt;br /&gt;Abilities: 9.Danse Macabre*&lt;br /&gt;        8. Frozen Stiff!*&lt;br /&gt;        7. Phobia/Possess&lt;br /&gt;        6. Terrorise*&lt;br /&gt;        5. Dominate/Numb&lt;br /&gt;        4. Dread*&lt;br /&gt;        3. Strange Vision*&lt;br /&gt;        2. Fright&lt;br /&gt;        1. Bitter Cold&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Lady Rose - Fetch (Mirror)&lt;br /&gt;Epitaph: A mysterious, cultured Fetch, Lady Rose believes in etiquette above&lt;br /&gt;all else, and so politely refuses to reveal the details of her sordid past.&lt;br /&gt;Level: Start of Act 3&lt;br /&gt;Abilities: 9. Trojan Gift*&lt;br /&gt;        8. Loathsome Aspect&lt;br /&gt;        7. Clone*&lt;br /&gt;        6. Macabre Reflection&lt;br /&gt;        5. Mania&lt;br /&gt;        4. Thing in the Mirror*&lt;br /&gt;        3. Twist Reflection*&lt;br /&gt;        2. Shattered Nerves&lt;br /&gt;        1. Fluster&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: The Painter - Phantom (Emotional)&lt;br /&gt;Epitaph: If genius and insanity are two sides of the same canvas, it's a mercy&lt;br /&gt;that the Painter never created a self-portrait. People didn't want to hang his&lt;br /&gt;paintings so the Painter hung himself.&lt;br /&gt;Level: Start of Act 3&lt;br /&gt;Abilities: 9. Nausea*&lt;br /&gt;        8. Twister*&lt;br /&gt;        7. Phobia/Spooky Stack&lt;br /&gt;        6. Chocking Odour/Kinesis&lt;br /&gt;        5. Numb/Queasy&lt;br /&gt;        4. Taste Aura*&lt;br /&gt;        3. Suspicious Stench&lt;br /&gt;        2. Stink*&lt;br /&gt;        1. Lingering Smell/Fluster&lt;br /&gt;Location: -&lt;br /&gt;How to Free: -&lt;br /&gt;&lt;br /&gt;Name: Black Crow - Wight (Corpse, Earth)&lt;br /&gt;Epitaph: Death is what you make of it. Black Crow, still filled with sorrow at&lt;br /&gt;the murder of his people and the misuse of the land by the invaders from across&lt;br /&gt;the sea, continues to walk a trail of tears.&lt;br /&gt;Level: Spooky Hollow&lt;br /&gt;Abilities: 10. Buried Alive*&lt;br /&gt;        9. Nausea/Danse Macabre&lt;br /&gt;        8. Scared to Death/Swallow&lt;br /&gt;        7. Possess*&lt;br /&gt;        6. Choking Odour*&lt;br /&gt;        5. Queasy/Slow&lt;br /&gt;        4. Dread*&lt;br /&gt;        3. Rain*&lt;br /&gt;        2. Stink/Tremor&lt;br /&gt;        1. Fog*&lt;br /&gt;Location: In the shack at the bottom of the level.&lt;br /&gt;How to Free: Just use as many wind abilities as you can near the shack.&lt;br /&gt;&lt;br /&gt;Name: Dragoon - Headless Horseman (Thoroughfare)&lt;br /&gt;Epitaph: During the rime of the civil war, a mercenary dragoon ravaged the&lt;br /&gt;area. Killed by a band of farmers, they blew off his head with a musket.&lt;br /&gt;Level: Spooky Hollow&lt;br /&gt;Abilities: 10. Deadly Pursuit*&lt;br /&gt;        9. Psychotic Rage&lt;br /&gt;        8. Terror Incarnate/Great Balls of Fire&lt;br /&gt;        7. Phobia*&lt;br /&gt;        6. Chase*&lt;br /&gt;        5. Bonfire/Mania&lt;br /&gt;        4. Dread*&lt;br /&gt;        3. Roast/Strange Vision&lt;br /&gt;        2. Brief Scare*&lt;br /&gt;        1. Fluster/Sweat&lt;br /&gt;Location: Running through the level.&lt;br /&gt;How to Free: See level description.&lt;br /&gt;&lt;br /&gt;Name: Scarecrow - Horde (Outside)&lt;br /&gt;Epitaph: There is strength in numbers. Here a murder of crows gathers to take&lt;br /&gt;revenge upon its persecutors, assuming the face of its ultimate terror to do so.&lt;br /&gt;Level: Spooky Hollow&lt;br /&gt;Abilities: 6. Legion*&lt;br /&gt;        5. Swarm Strike*&lt;br /&gt;        4. Dense Swarm/Twisted Vines&lt;br /&gt;        3. Creepers&lt;br /&gt;        2. Brief Scare*&lt;br /&gt;        1. Flower Power&lt;br /&gt;Location: In a field at the left of the level.&lt;br /&gt;How to Free: Use Harriet to make an 'Ethereal Gift', then have Hard-Boiled use&lt;br /&gt;'Seeping Blood' or 'Gushing Blood'.&lt;br /&gt;&lt;br /&gt;Name: Stormtalon (Secret) - Thunder Spirit (Electrical, Outside)&lt;br /&gt;Epitaph: Prince of elementals, Stormtalon is as glorious to mortals as they are&lt;br /&gt;banal to him. He is scornful of their petty attempts to emulate his power, and&lt;br /&gt;fights Progress wherever it rears its ugly head.&lt;br /&gt;Level: Spooky Hollow&lt;br /&gt;Abilities: 9. Typhoon*&lt;br /&gt;        8. Surge*&lt;br /&gt;        7. Haunted Hail/Wild &amp;amp; Crazy&lt;br /&gt;        6. Blackout*&lt;br /&gt;        5. Tempest*&lt;br /&gt;        4. Hailstones&lt;br /&gt;        3. Rain*&lt;br /&gt;        2. Distant Thunder&lt;br /&gt;        1. Fog/Cut Lights&lt;br /&gt;Location: Hidden in a tree in the middle of the river.&lt;br /&gt;How to Free: Use 'Gusts', 'Rain' and 'Thunder' together to create a storm and&lt;br /&gt;summon Stormtalon.&lt;br /&gt;&lt;br /&gt;Name: Windwalker - Wendigo (Outside)&lt;br /&gt;Epitaph: Windwalker's frosty attentions are guaranteed to make the hairs on the&lt;br /&gt;back of a mortal's neck stand on end, freeze, then break right off.&lt;br /&gt;Level: Ghostbreakers&lt;br /&gt;Abilities: 10. Frostbite*&lt;br /&gt;        9. Cacophony/Voice on the Wind&lt;br /&gt;        8. Frozen Stiff!/Scared to Death&lt;br /&gt;        7. Paralyse/Whisper&lt;br /&gt;        6. Icy Touch*&lt;br /&gt;        5. Mania/Numb&lt;br /&gt;        4. Delusion/Gusts&lt;br /&gt;        3. Howl*&lt;br /&gt;        2. Gather Winds*&lt;br /&gt;        1. Bitter Cold*&lt;br /&gt;Location: Trapped by the ESD system.&lt;br /&gt;How to Free: Disable the ESD as written in the level guide.&lt;br /&gt;&lt;br /&gt;Name: Wisakejak - Trickster (Child, Outside)&lt;br /&gt;Epitaph: Stories have been told of Wisakejak for as long as stories have been&lt;br /&gt;told. He once sold an ocean to a vain prince, including a three-year warranty&lt;br /&gt;against fire and theft.&lt;br /&gt;Level: Full Mortal Jacket&lt;br /&gt;Abilities: 10. Abhorrent Aspect&lt;br /&gt;        9. Trojan Gift*&lt;br /&gt;        8. Loathsome Aspect*&lt;br /&gt;        7. Shapeshifter*&lt;br /&gt;        6. Arboreal Prison*&lt;br /&gt;        5. Fascinate/Jinx&lt;br /&gt;        4. Ethereal Gift/Twisted Vines&lt;br /&gt;        3. Wild Geese/Creepers&lt;br /&gt;        2. Intrigue*&lt;br /&gt;        1. Fool's Errand/Flower Power&lt;br /&gt;Location: Stuck in the Leader's room, bound to a totem pole.&lt;br /&gt;How to Free: Use Wisakejak's 'Trojan Gift' and then bind Arclite to it and use&lt;br /&gt;'Bonfire'.&lt;br /&gt;&lt;br /&gt;Name: Darkling - Shadow (Murder)&lt;br /&gt;Epitaph: A creature formed from the sticky darkness that gathers in the&lt;br /&gt;forgotten corners of the human soul, the Darkling has been trapped in a&lt;br /&gt;netherworld for centuries, and now knows only hunger.&lt;br /&gt;Level: What Lies Over the Cuckoo's Nest&lt;br /&gt;Abilities: 10. Frostbite/Expose Fears&lt;br /&gt;        9. Psychotic Rage*&lt;br /&gt;        8. Frozen Stiff!*&lt;br /&gt;        7. Obsession*&lt;br /&gt;        6. Terrorise*&lt;br /&gt;        5. Mania*&lt;br /&gt;        4. Ice Breath*&lt;br /&gt;        3. Hidden Maze&lt;br /&gt;        2. Shattered Nerves*&lt;br /&gt;        1. Bitter Cold/Fluster&lt;br /&gt;Location: Top Floor of the Hospital.&lt;br /&gt;How to Free: See the level guide. NOTE: Do not level up any missing abilities as&lt;br /&gt;you will never gain access to them.&lt;/pre&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-6443898928567487663?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/6443898928567487663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=6443898928567487663' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6443898928567487663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/6443898928567487663'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/walkthrough-faq-guides-of-ghost-master.html' title='Walkthrough, FAQ &amp; Guides of Ghost master PC game'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-9127405552111403282</id><published>2008-07-31T03:05:00.003-07:00</published><updated>2008-07-31T03:05:56.280-07:00</updated><title type='text'>" How to Install, Tutorials "</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-9127405552111403282?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/9127405552111403282/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=9127405552111403282' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/9127405552111403282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/9127405552111403282'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/how-to-install-tutorials.html' title='&quot; How to Install, Tutorials &quot;'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-3566639743547089019</id><published>2008-07-31T03:05:00.001-07:00</published><updated>2008-07-31T03:05:35.274-07:00</updated><title type='text'>**ONLINE GAMES**</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-3566639743547089019?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/3566639743547089019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=3566639743547089019' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/3566639743547089019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/3566639743547089019'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/online-games.html' title='**ONLINE GAMES**'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-2934149203565534729</id><published>2008-07-31T03:04:00.006-07:00</published><updated>2008-07-31T03:05:09.455-07:00</updated><title type='text'>**SMALL PC GAMES**</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-2934149203565534729?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/2934149203565534729/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=2934149203565534729' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2934149203565534729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2934149203565534729'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/small-pc-games.html' title='**SMALL PC GAMES**'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-8957359839262846392</id><published>2008-07-31T03:04:00.005-07:00</published><updated>2008-07-31T03:04:50.893-07:00</updated><title type='text'>Tycoon Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-8957359839262846392?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/8957359839262846392/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=8957359839262846392' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8957359839262846392'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8957359839262846392'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/tycoon-games.html' title='Tycoon Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-1945411936439843181</id><published>2008-07-31T03:04:00.003-07:00</published><updated>2008-07-31T03:04:32.068-07:00</updated><title type='text'>Simulation Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-1945411936439843181?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/1945411936439843181/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=1945411936439843181' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1945411936439843181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/1945411936439843181'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/simulation-games.html' title='Simulation Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-8010619360241193977</id><published>2008-07-31T03:04:00.001-07:00</published><updated>2008-07-31T03:04:09.838-07:00</updated><title type='text'>Music Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-8010619360241193977?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/8010619360241193977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=8010619360241193977' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8010619360241193977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8010619360241193977'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/music-games.html' title='Music Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-2140875777462623519</id><published>2008-07-31T03:03:00.003-07:00</published><updated>2008-07-31T03:03:50.855-07:00</updated><title type='text'>City-building Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-2140875777462623519?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/2140875777462623519/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=2140875777462623519' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2140875777462623519'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2140875777462623519'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/city-building-games.html' title='City-building Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-2785563453633275002</id><published>2008-07-31T03:03:00.001-07:00</published><updated>2008-07-31T03:03:29.509-07:00</updated><title type='text'>Virtual life Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-2785563453633275002?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/2785563453633275002/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=2785563453633275002' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2785563453633275002'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2785563453633275002'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/virtual-life-games.html' title='Virtual life Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-2250225316750694672</id><published>2008-07-31T03:02:00.002-07:00</published><updated>2008-07-31T03:03:05.724-07:00</updated><title type='text'>Puzzle Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-2250225316750694672?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/2250225316750694672/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=2250225316750694672' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2250225316750694672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2250225316750694672'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/puzzle-games.html' title='Puzzle Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-2498900575508361396</id><published>2008-07-31T03:02:00.001-07:00</published><updated>2008-07-31T12:40:05.298-07:00</updated><title type='text'>Real-time Strategy Games</title><content type='html'>&lt;h3 class="post-title entry-title"&gt;1. &lt;a href="http://gamers-god.blogspot.com/2008/07/free-download-age-of-empires-3-pc-game.html"&gt;Age of Empires 3 PC Game&lt;/a&gt; &lt;/h3&gt; &lt;br /&gt;&lt;img src="http://i20.tinypic.com/34t5wsl.jpg" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-2498900575508361396?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/2498900575508361396/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=2498900575508361396' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2498900575508361396'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/2498900575508361396'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/real-time-strategy-games.html' title='Real-time Strategy Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i20.tinypic.com/34t5wsl_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-8063838671053138638</id><published>2008-07-31T03:01:00.002-07:00</published><updated>2008-07-31T03:02:13.081-07:00</updated><title type='text'>Role-Playing Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-8063838671053138638?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/8063838671053138638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=8063838671053138638' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8063838671053138638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8063838671053138638'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/role-playing-games.html' title='Role-Playing Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-8769078450325276895</id><published>2008-07-31T03:01:00.001-07:00</published><updated>2008-07-31T03:01:49.267-07:00</updated><title type='text'>Sports Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-8769078450325276895?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/8769078450325276895/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=8769078450325276895' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8769078450325276895'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8769078450325276895'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/sports-games.html' title='Sports Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-224884879183896881</id><published>2008-07-31T03:00:00.000-07:00</published><updated>2008-07-31T11:48:36.275-07:00</updated><title type='text'>Racing Games</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; 1. &lt;a href="http://gamers-god.blogspot.com/2008/07/free-download-3d-driving-school.html"&gt;3D Driving School&lt;/a&gt; &lt;/h3&gt;   &lt;img src="http://www.3d-fahrpruefung.de/Grafik/b26_1.jpg" align="bottom" height="160" width="360" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-224884879183896881?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/224884879183896881/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=224884879183896881' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/224884879183896881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/224884879183896881'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/racing-games.html' title='Racing Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-268946635759730436</id><published>2008-07-31T02:59:00.000-07:00</published><updated>2008-07-31T19:18:06.880-07:00</updated><title type='text'>Action Adventure Games</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2007/09/godfather-game.html"&gt;1. The Godfather The Game&lt;/a&gt;&lt;script type="text/javascript"&gt;-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;&lt;iframe name="google_ads_frame" src="http://pagead2.googlesyndication.com/pagead/ads?client=undefined&amp;amp;dt=1217575666002&amp;amp;lmt=1217530654&amp;amp;format=undefinedxundefined&amp;amp;output=html&amp;amp;correlator=1217575665982&amp;amp;url=http%3A%2F%2Fgamers-god.blogspot.com%2F&amp;amp;ref=http%3A%2F%2Fwww.blogger.com%2Fpublish-confirmation.g%3FblogID%3D4523477186374056845%26postID%3D8526002764067873410%26timestamp%3D1217530548544%26javascriptEnabled%3Dtrue&amp;amp;frm=0&amp;amp;ff=Georgia&amp;amp;cc=100&amp;amp;ga_vid=4524823302793409000.1217575666&amp;amp;ga_sid=1217575666&amp;amp;ga_hid=301418047&amp;amp;flash=9.0.124&amp;amp;u_h=600&amp;amp;u_w=800&amp;amp;u_ah=570&amp;amp;u_aw=800&amp;amp;u_cd=24&amp;amp;u_tz=-420&amp;amp;u_his=6&amp;amp;u_java=true&amp;amp;u_nplug=7&amp;amp;u_nmime=20" marginwidth="0" marginheight="0" vspace="0" hspace="0" allowtransparency="true" frameborder="0" height="" scrolling="no" width=""&gt;&lt;/iframe&gt;&lt;iframe name="google_ads_frame" src="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-8239069658945801&amp;amp;dt=1217574510601&amp;amp;lmt=1217518897&amp;amp;prev_slotnames=1365649480%2C9479531532%2C7066690322%2C7066690322%2C7066690322&amp;amp;output=html&amp;amp;slotname=7066690322&amp;amp;correlator=1217574497952&amp;amp;url=http%3A%2F%2Fgame-s-freak.blogspot.com%2F2007_09_01_archive.html&amp;amp;ref=http%3A%2F%2Fgame-s-freak.blogspot.com%2F2007%2F05%2Fwalkthrough-faq-guides-of-ghost-master.html&amp;amp;frm=0&amp;amp;cc=100&amp;amp;ga_vid=952889250.1217541887&amp;amp;ga_sid=1217572777&amp;amp;ga_hid=1530898291&amp;amp;ga_fc=true&amp;amp;flash=9.0.124&amp;amp;u_h=600&amp;amp;u_w=800&amp;amp;u_ah=570&amp;amp;u_aw=800&amp;amp;u_cd=24&amp;amp;u_tz=-420&amp;amp;u_his=15&amp;amp;u_java=true&amp;amp;u_nplug=7&amp;amp;u_nmime=20" marginwidth="0" marginheight="0" vspace="0" hspace="0" allowtransparency="true" frameborder="0" height="280" scrolling="no" width="336"&gt;&lt;/iframe&gt;         &lt;/h3&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_KC2jo7rNpn4/RvGmt7hEJnI/AAAAAAAAAEY/ZSXyenCA2NI/s1600-h/430100e9a4343299d720ed132b6cb3963ed327.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 371px; height: 381px;" src="http://bp2.blogger.com/_KC2jo7rNpn4/RvGmt7hEJnI/AAAAAAAAAEY/ZSXyenCA2NI/s320/430100e9a4343299d720ed132b6cb3963ed327.jpg" alt="" id="BLOGGER_PHOTO_ID_5112050360042923634" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-268946635759730436?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/268946635759730436/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=268946635759730436' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/268946635759730436'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/268946635759730436'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/action-adventure-games.html' title='Action Adventure Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_KC2jo7rNpn4/RvGmt7hEJnI/AAAAAAAAAEY/ZSXyenCA2NI/s72-c/430100e9a4343299d720ed132b6cb3963ed327.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-7709649132252818764</id><published>2008-07-31T02:58:00.000-07:00</published><updated>2008-07-31T02:59:07.359-07:00</updated><title type='text'>First Person Shooter Games</title><content type='html'>&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-7709649132252818764?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/7709649132252818764/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=7709649132252818764' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/7709649132252818764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/7709649132252818764'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/first-person-shooter-games.html' title='First Person Shooter Games'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-8631066499696465553</id><published>2008-07-31T02:53:00.001-07:00</published><updated>2008-07-31T03:10:08.588-07:00</updated><title type='text'>**FULL PC GAMES**</title><content type='html'>1.&lt;a href="http://gamers-god.blogspot.com/2008/07/first-person-shooter-games.html"&gt;First Person Shooter Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;2.&lt;a href="http://gamers-god.blogspot.com/2008/07/action-adventure-games.html"&gt;Action Adventure Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/racing-games.html"&gt;3.Racing Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/sports-games.html"&gt;4.Sports Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/role-playing-games.html"&gt;5.Role-Playing Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/real-time-strategy-games.html"&gt;6.Real-time Strategy Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/puzzle-games.html"&gt;7.Puzzle Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/virtual-life-games.html"&gt;8.Virtual life Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/city-building-games.html"&gt;9.City-building Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/music-games.html"&gt;10.Music Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/simulation-games.html"&gt;11.Simulation Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/tycoon-games.html"&gt;12.Tycoon Games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/small-pc-games.html"&gt;**SMALL PC GAMES**&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/online-games.html"&gt;**ONLINE GAMES**&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamers-god.blogspot.com/2008/07/how-to-install-tutorials.html"&gt;&lt;br /&gt;" How to Install, Tutorials "&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-8631066499696465553?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/8631066499696465553/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=8631066499696465553' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8631066499696465553'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/8631066499696465553'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/full-pc-games.html' title='**FULL PC GAMES**'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-446998402245468975</id><published>2008-07-25T02:37:00.001-07:00</published><updated>2008-07-25T02:37:40.293-07:00</updated><title type='text'>Download PS 3 game-Lost</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2008/07/download-ps-3-game-lost.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tbHfaj1A058/SIk578uGKvI/AAAAAAAAEGs/Zh5_twRdkcg/s1600-h/xx.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp0.blogger.com/_tbHfaj1A058/SIk578uGKvI/AAAAAAAAEGs/Zh5_twRdkcg/s400/xx.jpg" alt="" id="BLOGGER_PHOTO_ID_5226772544614705906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold; color: rgb(0, 102, 0);" href="http://game-s-freak.blogspot.com/2008/03/check-avibility-of-links-or-files.html"&gt;Check files&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;http://rapidshare.com/files/96768934/nl-lost.ps3.r00&lt;br /&gt;http://rapidshare.com/files/96769022/nl-lost.ps3.r01&lt;br /&gt;http://rapidshare.com/files/96769106/nl-lost.ps3.r02&lt;br /&gt;http://rapidshare.com/files/96769157/nl-lost.ps3.r03&lt;br /&gt;http://rapidshare.com/files/96769203/nl-lost.ps3.r04&lt;br /&gt;http://rapidshare.com/files/96769344/nl-lost.ps3.r05&lt;br /&gt;http://rapidshare.com/files/96769395/nl-lost.ps3.r06&lt;br /&gt;http://rapidshare.com/files/96769502/nl-lost.ps3.r07&lt;br /&gt;http://rapidshare.com/files/96769573/nl-lost.ps3.r08&lt;br /&gt;http://rapidshare.com/files/96769644/nl-lost.ps3.r09&lt;br /&gt;http://rapidshare.com/files/96769714/nl-lost.ps3.r10&lt;br /&gt;http://rapidshare.com/files/96769764/nl-lost.ps3.r11&lt;br /&gt;http://rapidshare.com/files/96769816/nl-lost.ps3.r12&lt;br /&gt;http://rapidshare.com/files/96769857/nl-lost.ps3.r13&lt;br /&gt;http://rapidshare.com/files/96769923/nl-lost.ps3.r14&lt;br /&gt;http://rapidshare.com/files/96770068/nl-lost.ps3.r15&lt;br /&gt;http://rapidshare.com/files/96770162/nl-lost.ps3.r16&lt;br /&gt;http://rapidshare.com/files/96770219/nl-lost.ps3.r17&lt;br /&gt;http://rapidshare.com/files/96770313/nl-lost.ps3.r18&lt;br /&gt;http://rapidshare.com/files/96770410/nl-lost.ps3.r19&lt;br /&gt;http://rapidshare.com/files/96770468/nl-lost.ps3.r20&lt;br /&gt;http://rapidshare.com/files/96770556/nl-lost.ps3.r21&lt;br /&gt;http://rapidshare.com/files/96770649/nl-lost.ps3.r22&lt;br /&gt;http://rapidshare.com/files/96770714/nl-lost.ps3.r23&lt;br /&gt;http://rapidshare.com/files/96770768/nl-lost.ps3.r24&lt;br /&gt;http://rapidshare.com/files/96770831/nl-lost.ps3.r25&lt;br /&gt;http://rapidshare.com/files/96770914/nl-lost.ps3.r26&lt;br /&gt;http://rapidshare.com/files/96771021/nl-lost.ps3.r27&lt;br /&gt;http://rapidshare.com/files/96771095/nl-lost.ps3.r28&lt;br /&gt;http://rapidshare.com/files/96771166/nl-lost.ps3.r29&lt;br /&gt;http://rapidshare.com/files/96771211/nl-lost.ps3.r30&lt;br /&gt;http://rapidshare.com/files/96771283/nl-lost.ps3.r31&lt;br /&gt;http://rapidshare.com/files/96771339/nl-lost.ps3.r32&lt;br /&gt;http://rapidshare.com/files/96771446/nl-lost.ps3.r33&lt;br /&gt;http://rapidshare.com/files/96771609/nl-lost.ps3.r34&lt;br /&gt;http://rapidshare.com/files/96771705/nl-lost.ps3.r35&lt;br /&gt;http://rapidshare.com/files/96771783/nl-lost.ps3.r36&lt;br /&gt;http://rapidshare.com/files/96771866/nl-lost.ps3.r37&lt;br /&gt;http://rapidshare.com/files/96771907/nl-lost.ps3.r38&lt;br /&gt;http://rapidshare.com/files/96771981/nl-lost.ps3.r39&lt;br /&gt;http://rapidshare.com/files/96772034/nl-lost.ps3.r40&lt;br /&gt;http://rapidshare.com/files/96772116/nl-lost.ps3.r41&lt;br /&gt;http://rapidshare.com/files/96772185/nl-lost.ps3.r42&lt;br /&gt;http://rapidshare.com/files/96772259/nl-lost.ps3.r43&lt;br /&gt;http://rapidshare.com/files/96772356/nl-lost.ps3.r44&lt;br /&gt;http://rapidshare.com/files/96772461/nl-lost.ps3.r45&lt;br /&gt;http://rapidshare.com/files/96772499/nl-lost.ps3.r46&lt;br /&gt;http://rapidshare.com/files/96772595/nl-lost.ps3.r47&lt;br /&gt;http://rapidshare.com/files/96772675/nl-lost.ps3.r48&lt;br /&gt;http://rapidshare.com/files/96772719/nl-lost.ps3.r49&lt;br /&gt;http://rapidshare.com/files/96772798/nl-lost.ps3.r50&lt;br /&gt;http://rapidshare.com/files/96772861/nl-lost.ps3.r51&lt;br /&gt;http://rapidshare.com/files/96772935/nl-lost.ps3.r52&lt;br /&gt;http://rapidshare.com/files/96772989/nl-lost.ps3.r53&lt;br /&gt;http://rapidshare.com/files/96773065/nl-lost.ps3.r54&lt;br /&gt;http://rapidshare.com/files/96773133/nl-lost.ps3.r55&lt;br /&gt;http://rapidshare.com/files/96773226/nl-lost.ps3.r56&lt;br /&gt;http://rapidshare.com/files/96773336/nl-lost.ps3.r57&lt;br /&gt;http://rapidshare.com/files/96773429/nl-lost.ps3.r58&lt;br /&gt;http://rapidshare.com/files/96773515/nl-lost.ps3.r59&lt;br /&gt;http://rapidshare.com/files/96773603/nl-lost.ps3.r60&lt;br /&gt;http://rapidshare.com/files/96773665/nl-lost.ps3.r61&lt;br /&gt;http://rapidshare.com/files/96773740/nl-lost.ps3.r62&lt;br /&gt;http://rapidshare.com/files/96773835/nl-lost.ps3.r63&lt;br /&gt;http://rapidshare.com/files/96773920/nl-lost.ps3.r64&lt;br /&gt;http://rapidshare.com/files/96773998/nl-lost.ps3.r65&lt;br /&gt;http://rapidshare.com/files/96774047/nl-lost.ps3.r66&lt;br /&gt;http://rapidshare.com/files/96774096/nl-lost.ps3.r67&lt;br /&gt;http://rapidshare.com/files/96774192/nl-lost.ps3.r68&lt;br /&gt;http://rapidshare.com/files/96774251/nl-lost.ps3.r69&lt;br /&gt;http://rapidshare.com/files/96774336/nl-lost.ps3.r70&lt;br /&gt;http://rapidshare.com/files/96774418/nl-lost.ps3.r71&lt;br /&gt;http://rapidshare.com/files/96774465/nl-lost.ps3.r72&lt;br /&gt;http://rapidshare.com/files/96774530/nl-lost.ps3.r73&lt;br /&gt;http://rapidshare.com/files/96774590/nl-lost.ps3.r74&lt;br /&gt;http://rapidshare.com/files/96774681/nl-lost.ps3.r75&lt;br /&gt;http://rapidshare.com/files/96774782/nl-lost.ps3.r76&lt;br /&gt;http://rapidshare.com/files/96774854/nl-lost.ps3.r77&lt;br /&gt;http://rapidshare.com/files/96774932/nl-lost.ps3.r78&lt;br /&gt;http://rapidshare.com/files/96775007/nl-lost.ps3.r79&lt;br /&gt;http://rapidshare.com/files/96775086/nl-lost.ps3.r80&lt;br /&gt;http://rapidshare.com/files/96775162/nl-lost.ps3.r81&lt;br /&gt;http://rapidshare.com/files/96775250/nl-lost.ps3.r82&lt;br /&gt;http://rapidshare.com/files/96775312/nl-lost.ps3.r83&lt;br /&gt;http://rapidshare.com/files/96775416/nl-lost.ps3.rar&lt;br /&gt;http://rapidshare.com/files/96775420/nl-lost.ps3.sfv&lt;br /&gt;http://rapidshare.com/files/96775422/nl-lostps3.nfo&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-446998402245468975?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/446998402245468975/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=446998402245468975' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/446998402245468975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/446998402245468975'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/download-ps-3-game-lost.html' title='Download PS 3 game-Lost'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tbHfaj1A058/SIk578uGKvI/AAAAAAAAEGs/Zh5_twRdkcg/s72-c/xx.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4523477186374056845.post-658610180557214587</id><published>2008-07-25T02:35:00.000-07:00</published><updated>2008-07-25T02:37:00.998-07:00</updated><title type='text'>Download PS2 game-Godzilla Unleashed PS2 NTSC</title><content type='html'>&lt;h3 class="post-title entry-title"&gt; &lt;a href="http://game-s-freak.blogspot.com/2008/07/download-ps2-game-godzilla-unleashed.html"&gt;&lt;br /&gt;&lt;/a&gt; &lt;/h3&gt;         &lt;script type="text/javascript"&gt;&lt;!-- google_ad_client = "pub-8239069658945801"; /* 336x280, created 16/02/08 */ google_ad_slot = "7066690322"; google_ad_width = 336; google_ad_height = 280; //--&gt; &lt;/script&gt; &lt;script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt; &lt;/script&gt;         &lt;p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_tbHfaj1A058/SIk05tRfOZI/AAAAAAAAEGc/KpM5OI4aYjU/s1600-h/xx.jpg"&gt;&lt;img style="cursor: pointer; width: 301px; height: 301px;" src="http://bp0.blogger.com/_tbHfaj1A058/SIk05tRfOZI/AAAAAAAAEGc/KpM5OI4aYjU/s400/xx.jpg" alt="" id="BLOGGER_PHOTO_ID_5226767008550304146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Godzilla: Unleashed lets you control the eponymous monster and wreak havoc in cities around the globe.&lt;br /&gt;&lt;br /&gt;Unleashed has more characters and environments available, but this seems to be the only advantage over Save the Earth. The graphics are worse, the action seems slower (delayed), and the characters/environments are difficult to find in the game. You can purchase some early in the game, but the remaining characters are hidden throughout various levels. For die-hard Godzilla fans&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_tbHfaj1A058/SIk05yi8upI/AAAAAAAAEGk/IEp8MR1j7NQ/s1600-h/xxx.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp2.blogger.com/_tbHfaj1A058/SIk05yi8upI/AAAAAAAAEGk/IEp8MR1j7NQ/s400/xxx.jpg" alt="" id="BLOGGER_PHOTO_ID_5226767009965718162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Console: PS2&lt;br /&gt;Language: English&lt;br /&gt;Region: NTSC&lt;br /&gt;Gender:Accion&lt;br /&gt;Quality: DVD&lt;br /&gt;Format: ISO&lt;br /&gt;&lt;br /&gt;Download&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold; color: rgb(0, 102, 0);" href="http://game-s-freak.blogspot.com/2008/03/check-avibility-of-links-or-files.html"&gt;Check files&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;http://rapidshare.com/files/71481679/waldblu34443.part1.rar&lt;br /&gt;http://rapidshare.com/files/71484446/waldblu34443.part2.rar&lt;br /&gt;http://rapidshare.com/files/71487343/waldblu34443.part3.rar&lt;br /&gt;http://rapidshare.com/files/71490021/waldblu34443.part4.rar&lt;br /&gt;http://rapidshare.com/files/71492911/waldblu34443.part5.rar&lt;br /&gt;http://rapidshare.com/files/71495738/waldblu34443.part6.rar&lt;br /&gt;http://rapidshare.com/files/71498422/waldblu34443.part7.rar&lt;br /&gt;http://rapidshare.com/files/71500247/waldblu34443.part8.rar&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MIRROR&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a style="font-weight: bold; color: rgb(0, 102, 0);" href="http://game-s-freak.blogspot.com/2008/03/check-avibility-of-links-or-files.html"&gt;Check files&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;http://www.filefactory.com/file/5ce1ec/&lt;br /&gt;http://www.filefactory.com/file/b218cc/&lt;br /&gt;http://www.filefactory.com/file/113cdb/&lt;br /&gt;http://www.filefactory.com/file/2ca345/&lt;br /&gt;http://www.filefactory.com/file/74ec8a/&lt;br /&gt;http://www.filefactory.com/file/27deb2/&lt;br /&gt;http://www.filefactory.com/file/94d4e2/&lt;br /&gt;http://www.filefactory.com/file/8b9257/&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4523477186374056845-658610180557214587?l=gamers-god.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamers-god.blogspot.com/feeds/658610180557214587/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4523477186374056845&amp;postID=658610180557214587' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/658610180557214587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4523477186374056845/posts/default/658610180557214587'/><link rel='alternate' type='text/html' href='http://gamers-god.blogspot.com/2008/07/download-ps2-game-godzilla-unleashed.html' title='Download PS2 game-Godzilla Unleashed PS2 NTSC'/><author><name>mnm</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_tbHfaj1A058/SIk05tRfOZI/AAAAAAAAEGc/KpM5OI4aYjU/s72-c/xx.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
